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*TTRPGs General
Online Games using Maptool: Need advice from the Pros
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<blockquote data-quote="OnlineDM" data-source="post: 5739266" data-attributes="member: 90804"><p>First, welcome to MapTool! I blog about my experience with MapTool for 4e, and I'm always happy to help out with questions.</p><p></p><p> </p><p>I keep them outside of MapTool, usually in a Word document.</p><p></p><p></p><p>For overland maps, parchments, pictures of NPCs, etc., I simply drag the picture to the MapTool map window, usually in the Object layer. This involves making the directory where these pictures (usually JPGs or PNGs) are stored accessible to MapTool by using the File - Add Resource to Library function. </p><p></p><p></p><p>I'll email the picture to my players in this case. I'll also frequently leave such items on the map window for several sessions if the players are continually coming back to them, such as an overland map.</p><p></p><p></p><p>I'm not much help on this one, as part of the fun of MapTool for me has been making my own macros. I use my own framework, I guess. I don't use auto-importing, but statting up monsters doesn't take too long for me.</p><p></p><p></p><p>Right click on the token. Choose Save. This will create an .RPTOK file. Save it in a location that you've added to the resource library. Browse to that location and drag the monster's RPTOK file onto the map where you want it. Voila!</p><p></p><p></p><p>I generally try to avoid this by putting everything that the PCs will be encountering soon on a single big map window, and then dragging their tokens to the new part of the window. Failing that, I do use copy and paste, yes. Other frameworks have "teleport pads" and such that can move tokens to different maps; I haven't messed with those yet.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5739266, member: 90804"] First, welcome to MapTool! I blog about my experience with MapTool for 4e, and I'm always happy to help out with questions. I keep them outside of MapTool, usually in a Word document. For overland maps, parchments, pictures of NPCs, etc., I simply drag the picture to the MapTool map window, usually in the Object layer. This involves making the directory where these pictures (usually JPGs or PNGs) are stored accessible to MapTool by using the File - Add Resource to Library function. I'll email the picture to my players in this case. I'll also frequently leave such items on the map window for several sessions if the players are continually coming back to them, such as an overland map. I'm not much help on this one, as part of the fun of MapTool for me has been making my own macros. I use my own framework, I guess. I don't use auto-importing, but statting up monsters doesn't take too long for me. Right click on the token. Choose Save. This will create an .RPTOK file. Save it in a location that you've added to the resource library. Browse to that location and drag the monster's RPTOK file onto the map where you want it. Voila! I generally try to avoid this by putting everything that the PCs will be encountering soon on a single big map window, and then dragging their tokens to the new part of the window. Failing that, I do use copy and paste, yes. Other frameworks have "teleport pads" and such that can move tokens to different maps; I haven't messed with those yet. [/QUOTE]
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Online Games using Maptool: Need advice from the Pros
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