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D&D Older Editions
One thing I miss from 4e...the Saving Throws
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<blockquote data-quote="billd91" data-source="post: 6811096" data-attributes="member: 3400"><p>I prefer the saving throw as well. I thought turning the saves into passive defensive values was a bad design decision in a couple of ways:</p><p></p><p>1) It debuted in Star Wars Saga Edition - and it meant you really couldn't apply a force die to your defenses, while in previous d20 editions you could. Using the Force for defense fits right in with the Jedi ethos, so losing that connection was bad for the feel of the game.</p><p></p><p>2) It also meant you could not use the 3.5 version of action points on your defense. Granted, 4e completely changed what action points did, but for those of us who liked adding 1d6 to their d20 rolls, the change to static defenses was an unfortunate design decision.</p></blockquote><p></p>
[QUOTE="billd91, post: 6811096, member: 3400"] I prefer the saving throw as well. I thought turning the saves into passive defensive values was a bad design decision in a couple of ways: 1) It debuted in Star Wars Saga Edition - and it meant you really couldn't apply a force die to your defenses, while in previous d20 editions you could. Using the Force for defense fits right in with the Jedi ethos, so losing that connection was bad for the feel of the game. 2) It also meant you could not use the 3.5 version of action points on your defense. Granted, 4e completely changed what action points did, but for those of us who liked adding 1d6 to their d20 rolls, the change to static defenses was an unfortunate design decision. [/QUOTE]
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One thing I miss from 4e...the Saving Throws
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