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<blockquote data-quote="aco175" data-source="post: 6984793" data-attributes="member: 27385"><p>No reviews is a problem for me as well. I have 8 products on the site and only 2 or 3 have comments or any stars. I have them all listed as PWYW and was not thinking that this was something I was going to make any real money at from the start. I was surprised that some of the older ones still sell and at what any of them sell for as any time. I try to give a large preview even though they are free and keep the graphics low to be printer friendly.</p><p></p><p>Overall maybe 1% of downloads are actual sales. I'm not sure if or how much sales would change if I went from PWYW to just a 1.00$. Some of the actual sales are 1 penny, which I think are more to go to the total sales of the product as free sales do not count for metal sales. I even had a few sales much higher than the suggested 1.00, being 5.00-7.00 for a product. Total profit from last year was around $120.00. from around 120 pages worth of material.</p><p></p><p>I see myself continuing to post adventures this year and would think that about the same would happen, or sales of past modules would bump the total sales for the year. I still enjoy the process and use what I write in my home game first, so I do not see that much wasted on my end.</p></blockquote><p></p>
[QUOTE="aco175, post: 6984793, member: 27385"] No reviews is a problem for me as well. I have 8 products on the site and only 2 or 3 have comments or any stars. I have them all listed as PWYW and was not thinking that this was something I was going to make any real money at from the start. I was surprised that some of the older ones still sell and at what any of them sell for as any time. I try to give a large preview even though they are free and keep the graphics low to be printer friendly. Overall maybe 1% of downloads are actual sales. I'm not sure if or how much sales would change if I went from PWYW to just a 1.00$. Some of the actual sales are 1 penny, which I think are more to go to the total sales of the product as free sales do not count for metal sales. I even had a few sales much higher than the suggested 1.00, being 5.00-7.00 for a product. Total profit from last year was around $120.00. from around 120 pages worth of material. I see myself continuing to post adventures this year and would think that about the same would happen, or sales of past modules would bump the total sales for the year. I still enjoy the process and use what I write in my home game first, so I do not see that much wasted on my end. [/QUOTE]
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