Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
One Year Later: D&D 5E PHB & MM Still On NYT Bestseller Lists
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="spinozajack" data-source="post: 7672976" data-attributes="member: 6794198"><p>It's a solid product with solid community and fan involvement that went into its development, and so reflects what the plurality of D&D gamers want out of, or like in, a D&D ruleset.</p><p></p><p>Those who hate it are a small minority. </p><p></p><p>It all comes down to the express design bias to make a game that feels and plays like D&D. Even while innovating and chopping out baggage and cruft and bloat and rules glut. </p><p></p><p>I feel like you can do more (like move attack move) in 5th using less rules, and those rules are more versatile, more realistic, more coherent, less jargony.</p><p></p><p>They deserve to run away with their success. And never forget the main lesson, the big reveal that even took them by surprise! People wanted a simple fighter they could play that just attacks. If you went by what the superfans said on the forums, you would have the battlemaster be in Basic D&D instead of the champion, and the champion probably wouldn't even exist. And possible Basic D&D as a concept wouldn't even exist. Simplicity is beautiful. Life is complex, many people don't want a complex mess of rules and powers just to play a fighter who bashes skulls in and takes monster's stuff.</p><p></p><p>To build on what you just said, I'm fairly sure those who denied 5th edition's early success was due to its rules and overall design being acceptable and even greatly enjoyed, have been proven wrong. And beware of goal posts being moved, "we should look at sales after 4-5 years to really tell anything". No, we know. Everyone I talk to, nearly every review I've seen has been loaded with superlatives for the new edition. It is a massive hit.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 7672976, member: 6794198"] It's a solid product with solid community and fan involvement that went into its development, and so reflects what the plurality of D&D gamers want out of, or like in, a D&D ruleset. Those who hate it are a small minority. It all comes down to the express design bias to make a game that feels and plays like D&D. Even while innovating and chopping out baggage and cruft and bloat and rules glut. I feel like you can do more (like move attack move) in 5th using less rules, and those rules are more versatile, more realistic, more coherent, less jargony. They deserve to run away with their success. And never forget the main lesson, the big reveal that even took them by surprise! People wanted a simple fighter they could play that just attacks. If you went by what the superfans said on the forums, you would have the battlemaster be in Basic D&D instead of the champion, and the champion probably wouldn't even exist. And possible Basic D&D as a concept wouldn't even exist. Simplicity is beautiful. Life is complex, many people don't want a complex mess of rules and powers just to play a fighter who bashes skulls in and takes monster's stuff. To build on what you just said, I'm fairly sure those who denied 5th edition's early success was due to its rules and overall design being acceptable and even greatly enjoyed, have been proven wrong. And beware of goal posts being moved, "we should look at sales after 4-5 years to really tell anything". No, we know. Everyone I talk to, nearly every review I've seen has been loaded with superlatives for the new edition. It is a massive hit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
One Year Later: D&D 5E PHB & MM Still On NYT Bestseller Lists
Top