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One Thousand Ways to Freak Out Your Players
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<blockquote data-quote="Altmann" data-source="post: 250782" data-attributes="member: 5058"><p><strong>Badass Big Boss</strong></p><p></p><p>#495. Have the PCs work for the Good King of the land. Start far away from the capital, then progressively, work their way to the palace. As they get closer to meeting the king for their reward, have them understand that although the king may be good for the country in general, he is no saint. He might even be, say, a serial rapist. Oh, and he want to meet the she-elf of the party to, er..., congratulate her in private.</p><p></p><p>No problem if there are no women in the party. After all, the king has, er..., what he calls "exquisite and exhaustive tastes". </p><p></p><p>I have such a king in my campaign. After having met him just minutes, my mostly Loyal mostly Good team decided to kill him, for the country would be much better of with another king.</p></blockquote><p></p>
[QUOTE="Altmann, post: 250782, member: 5058"] [b]Badass Big Boss[/b] #495. Have the PCs work for the Good King of the land. Start far away from the capital, then progressively, work their way to the palace. As they get closer to meeting the king for their reward, have them understand that although the king may be good for the country in general, he is no saint. He might even be, say, a serial rapist. Oh, and he want to meet the she-elf of the party to, er..., congratulate her in private. No problem if there are no women in the party. After all, the king has, er..., what he calls "exquisite and exhaustive tastes". I have such a king in my campaign. After having met him just minutes, my mostly Loyal mostly Good team decided to kill him, for the country would be much better of with another king. [/QUOTE]
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