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Ongoing Campaign Setting Development by Reynard
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<blockquote data-quote="Reynard" data-source="post: 3379020" data-attributes="member: 467"><p>It has been a long time, but I have actually been running a campaign in Abyscor for a few months. As such, i am doing more development as the compaign moves along.</p><p></p><p><u><strong>Dragons</strong></u> <em>(a draft)</em></p><p></p><p>Since this monday will mark the first session in which</p><p>PCs come face to face with a dragon of Abyscor, I</p><p>thought I'd take a moment to describe them in more</p><p>detail than I have. This isn't the definitive</p><p>"Dragons of Abyscor" document I plan to write, but</p><p>rather a collection of thoughts and ideas subject to</p><p>change.</p><p></p><p>Dragons are eldricht power and elemental fury made</p><p>flesh. They have existed as long as the world has,</p><p>being creatures of it in the truest sense. They arose</p><p>in Abyscor because that continent is both the nexus of</p><p>the world's magical energy and possessive of a varied</p><p>and tumultuous environment.</p><p></p><p>Dragons do not breed, but they are born. Whena </p><p>volcano erupts in proximity to a elrdricht well (a</p><p>place hwere magic erupts from the ground), a red</p><p>dragon egg may be born. In a great blizzard, a white;</p><p>at the heart of a deep jungle, a green; and so on. </p><p>The ferocity or elemental power of the event and the</p><p>intesity of the magic determine the size and power of</p><p>the dragon. Abyscor dragons do not age -- the D&D age</p><p>categories are better described as gauges by which to</p><p>measure the birthing of the dragon.</p><p></p><p>That being said, dragons do learn and change over</p><p>time. Many take class levels, including levels in the</p><p>draconic prestige classes presented in Draconomicon</p><p>and other sources. No two dragons -- even if they are</p><p>the same color and the same age category -- will be</p><p>the same, and few will appear exactly as they do in</p><p>the Monster Manual.</p><p></p><p>And while all dragons consider their kind far and</p><p>above the other creatures of the world, they are not</p><p>all considered equal. Smaller and weaker dragons must</p><p>vie for domains away from the more powerful. "Young"</p><p>dragons must make pacts and alliances to survive long</p><p>enough to learn the secrets of their elder bretheren. </p><p>dragons battle over domains, both geographical and</p><p>political, and often raise armies of orcs, ogres, and</p><p>giants, and many create their own soldiers (the Spawn</p><p>of Tiamat from MMIV).</p><p></p><p>Dragons hoard treaure because it is the symbol of</p><p>their power and influence among other dragons. The</p><p>value of any given hoard is a complex thing, with gold</p><p>and precious stones weighing differently than objects</p><p>of art and artifice, and magical materials and</p><p>knowledge at the pinnacle. Dragons also consider</p><p>their servants and hunting grounds as part of their</p><p>hoard, and will often barter with one anoter with</p><p>their hoards for more of these.</p><p></p><p>Few mortals ever come to know dragons, and those that</p><p>do fear them. Not just for their power, but because</p><p>dragons consider lesser races to be insignificant and</p><p>little more than prey or, occasionally, pets. Only</p><p>when mortals display vast power -- as the ancient orc</p><p>empire did and the Babyrast Wizard Kings did -- do</p><p>dragons concern themselves with mortals. And we know</p><p>what happened to both of those great civilizations.</p><p></p><p>Dealing with dragons in Abyscor is an unfortunate inevitability.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3379020, member: 467"] It has been a long time, but I have actually been running a campaign in Abyscor for a few months. As such, i am doing more development as the compaign moves along. [u][b]Dragons[/b][/u][b][/b] [i](a draft)[/i] Since this monday will mark the first session in which PCs come face to face with a dragon of Abyscor, I thought I'd take a moment to describe them in more detail than I have. This isn't the definitive "Dragons of Abyscor" document I plan to write, but rather a collection of thoughts and ideas subject to change. Dragons are eldricht power and elemental fury made flesh. They have existed as long as the world has, being creatures of it in the truest sense. They arose in Abyscor because that continent is both the nexus of the world's magical energy and possessive of a varied and tumultuous environment. Dragons do not breed, but they are born. Whena volcano erupts in proximity to a elrdricht well (a place hwere magic erupts from the ground), a red dragon egg may be born. In a great blizzard, a white; at the heart of a deep jungle, a green; and so on. The ferocity or elemental power of the event and the intesity of the magic determine the size and power of the dragon. Abyscor dragons do not age -- the D&D age categories are better described as gauges by which to measure the birthing of the dragon. That being said, dragons do learn and change over time. Many take class levels, including levels in the draconic prestige classes presented in Draconomicon and other sources. No two dragons -- even if they are the same color and the same age category -- will be the same, and few will appear exactly as they do in the Monster Manual. And while all dragons consider their kind far and above the other creatures of the world, they are not all considered equal. Smaller and weaker dragons must vie for domains away from the more powerful. "Young" dragons must make pacts and alliances to survive long enough to learn the secrets of their elder bretheren. dragons battle over domains, both geographical and political, and often raise armies of orcs, ogres, and giants, and many create their own soldiers (the Spawn of Tiamat from MMIV). Dragons hoard treaure because it is the symbol of their power and influence among other dragons. The value of any given hoard is a complex thing, with gold and precious stones weighing differently than objects of art and artifice, and magical materials and knowledge at the pinnacle. Dragons also consider their servants and hunting grounds as part of their hoard, and will often barter with one anoter with their hoards for more of these. Few mortals ever come to know dragons, and those that do fear them. Not just for their power, but because dragons consider lesser races to be insignificant and little more than prey or, occasionally, pets. Only when mortals display vast power -- as the ancient orc empire did and the Babyrast Wizard Kings did -- do dragons concern themselves with mortals. And we know what happened to both of those great civilizations. Dealing with dragons in Abyscor is an unfortunate inevitability. [/QUOTE]
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