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One thing I hate about the Sorcerer
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<blockquote data-quote="DEFCON 1" data-source="post: 9311490" data-attributes="member: 7006"><p>Or we can take the basics designs and ideas they give us and use our own decision-making process <em>to define these classes more fully ourselves,</em> <em>in the manner we wish to use them</em>.</p><p></p><p>Why do people insist on WotC defining everything for us? Why are we so reticent to just make the game our own, rather than wanting for WotC to create this hyperspecific closed game that we either take or leave? Especially when 99.99% of us won't like how they define it and will end up changing it anyway?</p><p></p><p>Is it purely ego? The need some people have to get WotC to define the game in the manner THEY want, just so they can sit back and feel comfortable that WotC is listening to <em>them</em>? And their needs?</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9311490, member: 7006"] Or we can take the basics designs and ideas they give us and use our own decision-making process [I]to define these classes more fully ourselves,[/I] [I]in the manner we wish to use them[/I]. Why do people insist on WotC defining everything for us? Why are we so reticent to just make the game our own, rather than wanting for WotC to create this hyperspecific closed game that we either take or leave? Especially when 99.99% of us won't like how they define it and will end up changing it anyway? Is it purely ego? The need some people have to get WotC to define the game in the manner THEY want, just so they can sit back and feel comfortable that WotC is listening to [I]them[/I]? And their needs? [/QUOTE]
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One thing I hate about the Sorcerer
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