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Only the Lonely: Why We Demand Official Product
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7902163" data-attributes="member: 6802378"><p>You have to notice high-tech breaks the balance of power. You should imagine how it would be if your players are the barbarian or triben facing alien invaders. A sniper from the top of a tree or a window, a remote-controll turret or a flying drone with canons are fatal for PCs without ranged weapons. Its rating challenge should be more as surviving a trap than facing a monster. If you can use a ray gun to kill a monster with only one shot then the most of creatures become walking free XPs. Even a simple civilian vehicle could be used to rune over an enemy, for example a horde of zombies. </p><p></p><p>Do you remember when PCs are saving the best consumable magic item for the final fight against the dungeon boss? Well, the firearms are the cheaper version. Try to imagine a Savage Coast/Red Steel adventure about pirates vs jungle men and a character is an artificier crafting "upgraded" firearms from d20 Past. </p><p></p><p>Let's imagine you are playing the postapocalypse Gamma World. If you are a one-man-army gunner then the ammo are spent too soon, but if you use a melee-fighter or martial artist (because you don't want to worry about saving bullets), then the GM will use enemies with ranged attacks.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7902163, member: 6802378"] You have to notice high-tech breaks the balance of power. You should imagine how it would be if your players are the barbarian or triben facing alien invaders. A sniper from the top of a tree or a window, a remote-controll turret or a flying drone with canons are fatal for PCs without ranged weapons. Its rating challenge should be more as surviving a trap than facing a monster. If you can use a ray gun to kill a monster with only one shot then the most of creatures become walking free XPs. Even a simple civilian vehicle could be used to rune over an enemy, for example a horde of zombies. Do you remember when PCs are saving the best consumable magic item for the final fight against the dungeon boss? Well, the firearms are the cheaper version. Try to imagine a Savage Coast/Red Steel adventure about pirates vs jungle men and a character is an artificier crafting "upgraded" firearms from d20 Past. Let's imagine you are playing the postapocalypse Gamma World. If you are a one-man-army gunner then the ammo are spent too soon, but if you use a melee-fighter or martial artist (because you don't want to worry about saving bullets), then the GM will use enemies with ranged attacks. [/QUOTE]
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