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<blockquote data-quote="Andrew Moreton" data-source="post: 7807772" data-attributes="member: 6920268"><p>My take on Indian culture is somewhat inspired by Indian Hindu culture , although dropping the caste system and filtered though my ignorance and confusion with so many other sources.</p><p>So they have a Male and Female god at the center of their faith with a mixture of Avatars and children of these main gods and a few strangers thrown in to fill out the pantheon. The main female god Ssramma is of course dead , her partner the tripartite Farmer, Warrior and Thunder god Daval who has retreated from the world somewhat in grief after his wife's death. I decided that original Eladrin culture was somewhat Matriarchal, and had somewhat of a Female gender preference with about 2-1 Female Male ration.</p><p>From both the Fey and Indian influences I went with a more sexually free culture than the more typical western culture which makes up most of the rest of the world, I also have gone with their gods being powerful Fey demigods living in this world and its neighboring planes unlike the gods of the Clergy from their distant and disconnected planes, which also made the death of Ssramma both more disastrous and more permenant .</p><p></p><p>The combination of their Matriarchy and native gods gives rise to much of the tension with Crissilyr and the clergy which at various times has been more of a patriarchy.</p><p></p><p>I have also gone with Eladrin being very long lived , so the malice at 500 years ago is really not all that long ago ,with Eladrin easily living to be a thousand or so and maybe even immortal fading away into the Dreaming as they age. The pc Eladrin in my campaign not really being fully up to date on her racial culture having visited an Eladrin enclave for the first time in the last session.</p><p></p><p>The Eladrin empire was a series of independent principalities ruled with various degree's of control by an Imperial family who grew in strength when outsiders threatened and reduced in strength during times of peace. The Eladrin empire embraced the dreaming to a degree no other culture does with Fey living and working among the eladrin and the borders between the realms being weaker. The death of Ssraaama and nearly 2/3 of the population broke this with only a few centers of population (the enclaves) maintaining their ties to the dreaming and many of the Fey fleeing deeper into the dreaming to avoid the consequences of Ssraama's fall. Many of the Male Eladrin died in futile attacks on the Crisslyians , but in doing so helped break the power of the clergy and leave its current rather notional occupation of Elfaivar.</p><p></p><p>I had Vekeshi vengeance more tied to the mainstream of Eladrin culture with Living being the best revenge central but the attacks on enemies of their people in their lands also being an ingrained tradition to keep the clergy and other threats away. Amongst other people the mystics just moved the definition of threat to meet something their culture needed although as a group they are always hostile to the clergy.</p><p>Thinking now a Vekeshi crime syndicate with a strong hostility to the familias may have been something interesting to introduce but I think I have missed my chance</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7807772, member: 6920268"] My take on Indian culture is somewhat inspired by Indian Hindu culture , although dropping the caste system and filtered though my ignorance and confusion with so many other sources. So they have a Male and Female god at the center of their faith with a mixture of Avatars and children of these main gods and a few strangers thrown in to fill out the pantheon. The main female god Ssramma is of course dead , her partner the tripartite Farmer, Warrior and Thunder god Daval who has retreated from the world somewhat in grief after his wife's death. I decided that original Eladrin culture was somewhat Matriarchal, and had somewhat of a Female gender preference with about 2-1 Female Male ration. From both the Fey and Indian influences I went with a more sexually free culture than the more typical western culture which makes up most of the rest of the world, I also have gone with their gods being powerful Fey demigods living in this world and its neighboring planes unlike the gods of the Clergy from their distant and disconnected planes, which also made the death of Ssramma both more disastrous and more permenant . The combination of their Matriarchy and native gods gives rise to much of the tension with Crissilyr and the clergy which at various times has been more of a patriarchy. I have also gone with Eladrin being very long lived , so the malice at 500 years ago is really not all that long ago ,with Eladrin easily living to be a thousand or so and maybe even immortal fading away into the Dreaming as they age. The pc Eladrin in my campaign not really being fully up to date on her racial culture having visited an Eladrin enclave for the first time in the last session. The Eladrin empire was a series of independent principalities ruled with various degree's of control by an Imperial family who grew in strength when outsiders threatened and reduced in strength during times of peace. The Eladrin empire embraced the dreaming to a degree no other culture does with Fey living and working among the eladrin and the borders between the realms being weaker. The death of Ssraaama and nearly 2/3 of the population broke this with only a few centers of population (the enclaves) maintaining their ties to the dreaming and many of the Fey fleeing deeper into the dreaming to avoid the consequences of Ssraama's fall. Many of the Male Eladrin died in futile attacks on the Crisslyians , but in doing so helped break the power of the clergy and leave its current rather notional occupation of Elfaivar. I had Vekeshi vengeance more tied to the mainstream of Eladrin culture with Living being the best revenge central but the attacks on enemies of their people in their lands also being an ingrained tradition to keep the clergy and other threats away. Amongst other people the mystics just moved the definition of threat to meet something their culture needed although as a group they are always hostile to the clergy. Thinking now a Vekeshi crime syndicate with a strong hostility to the familias may have been something interesting to introduce but I think I have missed my chance [/QUOTE]
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