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One Thousand Ways to Freak Out Your Players
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<blockquote data-quote="Ace" data-source="post: 328154" data-attributes="member: 944"><p>#687 Never have the enemy Wizards use normal spells. . Cast bizzare spells from any source you can find them in make them effective but odd choices</p><p></p><p>#688 Make false Prophecys. Have the players "Chosen Saviors etc etc" and have it turn out to be bunk. </p><p></p><p>#689 Have all of your goblins talk in Doctor Suess or Legend style rhymes. Write these up first though its hard to rhyme on the spot sometimes. Say stuff like "look a party for to slay, kill them all before break of day"</p><p></p><p>#690 Get cheesy. Have hasted improved invisible caster with metamagic rods range extending doing summon spells and never attack directly. For examle evil spell caster summons findish dire bison it attacks from a barn . Bats from the air. Try not to let on there is a spell caster about</p><p></p><p>#691 Alter the FX on spells. Black light globes instead of dancing light. Yellow fire for a lightning bolt. Evil healing spells that summon little mouths and hands to gibber and scream blasphemy as they sew wounds shut. The sort of thing</p><p></p><p>#692 Use Bizzare but effective class combos. </p><p></p><p>#693 Use false annihaltion spells. Have one mage cast a hybrid spell thats cast Blindness Deafness and Mute as well as Invisibilty and Hold Person on a target. Then use illusions of some awful fate. Rinse Repeat... </p><p></p><p>#694 Give the attacking monsters a lot of one shot quickened items. Give them PC levels of items but all of them are disposable. Use up as many as you can in the fight, basically a spell or two every round. Have any the items captured all have some wierd sigil on them.</p><p>Let the players wonder who the maker is</p></blockquote><p></p>
[QUOTE="Ace, post: 328154, member: 944"] #687 Never have the enemy Wizards use normal spells. . Cast bizzare spells from any source you can find them in make them effective but odd choices #688 Make false Prophecys. Have the players "Chosen Saviors etc etc" and have it turn out to be bunk. #689 Have all of your goblins talk in Doctor Suess or Legend style rhymes. Write these up first though its hard to rhyme on the spot sometimes. Say stuff like "look a party for to slay, kill them all before break of day" #690 Get cheesy. Have hasted improved invisible caster with metamagic rods range extending doing summon spells and never attack directly. For examle evil spell caster summons findish dire bison it attacks from a barn . Bats from the air. Try not to let on there is a spell caster about #691 Alter the FX on spells. Black light globes instead of dancing light. Yellow fire for a lightning bolt. Evil healing spells that summon little mouths and hands to gibber and scream blasphemy as they sew wounds shut. The sort of thing #692 Use Bizzare but effective class combos. #693 Use false annihaltion spells. Have one mage cast a hybrid spell thats cast Blindness Deafness and Mute as well as Invisibilty and Hold Person on a target. Then use illusions of some awful fate. Rinse Repeat... #694 Give the attacking monsters a lot of one shot quickened items. Give them PC levels of items but all of them are disposable. Use up as many as you can in the fight, basically a spell or two every round. Have any the items captured all have some wierd sigil on them. Let the players wonder who the maker is [/QUOTE]
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