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One thing I REALLY liked about HERO over D&D
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<blockquote data-quote="Sketchpad" data-source="post: 1499511" data-attributes="member: 9168"><p>Speaking as someone who plays both games, I have a few insights to share ... judge them as you will <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>1 - d20 has some wonderful support, but it also has some real crappy support as well. In all, I would say there's an even amount of both. Hero has a a steady stream of books and a weekly update on their page. Plus, Steve Long, author of 5th ed Hero, regularlly visits the boards and holds a weekly chat to field questions and comments.</p><p>2 - d20 has some nice design to their books (though M&M is not d20, rather OGL, I'm grouping them into it). Hero's design is ... okay. I'd like to see some more razz-matazz <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>3 - d20 REALLY needs some class construction rules (and not the ones in BESMd20) to balance classes. Hero is classless, but uses packages instead, allowing easily balanced rules for characters <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>4 - Math. Honestly, there's not as big of a deal with the math in either system ... and IMHO, it's about the same. Sure, Hero uses more stats and I think that's the intimidating feature ... but the dice mechanic is smoother and the damage system is great for cinematic games <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>5 - Lastly, Merits. Both systems have some history and have their features and flaws <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Which should people choose? Well, choose what you're comfortable with. Which is better? That's all in the eyes of the beholder and genre ... I think Hero's a great system that allows for some serious fun, but I also find some of the same features in d20 as well ... and that's all that really matters in the long run <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sketchpad, post: 1499511, member: 9168"] Speaking as someone who plays both games, I have a few insights to share ... judge them as you will ;) 1 - d20 has some wonderful support, but it also has some real crappy support as well. In all, I would say there's an even amount of both. Hero has a a steady stream of books and a weekly update on their page. Plus, Steve Long, author of 5th ed Hero, regularlly visits the boards and holds a weekly chat to field questions and comments. 2 - d20 has some nice design to their books (though M&M is not d20, rather OGL, I'm grouping them into it). Hero's design is ... okay. I'd like to see some more razz-matazz ;) 3 - d20 REALLY needs some class construction rules (and not the ones in BESMd20) to balance classes. Hero is classless, but uses packages instead, allowing easily balanced rules for characters :) 4 - Math. Honestly, there's not as big of a deal with the math in either system ... and IMHO, it's about the same. Sure, Hero uses more stats and I think that's the intimidating feature ... but the dice mechanic is smoother and the damage system is great for cinematic games :) 5 - Lastly, Merits. Both systems have some history and have their features and flaws :) Which should people choose? Well, choose what you're comfortable with. Which is better? That's all in the eyes of the beholder and genre ... I think Hero's a great system that allows for some serious fun, but I also find some of the same features in d20 as well ... and that's all that really matters in the long run :) [/QUOTE]
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One thing I REALLY liked about HERO over D&D
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