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One Thousand Ways to Freak Out Your Players
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<blockquote data-quote="takyris" data-source="post: 292636" data-attributes="member: 5171"><p>596) The party enters combat with a villain they've only got sketchy information about. They're thinking that it's gonna be a tough but not deadly fight...</p><p></p><p>Say, "Okay, round one, he casts a Quickened haste, then Dimensional Anchor on Player1, then with his extra partial action, Dimensional Anchor on Player2."</p><p></p><p>The party snickers at him for wasting spells, charges in, does their first round stuff.</p><p></p><p>NO MATTER WHAT THEY DO...</p><p></p><p>"Okay, next round, he's casting Quickened Dimensional Anchor on Player3, Dimensional Anchor on Player4, and as his extra partial action, Dimensional Anchor on Player5."</p><p></p><p>Maybe it's just my group... the idea of someone who would burn that many spell slots, including an 8th level slot for quickening, just to make sure that no one teleported away, would freak my players out quite a bit.</p><p></p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 292636, member: 5171"] 596) The party enters combat with a villain they've only got sketchy information about. They're thinking that it's gonna be a tough but not deadly fight... Say, "Okay, round one, he casts a Quickened haste, then Dimensional Anchor on Player1, then with his extra partial action, Dimensional Anchor on Player2." The party snickers at him for wasting spells, charges in, does their first round stuff. NO MATTER WHAT THEY DO... "Okay, next round, he's casting Quickened Dimensional Anchor on Player3, Dimensional Anchor on Player4, and as his extra partial action, Dimensional Anchor on Player5." Maybe it's just my group... the idea of someone who would burn that many spell slots, including an 8th level slot for quickening, just to make sure that no one teleported away, would freak my players out quite a bit. -Tacky [/QUOTE]
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