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<blockquote data-quote="tglassy" data-source="post: 7054061" data-attributes="member: 6855204"><p>Ok, my guy is done. I chose the Charlatan background, for obvious reasons. I also managed to get the hand crossbow and a rapier, which meant I had to go with a simple explorer's pouch and couldn't get a signet ring, but oh well. </p><p></p><p>Half his spells are ritual spells, one of which is Unseen Servant. He almost always has an Unseen Servant around, doing his laundry, mending his things, pouring his wine. He also has a Bat familiar, mainly to help with sunlight. His bat stays in a pocket on his shirt at most times, and when he's in a situation where he can't see, or can't see well, such as in direct sunlight, he switches to his Bat's senses, which gives him blindsight for up to 60 feet, and since it's in his pocket, it shouldn't bee too disorienting for him, it just has to stick its head out. He'll sometimes do that, anyway, letting his bat fly around, letting him spy on people. </p><p></p><p>Let me know if any of that is a problem. He has no name, yet. </p><p></p><p>For your consideration:</p><p></p><p>[sblock=Stats]Str 12 (+1) Dex 16 (+3) Con 13 (+1)</p><p>Int 14 (+2) Wis 13 (+1) Cha 14 (+2)</p><p></p><p></p><p>SKILLS</p><p>Acrobatics </p><p>Animal Handling </p><p>Arcana </p><p>Athletics </p><p>Deception </p><p>History </p><p>Insight </p><p>Intimidation </p><p>Investigation </p><p>Medicine </p><p>Nature </p><p>Perception </p><p>Performance </p><p>Persuasion </p><p>Religion </p><p>Sleight of Hand </p><p>Stealth </p><p>Survival</p><p></p><p></p><p>PROFICIENCIES</p><p>Armor: Mage Armor</p><p>Weapons: Rapiers, Short Swords, Hand Crossbows, Daggers, Darts, Slings, Quarterstaffs, Light Crossbows</p><p>Tools: Disguise Kit, Forgery Kit</p><p>Languages: Common, Elvish</p><p>Senses: Superior Darkvision (120 ft), Blindsight 60 ft (from bat, when using their senses)</p><p></p><p>COMBAT</p><p>Init: +3</p><p>AC: 13 (16 with Mage Armor)</p><p>HP: 7</p><p>Hit Dice: 1d6</p><p>Speed 30</p><p>Size Medium</p><p>Passive perception 13</p><p>SAVING THROWS</p><p>STR +1 DEX +3 CON +1 INT +4 WIS +3 CHA +2</p><p></p><p>Attacks</p><p>Hand Crossbow: +5/1d6+3</p><p>Rapier: +5/1d8+3</p><p></p><p></p><p>Spells:</p><p></p><p>Cantrips:</p><p>Dancing Lights</p><p>Friends</p><p>Prestidigitation</p><p>Minor Illusion</p><p></p><p>1st level (Bold spells are currently prepared):</p><p></p><p>Detect Magic</p><p>Disguise Self</p><p>Find Familiar (Bat)</p><p>Mage Armor</p><p>Magic Missiles</p><p>Unseen Servant</p><p></p><p>FEATURES / FEATS</p><p>Race:</p><p>Trance: No need to sleep, just a 4 hour trance</p><p>Fey Ancestry: Advantage agasint being charmed, cannot be put to sleep</p><p>Sunlight Sensitivity: disadvantage on everything in direct sunlight that requires sight.</p><p></p><p></p><p>Class: </p><p>Spellcasting</p><p>Spellbook</p><p>Arcane Recovery (recover 1 level 1 spell slot at short rest)</p><p>Spellcasting Focus (Wand made of silver and etched with runes)</p><p>Ritual Casting</p><p></p><p>Background (Charlatan) Feature: </p><p></p><p>Favorite Scheme: I put on new identities like clothes.</p><p></p><p>Feature: You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy. </p><p></p><p>Personality Traits:</p><p>Flattery is my preferred trick for getting what I want.</p><p>Sarcasm and insults are my weapons of choice</p><p></p><p>Ideal:</p><p>Independence: I am a free spirit – No one tells me what to do. (Chaotic)</p><p></p><p>Bond:</p><p>I come from a noble family, and on day I’ll reclaim my lands and title from those who stole them from me.