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[ONLINE] Pathfinder: Worlds Largest Dungeon
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5164799" data-attributes="member: 35909"><p>Ranged touch attacks are just like regular ranged attacks, except they ignore many things that add to armor class, since all the effect needs to do is touch the person, not penetrate his defenses.</p><p></p><p>Assuming no other modifers, like maybe a bard's inspire courage, a ranged touch attack bonus is equal to: BAB + Dexterity Modifier + size modifer (0, if you're medium size).</p><p></p><p>The following adds to Touch AC: Deflection bonus, dodge and dexterity bonuses/penalties, size bonus/penalty, luck bonus, insight bonus. Generally any untyped bonus will add to touch AC unless stated otherwise.</p><p></p><p>The following normally will not add to touch AC: armor, shield, and natural armor bonuses.</p><p></p><p>Ranged touch attacks can critical hit or critical miss on a 20 or a 1 just like weapon attacks. If the attack doesn't do any sort of damage, you don't really get anything out of confirming a crit, though. All monster and PC entries should list touch AC for easy reference, I have it on my sheet. If you can catch someone flatfooted AND use a touch attack (most common instance is a hidden Rogue using a magic device of some sort to launch a spell attack), the enemy loses dex and dodge bonuses to AC and should be incredibly easy to hit. It's...actually a fundamental tactic Rogues rely on to hit and kill things at higher levels.</p><p></p><p>Hope that helped.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5164799, member: 35909"] Ranged touch attacks are just like regular ranged attacks, except they ignore many things that add to armor class, since all the effect needs to do is touch the person, not penetrate his defenses. Assuming no other modifers, like maybe a bard's inspire courage, a ranged touch attack bonus is equal to: BAB + Dexterity Modifier + size modifer (0, if you're medium size). The following adds to Touch AC: Deflection bonus, dodge and dexterity bonuses/penalties, size bonus/penalty, luck bonus, insight bonus. Generally any untyped bonus will add to touch AC unless stated otherwise. The following normally will not add to touch AC: armor, shield, and natural armor bonuses. Ranged touch attacks can critical hit or critical miss on a 20 or a 1 just like weapon attacks. If the attack doesn't do any sort of damage, you don't really get anything out of confirming a crit, though. All monster and PC entries should list touch AC for easy reference, I have it on my sheet. If you can catch someone flatfooted AND use a touch attack (most common instance is a hidden Rogue using a magic device of some sort to launch a spell attack), the enemy loses dex and dodge bonuses to AC and should be incredibly easy to hit. It's...actually a fundamental tactic Rogues rely on to hit and kill things at higher levels. Hope that helped. [/QUOTE]
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