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Only one thing bugs me about Monks...
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<blockquote data-quote="Jon_Dahl" data-source="post: 5374355" data-attributes="member: 89822"><p>One thing that really bugs me about monk is the fact that they are the least creative class, in terms of variety.</p><p></p><p>If you ask me to create a dozen fighters that are all completely different in outlook and combat style, it's easy.</p><p>It's easy with any other class too.</p><p></p><p>However with monks you end up flurrying with bare fists when you raise enough levels. You can do very few tricks and being a sort of skill money helps too, but generally it's hard to customize monks. They did a HUGE step in 3.5 when they gave options to choose from, such as choosing between stunning fist or improved grapple, but that's NOT ENOUGH, not by a long shot! Come on... ARGH! Wizard can choose between number of spells, fighter has huge number of fighter feats, but monk is extremely frustating to flavor in different ways without having a number of splatbooks...</p><p></p><p>If I had created the monk, I would've given them Ki pool like ninja and ability to select between different abilities. This way you could've gone for a stealth monk, mystical sage or brute force no-nonsense a$$kicker. Now you end up with clone wars - in the long run.</p></blockquote><p></p>
[QUOTE="Jon_Dahl, post: 5374355, member: 89822"] One thing that really bugs me about monk is the fact that they are the least creative class, in terms of variety. If you ask me to create a dozen fighters that are all completely different in outlook and combat style, it's easy. It's easy with any other class too. However with monks you end up flurrying with bare fists when you raise enough levels. You can do very few tricks and being a sort of skill money helps too, but generally it's hard to customize monks. They did a HUGE step in 3.5 when they gave options to choose from, such as choosing between stunning fist or improved grapple, but that's NOT ENOUGH, not by a long shot! Come on... ARGH! Wizard can choose between number of spells, fighter has huge number of fighter feats, but monk is extremely frustating to flavor in different ways without having a number of splatbooks... If I had created the monk, I would've given them Ki pool like ninja and ability to select between different abilities. This way you could've gone for a stealth monk, mystical sage or brute force no-nonsense a$$kicker. Now you end up with clone wars - in the long run. [/QUOTE]
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Only one thing bugs me about Monks...
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