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General Tabletop Discussion
*Pathfinder & Starfinder
Only thing I don't like so far: Power Replacement
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4315323" data-attributes="member: 710"><p>I do not think that it will pose any problems in my group, but I thought about this to.</p><p></p><p>Here is my taking: Whenever you retrain a power due to level advancement or multiclassing, you do not "forget" the old power. </p><p>If it is an At-Will power, you must choose at the beginning of each encounter (before anyone has acted) whether you want to use the old or the retrained one.</p><p></p><p>If it is an Encounter power, you must chose each encounter. (Depending on how stringent you want to do this: At the start of the encounter, or simply when you chose to use either the old or the new power. The latter grants more flexibility.)</p><p></p><p>If it is a daily power, you select after each extended rest (similar to a Wizard.)</p><p></p><p>What I recommend against is freely mixing and matching daily and encounter powers. This probably only hurts the dynamic quality of the encounter, since people just "spam" the same power until their encounter powers are "used up".</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4315323, member: 710"] I do not think that it will pose any problems in my group, but I thought about this to. Here is my taking: Whenever you retrain a power due to level advancement or multiclassing, you do not "forget" the old power. If it is an At-Will power, you must choose at the beginning of each encounter (before anyone has acted) whether you want to use the old or the retrained one. If it is an Encounter power, you must chose each encounter. (Depending on how stringent you want to do this: At the start of the encounter, or simply when you chose to use either the old or the new power. The latter grants more flexibility.) If it is a daily power, you select after each extended rest (similar to a Wizard.) What I recommend against is freely mixing and matching daily and encounter powers. This probably only hurts the dynamic quality of the encounter, since people just "spam" the same power until their encounter powers are "used up". [/QUOTE]
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Only thing I don't like so far: Power Replacement
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