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One Thousand Ways to Freak Out Your Players
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<blockquote data-quote="Neo" data-source="post: 338805" data-attributes="member: 4139"><p>756.  When a player dies have him Reincarnated as something silly like a Badger, or Donkey or Pixie</p><p></p><p>757.  Have a magical trap which turns the PC into a clown</p><p></p><p>758.  when you sue an encounter thats particularly tough and your players gripe as they struggle to get the advantage,...wait utnil they do and then bring out an Iron Golem <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p>759.  Have your players hit on by a Bearded Dwarven Belly Dancer</p><p></p><p>760.  Have a Dwarf offer to buy the group a drink or lend them some coin, and see how paranoid they get.</p><p></p><p>761.  Use a halfling in your game, no more details are necessary for this, the word halfling should be enough to frighten anyone.</p><p></p><p>762.  Menton that that Halfling is actually a Kender, and watch how quick peoples valuables get secreted away.</p><p></p><p>763.  Roleplay an NPC love interest and tell the player thier interested in that you love them....see how they squirm.</p><p></p><p>764.  Use a monster that scares the hell out of the group....and then have a dragon pass by overhead.</p><p></p><p>765.  Give the player an Intelligent Item that hits on them.</p><p></p><p>766.  Kill the PC's families, kidnap thier siblings and generally abuse their family ties</p><p></p><p>767.  Give them ar really powerful, really expensive item.....and then steal it back.</p><p></p><p>768.  Have the players meet a Dragon, and once they've defeated it have them discover it had been robbed earlier in the week by another adventuring party and despite all that effort thiers no tresure to haul away.</p></blockquote><p></p>
[QUOTE="Neo, post: 338805, member: 4139"] 756. When a player dies have him Reincarnated as something silly like a Badger, or Donkey or Pixie 757. Have a magical trap which turns the PC into a clown 758. when you sue an encounter thats particularly tough and your players gripe as they struggle to get the advantage,...wait utnil they do and then bring out an Iron Golem :) 759. Have your players hit on by a Bearded Dwarven Belly Dancer 760. Have a Dwarf offer to buy the group a drink or lend them some coin, and see how paranoid they get. 761. Use a halfling in your game, no more details are necessary for this, the word halfling should be enough to frighten anyone. 762. Menton that that Halfling is actually a Kender, and watch how quick peoples valuables get secreted away. 763. Roleplay an NPC love interest and tell the player thier interested in that you love them....see how they squirm. 764. Use a monster that scares the hell out of the group....and then have a dragon pass by overhead. 765. Give the player an Intelligent Item that hits on them. 766. Kill the PC's families, kidnap thier siblings and generally abuse their family ties 767. Give them ar really powerful, really expensive item.....and then steal it back. 768. Have the players meet a Dragon, and once they've defeated it have them discover it had been robbed earlier in the week by another adventuring party and despite all that effort thiers no tresure to haul away. [/QUOTE]
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