</p><p></p><p>Flaw:</p><p>I’m convinced that no one could ever fool me the way I fool others.</p><p></p><p></p><p>EQUIPMENT</p><p>Spellbook</p><p>Hand Crossbow 75</p><p>20 Bolts 1</p><p>Bolt Case 1</p><p>Wand 10</p><p>Rapier</p><p>Explorer’s Pack 10</p><p>Set of fine clothes</p><p>Disguise kit</p><p>Deck of marked cards</p><p>Belt pouch</p><p></p><p>Money: 3gp</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="tglassy, post: 7054061, member: 6855204"] Ok, my guy is done. I chose the Charlatan background, for obvious reasons. I also managed to get the hand crossbow and a rapier, which meant I had to go with a simple explorer's pouch and couldn't get a signet ring, but oh well. Half his spells are ritual spells, one of which is Unseen Servant. He almost always has an Unseen Servant around, doing his laundry, mending his things, pouring his wine. He also has a Bat familiar, mainly to help with sunlight. His bat stays in a pocket on his shirt at most times, and when he's in a situation where he can't see, or can't see well, such as in direct sunlight, he switches to his Bat's senses, which gives him blindsight for up to 60 feet, and since it's in his pocket, it shouldn't bee too disorienting for him, it just has to stick its head out. He'll sometimes do that, anyway, letting his bat fly around, letting him spy on people. Let me know if any of that is a problem. He has no name, yet. For your consideration: [sblock=Stats]Str 12 (+1) Dex 16 (+3) Con 13 (+1) Int 14 (+2) Wis 13 (+1) Cha 14 (+2) SKILLS Acrobatics Animal Handling Arcana Athletics Deception History Insight Intimidation Investigation Medicine Nature Perception Performance Persuasion Religion Sleight of Hand Stealth Survival PROFICIENCIES Armor: Mage Armor Weapons: Rapiers, Short Swords, Hand Crossbows, Daggers, Darts, Slings, Quarterstaffs, Light Crossbows Tools: Disguise Kit, Forgery Kit Languages: Common, Elvish Senses: Superior Darkvision (120 ft), Blindsight 60 ft (from bat, when using their senses) COMBAT Init: +3 AC: 13 (16 with Mage Armor) HP: 7 Hit Dice: 1d6 Speed 30 Size Medium Passive perception 13 SAVING THROWS STR +1 DEX +3 CON +1 INT +4 WIS +3 CHA +2 Attacks Hand Crossbow: +5/1d6+3 Rapier: +5/1d8+3 Spells: Cantrips: Dancing Lights Friends Prestidigitation Minor Illusion 1st level (Bold spells are currently prepared): Detect Magic Disguise Self Find Familiar (Bat) Mage Armor Magic Missiles Unseen Servant FEATURES / FEATS Race: Trance: No need to sleep, just a 4 hour trance Fey Ancestry: Advantage agasint being charmed, cannot be put to sleep Sunlight Sensitivity: disadvantage on everything in direct sunlight that requires sight. Class: Spellcasting Spellbook Arcane Recovery (recover 1 level 1 spell slot at short rest) Spellcasting Focus (Wand made of silver and etched with runes) Ritual Casting Background (Charlatan) Feature: Favorite Scheme: I put on new identities like clothes. Feature: You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy. Personality Traits: Flattery is my preferred trick for getting what I want. Sarcasm and insults are my weapons of choice Ideal: Independence: I am a free spirit – No one tells me what to do. (Chaotic) Bond: I come from a noble family, and on day I’ll reclaim my lands and title from those who stole them from me. Flaw: I’m convinced that no one could ever fool me the way I fool others. EQUIPMENT Spellbook Hand Crossbow 75 20 Bolts 1 Bolt Case 1 Wand 10 Rapier Explorer’s Pack 10 Set of fine clothes Disguise kit Deck of marked cards Belt pouch Money: 3gp [/sblock] [/QUOTE]
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