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One thing I hate about the Sorcerer
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<blockquote data-quote="Chaosmancer" data-source="post: 9316098" data-attributes="member: 6801228"><p>See, this is the fundamental problem. That isn't how it works. Plans are made with information, but you CANNOT have the correct information. Even in 3.5, the last edition to use Vancian, clerics were allowed to substitute prepared spells for cure wounds and casters could choose to NOT prepare all their spells, to leave room for "the unexpected" which was every single adventuring day. No DM is going to allow you to know everything the enemy can or will bring to bear. They will always conceal information, and so you will always just be guessing about what resources might be useful. </p><p></p><p>I have very few things I feel strongly about, but Vancian casting and the way it requires predicting the future to play your character effectively is just bad for the game. As I said, I haven't even heard of the OSR clone games that have come out in the last decade using Vancian casting.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9316098, member: 6801228"] See, this is the fundamental problem. That isn't how it works. Plans are made with information, but you CANNOT have the correct information. Even in 3.5, the last edition to use Vancian, clerics were allowed to substitute prepared spells for cure wounds and casters could choose to NOT prepare all their spells, to leave room for "the unexpected" which was every single adventuring day. No DM is going to allow you to know everything the enemy can or will bring to bear. They will always conceal information, and so you will always just be guessing about what resources might be useful. I have very few things I feel strongly about, but Vancian casting and the way it requires predicting the future to play your character effectively is just bad for the game. As I said, I haven't even heard of the OSR clone games that have come out in the last decade using Vancian casting. [/QUOTE]
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One thing I hate about the Sorcerer
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