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One Thousand Ways to Freak Out Your Players
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<blockquote data-quote="Eccles" data-source="post: 304687" data-attributes="member: 5675"><p>617. Just thought of this one, and it'll only work on players of the most paranoid variety.</p><p></p><p>A bag of infinite gold. Every time they open it, it's full of gold. </p><p></p><p>(NB. The fact that it's an open, mobile portal to the Sultan of Calimshan's personal treasury should not be revealed to the players for some time).</p><p></p><p>Some time later, the trapped, explosive, cursed, or locating coins all start pouring out of the bag, and the innkeeper they paid 2 days ago gets thoroughly nuked by the 3 genies homing in on one specific coin. </p><p></p><p>Every shop or inn they go to gets totally destroyed... 2 days (or whatever the travelling time for a hasted genie) after they spent the coin there...</p><p></p><p>[edit] - Number Change</p></blockquote><p></p>
[QUOTE="Eccles, post: 304687, member: 5675"] 617. Just thought of this one, and it'll only work on players of the most paranoid variety. A bag of infinite gold. Every time they open it, it's full of gold. (NB. The fact that it's an open, mobile portal to the Sultan of Calimshan's personal treasury should not be revealed to the players for some time). Some time later, the trapped, explosive, cursed, or locating coins all start pouring out of the bag, and the innkeeper they paid 2 days ago gets thoroughly nuked by the 3 genies homing in on one specific coin. Every shop or inn they go to gets totally destroyed... 2 days (or whatever the travelling time for a hasted genie) after they spent the coin there... [edit] - Number Change [/QUOTE]
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