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<blockquote data-quote="StreamOfTheSky" data-source="post: 5151573" data-attributes="member: 35909"><p>My Character</p><p></p><p><strong>Sir Grenseal</strong></p><p>[sblock]Aasimar (Native outsider)</p><p>Lawful Good Male Paladin 2</p><p>Hair: Silver | Eyes: Ruby | Skin: Light charcoal</p><p>Height: 5' 11" | Weight: 185 lbs</p><p>Deity: ??? | Homeland: ???</p><p>HP: 22 (2d10 +4 +2 favored class)</p><p>Rolls: 10 (initial), 6</p><p>AC: 19 (10 +5 armor +2 dex +2 shield)</p><p>Touch: 12; FF: 17</p><p>Str 16, Dex 14, Con 14, Int 13, Wis 13, Cha 18</p><p>Before race: Str 16, Dex 14, Con 14, Int 13, Wis 11, Cha 16 (rolled)</p><p></p><p>Saves: Fortitude +9, Reflex +6, Will +8</p><p>BAB +2; Speed 30 (20)</p><p>CMB +5, CMD 17</p><p></p><p>Longsword +5 (1d8 +3, 19-20/x2, S)</p><p>Club +5 (1d6 +3, 20/x2, B)</p><p>Club (ranged) +4 (1d6 +3, 20x2, B, 10 ft)</p><p>Sling +4 (1d4 +3, 20/x2, B, 50 ft)</p><p></p><p><u>Racial Traits</u></p><p>+2 Cha and Wis, +2 Perception and Diplomacy, Resistance 5 (acid, cold, and electricity), Darkvision (60 ft), <em><a href="http://paizo.com/pathfinderRPG/prd/spells/daylight.html#daylight" target="_blank">Daylight</a></em> 1/day (CL 1), Speed 30 ft, Medium.</p><p></p><p><strong>Class</strong>: Aura of Good, Detect Evil, Smite Evil 1/day, Lay on Hands 1d6 (5/day), Divine Grace</p><p><strong>Feats</strong>: <a href="http://paizo.com/pathfinderRPG/prd/feats.html#step-up" target="_blank">Step Up</a></p><p></p><p><u>Skills</u> (3):</p><p style="margin-left: 20px">Diplomacy +10 (1 rank +3 trained +4 cha +2 racial)</p> <p style="margin-left: 20px">Handle Animal +8 (1 rank +3 trained +4 cha)</p> <p style="margin-left: 20px">Heal +4 (1 rank +3 trained)</p> <p style="margin-left: 20px">Knowledge (religion) +5 (1 rank +3 trained +1 int)</p> <p style="margin-left: 20px">Perception +3 (0 ranks +2 racial +1 wis)</p> <p style="margin-left: 20px">Spellcraft +5 (1 rank +3 trained +1 int)</p> <p style="margin-left: 20px"></p><p><strong>Languages</strong>: Common, Celestial, Draconic</p><p></p><p><u>Equipment</u>:</p><p>Longsword</p><p>Clubs (2)</p><p>Cold Iron Shortspear</p><p>Silver Dagger</p><p>Sling</p><p style="margin-left: 20px">Bullets (10)</p><p>Scale mail Armor</p><p>Heavy Shield (wood)</p><p>Cure Light Wounds Potion</p><p>Traveler’s Outfit</p><p>Wooden Holy Symbol</p><p>Backpack</p><p>Bedroll</p><p>Flint and Steel</p><p>Tindertwig</p><p>Torch x2</p><p>Soap (1 lb)</p><p>Waterskin</p><p>Whetstone</p><p><strong>Gold</strong>: 0.08 gp (8 copper pieces)</p><p></p><p>On Mustafa:</p><p style="margin-left: 20px">Large Leather Barding</p> <p style="margin-left: 20px">Pack Saddle</p> <p style="margin-left: 20px">Bit and Bridle</p> <p style="margin-left: 20px">Tent</p> <p style="margin-left: 20px">Winter Blanket</p> <p style="margin-left: 20px">Silk Rope (50 ft)</p> <p style="margin-left: 20px">Clubs (4)</p> <p style="margin-left: 20px">Feed (10 days’ worth)</p> <p style="margin-left: 20px">Trail Rations (10 days’ worth)</p> <p style="margin-left: 20px">Shovel</p> <p style="margin-left: 20px">Sack</p> <p style="margin-left: 20px">Clay jugs (2)</p> <p style="margin-left: 20px">Clay pitcher</p> <p style="margin-left: 20px">Iron pot</p><p>[/sblock]</p><p></p><p><strong><a href="http://www.d20srd.org/srd/monsters/mule.htm" target="_blank">Mustafa</a>, the swift-footed</strong></p><p>[sblock]</p><p><u>Size/Type:</u> Large Animal </p><p><u>Hit Dice:</u> 3d8+9 (22 hp) </p><p><u>Initiative:</u> +1 </p><p><u>Speed:</u> 30 ft. (6 squares) </p><p><u>Armor Class:</u> 16 (–1 size, +2 armor +1 Dex, +3 natural, +1 dodge), touch 11, flat-footed 14</p><p><u>BAB; CMB; CMD:</u> +2; +6; 17 </p><p><u>Attack:</u> Hoof +4 melee (1d4+3) </p><p><u>Full Attack:</u> 2 hooves +4 melee (1d4+3) </p><p><u>Space/Reach:</u> 10 ft./5 ft. </p><p><u>Special Qualities:</u> Low-light vision, scent </p><p><u>Saves:</u> Fort +6, Ref +4, Will +1 </p><p><u>Abilities:</u> Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6 </p><p> <u>Skills:</u> Perception +6 (3 ranks +3 trained)</p><p><u>Feats:</u> <a href="http://paizo.com/pathfinderRPG/prd/feats.html#dodge" target="_blank">Dodge</a>, <a href="http://paizo.com/pathfinderRPG/prd/feats.html#nimble-moves" target="_blank">Nimble Moves</a></p><p></p><p><u>Carrying Capacity:</u> A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds. </p><p><u>Skills:</u> Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.