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One thing I hate about the Sorcerer
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<blockquote data-quote="Maxperson" data-source="post: 9323850" data-attributes="member: 23751"><p>Only because they are fun, not because they are needed. At least in 5e. </p><p></p><p>In prior editions you needed magic weapons to even hurt some creatures, so fighters eventually had to have a magic weapon in 1e and 2e. In 3e there may have been a feat that covered it somewhere in some book, but even it it did, the game math required the fighters to have bonuses to hit that matched magic weapons because of the treadmill it built into the game.</p><p></p><p>5e has no such limitations.</p><p></p><p>Yep, but at least they got their through skill and dedication, rather than magic handing it to them. It's the non-standard magic 4e mentions, rather than magic items, spells and super powers.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9323850, member: 23751"] Only because they are fun, not because they are needed. At least in 5e. In prior editions you needed magic weapons to even hurt some creatures, so fighters eventually had to have a magic weapon in 1e and 2e. In 3e there may have been a feat that covered it somewhere in some book, but even it it did, the game math required the fighters to have bonuses to hit that matched magic weapons because of the treadmill it built into the game. 5e has no such limitations. Yep, but at least they got their through skill and dedication, rather than magic handing it to them. It's the non-standard magic 4e mentions, rather than magic items, spells and super powers. [/QUOTE]
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One thing I hate about the Sorcerer
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