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Community
General Tabletop Discussion
*TTRPGs General
Online Open Gaming Source Libraries: What should be included?
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<blockquote data-quote="Bendris Noulg" data-source="post: 1493067" data-attributes="member: 6398"><p>This would, to me, be the problem with such libraries. For instance, if to choose a single set of Herbalism Rules, would you choose Bastion over Atlas? Or would you pick the one that is more popular even if you don't personally feel it's the "best" system?</p><p> </p><p>And no matter which you pick, you'll end up with people that prefer "the other system" and complain about your criteria for "best".</p><p> </p><p>That said, if you are selecting specific material based on criteria that stipulates that only one rules-set can cover any single topic, than what you have isn't an "OGC Library" but (what I guess would be better called) a "Specific Distribution".</p><p> </p><p>An OGC Library should be just <em>that</em>: A library compiled of as much as is available.</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1493067, member: 6398"] This would, to me, be the problem with such libraries. For instance, if to choose a single set of Herbalism Rules, would you choose Bastion over Atlas? Or would you pick the one that is more popular even if you don't personally feel it's the "best" system? And no matter which you pick, you'll end up with people that prefer "the other system" and complain about your criteria for "best". That said, if you are selecting specific material based on criteria that stipulates that only one rules-set can cover any single topic, than what you have isn't an "OGC Library" but (what I guess would be better called) a "Specific Distribution". An OGC Library should be just [i]that[/i]: A library compiled of as much as is available. [/QUOTE]
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Online Open Gaming Source Libraries: What should be included?
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