</p><p></p><p>Tricks: Attack (any creature), Come, Down, Defend, Perform[/sblock]</p><p></p><p>I “Pathfinder-ized” the mule, switching the skills for perception, switching to CMB/CMD, and so on. Gave Mustafa different feats. Defensive and movement-based, they seemed appropriate for an animal to learn.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5151573, member: 35909"] My Character [b]Sir Grenseal[/b] [sblock]Aasimar (Native outsider) Lawful Good Male Paladin 2 Hair: Silver | Eyes: Ruby | Skin: Light charcoal Height: 5' 11" | Weight: 185 lbs Deity: ??? | Homeland: ??? HP: 22 (2d10 +4 +2 favored class) Rolls: 10 (initial), 6 AC: 19 (10 +5 armor +2 dex +2 shield) Touch: 12; FF: 17 Str 16, Dex 14, Con 14, Int 13, Wis 13, Cha 18 Before race: Str 16, Dex 14, Con 14, Int 13, Wis 11, Cha 16 (rolled) Saves: Fortitude +9, Reflex +6, Will +8 BAB +2; Speed 30 (20) CMB +5, CMD 17 Longsword +5 (1d8 +3, 19-20/x2, S) Club +5 (1d6 +3, 20/x2, B) Club (ranged) +4 (1d6 +3, 20x2, B, 10 ft) Sling +4 (1d4 +3, 20/x2, B, 50 ft) [u]Racial Traits[/u] +2 Cha and Wis, +2 Perception and Diplomacy, Resistance 5 (acid, cold, and electricity), Darkvision (60 ft), [i][url=http://paizo.com/pathfinderRPG/prd/spells/daylight.html#daylight]Daylight[/url][/i] 1/day (CL 1), Speed 30 ft, Medium. [b]Class[/b]: Aura of Good, Detect Evil, Smite Evil 1/day, Lay on Hands 1d6 (5/day), Divine Grace [b]Feats[/b]: [url=http://paizo.com/pathfinderRPG/prd/feats.html#step-up]Step Up[/url] [u]Skills[/u] (3): [indent]Diplomacy +10 (1 rank +3 trained +4 cha +2 racial) Handle Animal +8 (1 rank +3 trained +4 cha) Heal +4 (1 rank +3 trained) Knowledge (religion) +5 (1 rank +3 trained +1 int) Perception +3 (0 ranks +2 racial +1 wis) Spellcraft +5 (1 rank +3 trained +1 int) [/indent][b]Languages[/b]: Common, Celestial, Draconic [u]Equipment[/u]: Longsword Clubs (2) Cold Iron Shortspear Silver Dagger Sling [indent]Bullets (10)[/indent] Scale mail Armor Heavy Shield (wood) Cure Light Wounds Potion Traveler’s Outfit Wooden Holy Symbol Backpack Bedroll Flint and Steel Tindertwig Torch x2 Soap (1 lb) Waterskin Whetstone [b]Gold[/b]: 0.08 gp (8 copper pieces) On Mustafa: [indent]Large Leather Barding Pack Saddle Bit and Bridle Tent Winter Blanket Silk Rope (50 ft) Clubs (4) Feed (10 days’ worth) Trail Rations (10 days’ worth) Shovel Sack Clay jugs (2) Clay pitcher Iron pot[/indent] [/sblock] [b][url=http://www.d20srd.org/srd/monsters/mule.htm]Mustafa[/url], the swift-footed[/b] [sblock] [U]Size/Type:[/U] Large Animal [U]Hit Dice:[/U] 3d8+9 (22 hp) [U]Initiative:[/U] +1 [U]Speed:[/U] 30 ft. (6 squares) [U]Armor Class:[/U] 16 (–1 size, +2 armor +1 Dex, +3 natural, +1 dodge), touch 11, flat-footed 14 [U]BAB; CMB; CMD:[/U] +2; +6; 17 [U]Attack:[/U] Hoof +4 melee (1d4+3) [U]Full Attack:[/U] 2 hooves +4 melee (1d4+3) [U]Space/Reach:[/U] 10 ft./5 ft. [U]Special Qualities:[/U] Low-light vision, scent [U]Saves:[/U] Fort +6, Ref +4, Will +1 [U]Abilities:[/U] Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6 [U]Skills:[/U] Perception +6 (3 ranks +3 trained) [U]Feats:[/U] [url=http://paizo.com/pathfinderRPG/prd/feats.html#dodge]Dodge[/url], [url=http://paizo.com/pathfinderRPG/prd/feats.html#nimble-moves]Nimble Moves[/url] [U]Carrying Capacity:[/U] A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds. [U]Skills:[/U] Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling. Tricks: Attack (any creature), Come, Down, Defend, Perform[/sblock] I “Pathfinder-ized” the mule, switching the skills for perception, switching to CMB/CMD, and so on. Gave Mustafa different feats. Defensive and movement-based, they seemed appropriate for an animal to learn. [/QUOTE]
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