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<blockquote data-quote="RangerWickett" data-source="post: 8017937" data-attributes="member: 63"><p>Oh, I actually ran the Aodhan thing at GenCon one year. 'The Kraken Caper.'</p><p></p><p>(I might be getting details wrong. It was, like, 9 years ago.)</p><p></p><p>The PCs were Aodhan, Ethelyn, and a ragtag group of privateers who worked with them, plus a Danoran deserter who wanted revenge on the captain he used to serve under.</p><p></p><p>It was the night after the maiden voyage of the <em>Kraken</em>, a Danoran steam frigate, and most of the crew were invited to a gala celebration at a dockside venue, so the ship had some guards, but not a full complement. The PCs had a caravel that could conjure a fog cloud around it, which they sent into the Cherage harbor under a skeleton crew to distract people, while they abused their ability to use magic. They teleported to the ship and stealthily took out the crew, then steamed away as the alarm was raised.</p><p></p><p>When they spotted troops running to another ship, the person playing Aodhan -- [mention]rugult[/mention], aka Thurston Hillman, my main co-author of the adventure path -- ordered the Kraken's cannons to fire on the shore to cause chaos and slow down reinforcements. I think the 'hitting an orphanage' thing started as a joke, but we ran with it.</p><p></p><p>After they got out of the harbor, they sailed for the Yerasol Archipelago, pursued by a small fleet that could keep up but not outpace them. The party's skyseer had predicted when a storm would roll in, and so they headed for a stretch of shallow sea where the bad weather would make it hard for any ships to get through. They trusted their superior druidic talents, and most of the larger ships in pursuit broke off, while they fought a few of the smaller ones in a storm. During the battle they ended up getting grabbed by a kraken, and in order to avoid being cracked and dragged under, they intentionally beached themselves in shallows, where the kraken couldn't follow.</p><p></p><p>When the storm passed, they realized they only had a few hours to get the ship freed before the Danoran fleet regrouped and descended on them. They headed to the nearby island, which they knew was a pirate hideout. </p><p></p><p>There they discovered that a powerful local fey, Beshela, had been captured by a Danoran garrison on the island, and the Danorans were forcing her to use her pet krakens to attack Risuri ships. The Danorans had taken tons of pirates captive too. The party freed Beshela, rallied the pirates, and then got back to their ship with a now full crew right as the Danoran fleet - led by the captain that deserter PC hated - tried to pincer them. Then they got to use the full might of the <em>Kraken</em> against the Danorans.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 8017937, member: 63"] Oh, I actually ran the Aodhan thing at GenCon one year. 'The Kraken Caper.' (I might be getting details wrong. It was, like, 9 years ago.) The PCs were Aodhan, Ethelyn, and a ragtag group of privateers who worked with them, plus a Danoran deserter who wanted revenge on the captain he used to serve under. It was the night after the maiden voyage of the [I]Kraken[/I], a Danoran steam frigate, and most of the crew were invited to a gala celebration at a dockside venue, so the ship had some guards, but not a full complement. The PCs had a caravel that could conjure a fog cloud around it, which they sent into the Cherage harbor under a skeleton crew to distract people, while they abused their ability to use magic. They teleported to the ship and stealthily took out the crew, then steamed away as the alarm was raised. When they spotted troops running to another ship, the person playing Aodhan -- [mention]rugult[/mention], aka Thurston Hillman, my main co-author of the adventure path -- ordered the Kraken's cannons to fire on the shore to cause chaos and slow down reinforcements. I think the 'hitting an orphanage' thing started as a joke, but we ran with it. After they got out of the harbor, they sailed for the Yerasol Archipelago, pursued by a small fleet that could keep up but not outpace them. The party's skyseer had predicted when a storm would roll in, and so they headed for a stretch of shallow sea where the bad weather would make it hard for any ships to get through. They trusted their superior druidic talents, and most of the larger ships in pursuit broke off, while they fought a few of the smaller ones in a storm. During the battle they ended up getting grabbed by a kraken, and in order to avoid being cracked and dragged under, they intentionally beached themselves in shallows, where the kraken couldn't follow. When the storm passed, they realized they only had a few hours to get the ship freed before the Danoran fleet regrouped and descended on them. They headed to the nearby island, which they knew was a pirate hideout. There they discovered that a powerful local fey, Beshela, had been captured by a Danoran garrison on the island, and the Danorans were forcing her to use her pet krakens to attack Risuri ships. The Danorans had taken tons of pirates captive too. The party freed Beshela, rallied the pirates, and then got back to their ship with a now full crew right as the Danoran fleet - led by the captain that deserter PC hated - tried to pincer them. Then they got to use the full might of the [I]Kraken[/I] against the Danorans. [/QUOTE]
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