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<blockquote data-quote="iserith" data-source="post: 7155156" data-attributes="member: 97077"><p>I prefer to play in one-shots more than in campaigns for a number of reasons. I run a lot of one-shots myself in addition to my regular campaign. I don't typically use a one-shot to kickstart a bigger game, but maybe I have done - I can't recall. I think one-shots are great because it forces the DM to focus on the most important parts of the play experience in my view and trims a lot of what I see as wasted time. It's a skill I think a lot of DMs could use.</p><p></p><p>My most recent one-shot was this past Saturday, where I ran an adaptation of The Secret Party House of the Hill Giant Playboy. I have <a href="http://www.enworld.org/forum/showthread.php?558856-What-Will-This-Party-Be-Like&p=7153544&viewfull=1#post7153544" target="_blank">some notes here of the play experience</a>. I'm running it again for another group tomorrow. It's fun and educational to see how different groups approach the same content.</p><p></p><p>One of my most popular one-shots in both D&D 4e and 5e is a Viking-themed game called "Fimbulvetr." I've run this game for probably 15 or so different groups. The PCs are part of the few remaining people on Midgard just before Fenrir devours the sun. They have to navigate a politically tense situation between a dying jarl and his ambitious son and daughter who both want to take over the town of Grimfjord. Later they have to defend the innocent from the attack of dire wolves commanded by a frost jotun who seeks to destroy the Temple of the All Father. Soon after, the ice storm worsens and the dragon of ice and shadow, Fimbulvetr, comes to claim all who remain. A great battle with the dragon ensues with the dead rising as draugr to support the dragon's efforts. </p><p></p><p>There is a scoring method I use in this one where the PCs earn points for accomplishing particular heroic achievements. If they earn a set number of points, they earn their way into Asgard before the battle of Ragnarok. If they fail, they are cursed to walk Midgard as a draugr for all time. One of the achievements - the one worth the most points - is to die in honorable combat. So it's not uncommon to see the players pull out all the stops to have their characters die gloriously during the battle with Fimbulvetr!</p></blockquote><p></p>
[QUOTE="iserith, post: 7155156, member: 97077"] I prefer to play in one-shots more than in campaigns for a number of reasons. I run a lot of one-shots myself in addition to my regular campaign. I don't typically use a one-shot to kickstart a bigger game, but maybe I have done - I can't recall. I think one-shots are great because it forces the DM to focus on the most important parts of the play experience in my view and trims a lot of what I see as wasted time. It's a skill I think a lot of DMs could use. My most recent one-shot was this past Saturday, where I ran an adaptation of The Secret Party House of the Hill Giant Playboy. I have [URL="http://www.enworld.org/forum/showthread.php?558856-What-Will-This-Party-Be-Like&p=7153544&viewfull=1#post7153544"]some notes here of the play experience[/URL]. I'm running it again for another group tomorrow. It's fun and educational to see how different groups approach the same content. One of my most popular one-shots in both D&D 4e and 5e is a Viking-themed game called "Fimbulvetr." I've run this game for probably 15 or so different groups. The PCs are part of the few remaining people on Midgard just before Fenrir devours the sun. They have to navigate a politically tense situation between a dying jarl and his ambitious son and daughter who both want to take over the town of Grimfjord. Later they have to defend the innocent from the attack of dire wolves commanded by a frost jotun who seeks to destroy the Temple of the All Father. Soon after, the ice storm worsens and the dragon of ice and shadow, Fimbulvetr, comes to claim all who remain. A great battle with the dragon ensues with the dead rising as draugr to support the dragon's efforts. There is a scoring method I use in this one where the PCs earn points for accomplishing particular heroic achievements. If they earn a set number of points, they earn their way into Asgard before the battle of Ragnarok. If they fail, they are cursed to walk Midgard as a draugr for all time. One of the achievements - the one worth the most points - is to die in honorable combat. So it's not uncommon to see the players pull out all the stops to have their characters die gloriously during the battle with Fimbulvetr! [/QUOTE]
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