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<blockquote data-quote="aliberator" data-source="post: 276355" data-attributes="member: 6260"><p><strong>klooge</strong></p><p></p><p>My two cents (for what they are worth):</p><p></p><p>I started playing DnD online one and a half years ago. My group is scattered across numerous states and I have never had enough players together to play face to face so the internet was my godsend. I started out with Netmeeting. I went through the same surprise you did realizing that its voice chat only worked for the first two people connected. Netmeeting wasn't that great but it was better than nothing.</p><p></p><p>Then I found WebRPG. This was before you had to pay for it. At the time it was awesome. It had dice, icons, a battlemat, and more. I was a dream come true. Except for one thing: crashes. Inevitably someone kept getting kicked off or it wouldn't work right. Then they made us pay for it. Montly payments (I hate monthly payments). We didn't want to pay for something that was CONSTANTLY giving us fits but we did anyway.</p><p></p><p>Then I found OpenRPG. I originally avoided it because it wasn't as pretty as WebRPG and was a bit more clunky. But with WebRPG charging money I gave it a whirl. To start out it wasn't as good as WebRPG was (particularly in the sound department) but it had some advantages. You could "customize" it more than you could WebRPG because of the opensource and it had a great community behind it. People were always there to talk to if you had problems. And the best part was PcGen as Posterboy mentioned. As DM I would make NCPs with PcGen and just plug them right into OpenRPG. But OpenRPG wasn't perfect. It wasn't as easy to get the hang of, probably because it was opensource. Don't get me wrong, it was great having a product that was a labor of love by its developers, but you could tell that it was limited by its lack of funds. I would say OpenRPG is excellent for a free product, poor for a paying one.</p><p></p><p>Then came Klooge. This is the system I use now and in my opinion nothing compares to it. For a paltry fee of $15 (or $30 if you are DM) you get the best system out there. It has everything you want, the ability to load cool maps, whether from DungeonCrafter, Campaign Cartographer, hand drawn, or whatever, to any image you want to use for icons, to character sheets, to battle mats, sounds, to many many more things. You can do all kinds of things that Web and Open can't. You can target people, do automatic dmg, play cool sounds like Homer saying "Doe!" and much more. Simply put Klooge does the best job of giving you a nice looking product, that is easy to use, easy to learn, and makes playing DnD as simply and as easy as possible. My players loved it when I showed it to them. You simply turn on your computer and play DnD with your friends. What more could you want? And if you have a problem the creator of Kloogewerks is more than helpful. Plus he is open to adding on any suggestions you may have. The only negative I can think of with Klooge is it does not yet have a big community base probably because it is relatively new and we DnD players are rather loath to part with our hard earned money. Trust me, kloogewerks is worth every penny and more.</p><p></p><p>I would pay nothing for Netmeeting, $15 for WebRPG, $25 for OpenRPG, and $75 for Klooge.</p><p></p><p>Again just my 2 cents.</p></blockquote><p></p>
[QUOTE="aliberator, post: 276355, member: 6260"] [b]klooge[/b] My two cents (for what they are worth): I started playing DnD online one and a half years ago. My group is scattered across numerous states and I have never had enough players together to play face to face so the internet was my godsend. I started out with Netmeeting. I went through the same surprise you did realizing that its voice chat only worked for the first two people connected. Netmeeting wasn't that great but it was better than nothing. Then I found WebRPG. This was before you had to pay for it. At the time it was awesome. It had dice, icons, a battlemat, and more. I was a dream come true. Except for one thing: crashes. Inevitably someone kept getting kicked off or it wouldn't work right. Then they made us pay for it. Montly payments (I hate monthly payments). We didn't want to pay for something that was CONSTANTLY giving us fits but we did anyway. Then I found OpenRPG. I originally avoided it because it wasn't as pretty as WebRPG and was a bit more clunky. But with WebRPG charging money I gave it a whirl. To start out it wasn't as good as WebRPG was (particularly in the sound department) but it had some advantages. You could "customize" it more than you could WebRPG because of the opensource and it had a great community behind it. People were always there to talk to if you had problems. And the best part was PcGen as Posterboy mentioned. As DM I would make NCPs with PcGen and just plug them right into OpenRPG. But OpenRPG wasn't perfect. It wasn't as easy to get the hang of, probably because it was opensource. Don't get me wrong, it was great having a product that was a labor of love by its developers, but you could tell that it was limited by its lack of funds. I would say OpenRPG is excellent for a free product, poor for a paying one. Then came Klooge. This is the system I use now and in my opinion nothing compares to it. For a paltry fee of $15 (or $30 if you are DM) you get the best system out there. It has everything you want, the ability to load cool maps, whether from DungeonCrafter, Campaign Cartographer, hand drawn, or whatever, to any image you want to use for icons, to character sheets, to battle mats, sounds, to many many more things. You can do all kinds of things that Web and Open can't. You can target people, do automatic dmg, play cool sounds like Homer saying "Doe!" and much more. Simply put Klooge does the best job of giving you a nice looking product, that is easy to use, easy to learn, and makes playing DnD as simply and as easy as possible. My players loved it when I showed it to them. You simply turn on your computer and play DnD with your friends. What more could you want? And if you have a problem the creator of Kloogewerks is more than helpful. Plus he is open to adding on any suggestions you may have. The only negative I can think of with Klooge is it does not yet have a big community base probably because it is relatively new and we DnD players are rather loath to part with our hard earned money. Trust me, kloogewerks is worth every penny and more. I would pay nothing for Netmeeting, $15 for WebRPG, $25 for OpenRPG, and $75 for Klooge. Again just my 2 cents. [/QUOTE]
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