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<blockquote data-quote="Dragon Of Ash" data-source="post: 4444446" data-attributes="member: 76109"><p><span style="font-family: 'times new roman'"> Hey all, </span></p><p> <span style="font-family: 'times new roman'">So, I am starting up a play-by email using the pathfinder beta rules, and some sources from 3.5e books.</span></p><p> <span style="font-family: 'times new roman'">The general concept is Pirates of Dark Waters meets H.P Lovecraft and Pulp Fantasy. </span></p><p> <span style="font-family: 'times new roman'">The gods are all dead because of a group of mad wizards and their insane power plays to save an Empire from destruction. Their deaths ripped open the boundary between the world and other dimensions and the things on the other side came through.</span></p><p> <span style="font-family: 'times new roman'">Destroying the god of magic warped the general magical matrix of the world, forever changing how magic works. THis means, prepare, cast, forget magic is out. Make way for happy shiny sorcerer-style magic and alterna-casters (incarnum, truenaming, binding, shadowcasting, etc).</span></p><p><span style="font-family: 'times new roman'">There are no gods so the spirtual classes are fairly gone, save a few</span></p><p><span style="font-family: 'times new roman'">that draw on personal connection to the spirits than deific beings. </span></p><p> <span style="font-family: 'times new roman'">The engine that the wizards used to kill the god of magic royally fricked up the world and blasted a hole through the continent, now a</span></p><p><span style="font-family: 'times new roman'">giant sea separates the continent into 2 subcontinents (Graj and</span></p><p><span style="font-family: 'times new roman'">L'haar).</span></p><p> <span style="font-family: 'times new roman'">It's pretty dark and nasty. Elves first annhilated the orc race and</span></p><p><span style="font-family: 'times new roman'">then recreated them to be puppets of their will; mind flayers,</span></p><p><span style="font-family: 'times new roman'">aboleths, Yuan-ti, and Psurlons have carved the known</span></p><p><span style="font-family: 'times new roman'">world into 4 pieces for their amusement; and corruption,</span></p><p><span style="font-family: 'times new roman'">drugs,and violence are pretty much expected. Kobolds create massive</span></p><p><span style="font-family: 'times new roman'">weapons and guns in their island-city and sell their devices to the</span></p><p><span style="font-family: 'times new roman'">highest bidder in exchange for independence. No one's heard from</span></p><p><span style="font-family: 'times new roman'">the colonies on a far off continent for over a thousand years;</span></p><p><span style="font-family: 'times new roman'">they're presumed dead. And there's an island with the semi-conscious</span></p><p><span style="font-family: 'times new roman'">ghost of a dead god causing all sorts of havoc and mayhem in the seas</span></p><p><span style="font-family: 'times new roman'">at large.</span></p><p> <span style="font-family: 'times new roman'">Interested people can sign onto the group at <a href="http://games.groups.yahoo.com/group/TerrorsOfTheDrownedLands/" target="_blank"><span style="color: #810081">http://games. groups.yahoo. com/group/ TerrorsOfTheDrow nedLands/</span></a></span></p><p><span style="font-family: 'times new roman'">or subscribe at:</span></p><p><span style="font-family: 'times new roman'"><a href="mailto:TerrorsOfTheDrownedLands-subscribe@yahoogroups.com"><span style="color: #0000ff">TerrorsOfTheDrowned Lands-subscribe@ yahoogroups. com</span></a></span></p><p><span style="font-family: 'times new roman'"></span></p></blockquote><p></p>
[QUOTE="Dragon Of Ash, post: 4444446, member: 76109"] [FONT=times new roman] Hey all, So, I am starting up a play-by email using the pathfinder beta rules, and some sources from 3.5e books. The general concept is Pirates of Dark Waters meets H.P Lovecraft and Pulp Fantasy. The gods are all dead because of a group of mad wizards and their insane power plays to save an Empire from destruction. Their deaths ripped open the boundary between the world and other dimensions and the things on the other side came through. Destroying the god of magic warped the general magical matrix of the world, forever changing how magic works. THis means, prepare, cast, forget magic is out. Make way for happy shiny sorcerer-style magic and alterna-casters (incarnum, truenaming, binding, shadowcasting, etc). There are no gods so the spirtual classes are fairly gone, save a few that draw on personal connection to the spirits than deific beings. The engine that the wizards used to kill the god of magic royally fricked up the world and blasted a hole through the continent, now a giant sea separates the continent into 2 subcontinents (Graj and L'haar). It's pretty dark and nasty. Elves first annhilated the orc race and then recreated them to be puppets of their will; mind flayers, aboleths, Yuan-ti, and Psurlons have carved the known world into 4 pieces for their amusement; and corruption, drugs,and violence are pretty much expected. Kobolds create massive weapons and guns in their island-city and sell their devices to the highest bidder in exchange for independence. No one's heard from the colonies on a far off continent for over a thousand years; they're presumed dead. And there's an island with the semi-conscious ghost of a dead god causing all sorts of havoc and mayhem in the seas at large. Interested people can sign onto the group at [URL="http://games.groups.yahoo.com/group/TerrorsOfTheDrownedLands/"][COLOR=#810081]http://games. groups.yahoo. com/group/ TerrorsOfTheDrow nedLands/[/COLOR][/URL] or subscribe at: [EMAIL="TerrorsOfTheDrownedLands-subscribe@yahoogroups.com"][COLOR=#0000ff]TerrorsOfTheDrowned Lands-subscribe@ yahoogroups. com[/COLOR][/EMAIL] [/FONT] [/QUOTE]
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