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<blockquote data-quote="Dragonwriter" data-source="post: 5224871" data-attributes="member: 54988"><p>Binder has less emphasis on Wisdom. Charisma is my biggest/most important attribute since it gives me a bonus with binding vestiges and ups the save DCs. I think the big difference between the pure Binder and Clr/Lock is that the Binder can change any tricks, any day. </p><p></p><p>As a Warlock, you have a few abilities usable at-will, plus Eldritch Blast. Cleric gets you some neat spells, too. You're likely to be more range-focused than me, while I'm more "fill in the blanks" or just "mess with their heads." <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Right now, my character is oriented for magic use, triggering wands and staves, with Major Image (more-or-less at-will) and Phantasmal Killers pretty much whenever I feel like it (at-will, 5 round cooldown is all). But like I said, that is "right now." If we need more front-line help, I can switch vestiges so I have Fast Healing and free magic Full Plate. Or switch to a vestige that lets me call lightning bolts or summon an elemental... Like I said, "fill in the blanks."</p><p></p><p>Like I said, you will have the archery/range advantage. I can help out, but won't do as well, in all likelihood, but I can switch my abilities around really easily. My character is very much 'jack of all trades, master of none.'</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5224871, member: 54988"] Binder has less emphasis on Wisdom. Charisma is my biggest/most important attribute since it gives me a bonus with binding vestiges and ups the save DCs. I think the big difference between the pure Binder and Clr/Lock is that the Binder can change any tricks, any day. As a Warlock, you have a few abilities usable at-will, plus Eldritch Blast. Cleric gets you some neat spells, too. You're likely to be more range-focused than me, while I'm more "fill in the blanks" or just "mess with their heads." :lol: Right now, my character is oriented for magic use, triggering wands and staves, with Major Image (more-or-less at-will) and Phantasmal Killers pretty much whenever I feel like it (at-will, 5 round cooldown is all). But like I said, that is "right now." If we need more front-line help, I can switch vestiges so I have Fast Healing and free magic Full Plate. Or switch to a vestige that lets me call lightning bolts or summon an elemental... Like I said, "fill in the blanks." Like I said, you will have the archery/range advantage. I can help out, but won't do as well, in all likelihood, but I can switch my abilities around really easily. My character is very much 'jack of all trades, master of none.' [/QUOTE]
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