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One Stinky Ball of Ice
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<blockquote data-quote="Lord Zardoz" data-source="post: 626373" data-attributes="member: 704"><p>Since this is starting to become as much a strategy advice thread as a rules question, some more information on the fight could be very useful. All I know is that it is likely outside since your worried about Fly and there is Dirt involved.</p><p></p><p>If you want to impair everyone, you could use the Grease + Stinking Cloud + Wall of Ice combination. But that is 3 spells that would need to be case in rapid succession. Four if you want to use the Web trick to catch the flyer. So I must ask two questions...</p><p></p><p>1) Is your villain a Mage or Sorcerer?</p><p>2) Does he have any apprentices?</p><p></p><p>A Mage (or a Sorcerer with Scribe Scroll) with 2 or 3 3rd or 4th level apprentices can cast all of these spells in one round if the apprentices use scrolls scribed by the villian. It gets worse if the villian can choose the time and place of the confrontation with the players.</p><p></p><p>All you need to do is have the apprentices use Invisibility spells and prepare readied actions to cast from the scrolls at the right moment. Have the villian hold his action until after the apprentices cast Grease and Stinking Cloud, and finally encase the land locked opponents in the Ice Hemisphere. Grease is a Reflex save and Stinking Cloud is Fort, so only a Monk is likely to escape both spells. If they start to break through, have someone cast a Web through the new opening <em>inside</em> the hemisphere, which should slow them down even more.</p><p></p><p>Then all you need to do is have one of the apprentices prepare a readied action to nail the flying mage with a Web when he gets into position, and have the other use a readied action to cause damage and force concentration checks on the flyer while the Villian unloads on him.</p><p></p><p>Or have the villian do a focused dispel to kill the fly spell and have an apprentice cast the Web under him to catch him.</p><p></p><p>The apprentices will likely die to the first fireball, but the appropriate protectoin from elements can keep them around a bit longer. Besides, you only really need them for the suprise value of the first casting.</p><p></p><p>Otilukes resilient sphere is also a nice spell with which to nail your mage opponent.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 626373, member: 704"] Since this is starting to become as much a strategy advice thread as a rules question, some more information on the fight could be very useful. All I know is that it is likely outside since your worried about Fly and there is Dirt involved. If you want to impair everyone, you could use the Grease + Stinking Cloud + Wall of Ice combination. But that is 3 spells that would need to be case in rapid succession. Four if you want to use the Web trick to catch the flyer. So I must ask two questions... 1) Is your villain a Mage or Sorcerer? 2) Does he have any apprentices? A Mage (or a Sorcerer with Scribe Scroll) with 2 or 3 3rd or 4th level apprentices can cast all of these spells in one round if the apprentices use scrolls scribed by the villian. It gets worse if the villian can choose the time and place of the confrontation with the players. All you need to do is have the apprentices use Invisibility spells and prepare readied actions to cast from the scrolls at the right moment. Have the villian hold his action until after the apprentices cast Grease and Stinking Cloud, and finally encase the land locked opponents in the Ice Hemisphere. Grease is a Reflex save and Stinking Cloud is Fort, so only a Monk is likely to escape both spells. If they start to break through, have someone cast a Web through the new opening [i]inside[/i] the hemisphere, which should slow them down even more. Then all you need to do is have one of the apprentices prepare a readied action to nail the flying mage with a Web when he gets into position, and have the other use a readied action to cause damage and force concentration checks on the flyer while the Villian unloads on him. Or have the villian do a focused dispel to kill the fly spell and have an apprentice cast the Web under him to catch him. The apprentices will likely die to the first fireball, but the appropriate protectoin from elements can keep them around a bit longer. Besides, you only really need them for the suprise value of the first casting. Otilukes resilient sphere is also a nice spell with which to nail your mage opponent. END COMMUNICATION [/QUOTE]
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