Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[OOC] A Game of Trust
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guilt Puppy" data-source="post: 2194583" data-attributes="member: 6521"><p>Sorry for the absence. Been having off weeks more frequently than I'd like, of late.</p><p></p><p>dpdx: Since I forgot the reply the last time I posted, I should mention that I agree re: benching Niccolo and Aerda (I haven't seen wings on AIM in a while, which is a good sign that he's legitimately not around)... I'm hesitant, because they're both links to the start of the game (especially Niccolo), but I'm definitely not up to the task of fully auto-piloting either character. I'm just waiting for a good spot to leave them in (somewhere from which they can reasonably get back in with the party at a future time).</p><p></p><p>Part of why I haven't done it sooner is the worry that it might be imposing too much on you -- being the sole bearer of the game's continuity isn't necessarily a huge burden, but it could easily be perceived as one. Since you brought it up, I'll assume it's not a problem (and hopefully it won't become a problem now that I've mentioned it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>doghead: Only running two NPCs at the moment, one of whom I actually quite like running (and may be able to pawn off as a cohort once I get tired of that), and one of whom I may start to like running again. Besides which, I just want Xiao back. I liked him.</p><p></p><p>Regarding looking over characters, I was referring to histories rather than statblocks, and even then only generally... Basically, I just want to make sure that the character's introduction doesn't break anything in the setting.</p><p></p><p>With that in mind, here's my thoughts for Xiao's re-introduction:</p><p></p><p>[sblock]</p><p>Not sure how much of the recent IC events you've read, but recently the party came through a town that was under cold siege by orcs... A small group stationed in town, with a hostage, and others positioned somewhere outside of town, poised to attack.</p><p></p><p>When they arrived, they heard mention that the townsfolk had sent out to Eivanrach to hire some muscle to fight out the orcs. I think it would work quite well if Xiao ended up among those hired... He could easily find out about the party's passage through the town, and take it as a sign of sorts that he should rejoin them.</p><p></p><p>As for why he travelled across the mountains, I can think of a few reasons... Let me know how you feel about the above, and what ideas you might have on your own, before I expound any further.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 2194583, member: 6521"] Sorry for the absence. Been having off weeks more frequently than I'd like, of late. dpdx: Since I forgot the reply the last time I posted, I should mention that I agree re: benching Niccolo and Aerda (I haven't seen wings on AIM in a while, which is a good sign that he's legitimately not around)... I'm hesitant, because they're both links to the start of the game (especially Niccolo), but I'm definitely not up to the task of fully auto-piloting either character. I'm just waiting for a good spot to leave them in (somewhere from which they can reasonably get back in with the party at a future time). Part of why I haven't done it sooner is the worry that it might be imposing too much on you -- being the sole bearer of the game's continuity isn't necessarily a huge burden, but it could easily be perceived as one. Since you brought it up, I'll assume it's not a problem (and hopefully it won't become a problem now that I've mentioned it. :) ) doghead: Only running two NPCs at the moment, one of whom I actually quite like running (and may be able to pawn off as a cohort once I get tired of that), and one of whom I may start to like running again. Besides which, I just want Xiao back. I liked him. Regarding looking over characters, I was referring to histories rather than statblocks, and even then only generally... Basically, I just want to make sure that the character's introduction doesn't break anything in the setting. With that in mind, here's my thoughts for Xiao's re-introduction: [sblock] Not sure how much of the recent IC events you've read, but recently the party came through a town that was under cold siege by orcs... A small group stationed in town, with a hostage, and others positioned somewhere outside of town, poised to attack. When they arrived, they heard mention that the townsfolk had sent out to Eivanrach to hire some muscle to fight out the orcs. I think it would work quite well if Xiao ended up among those hired... He could easily find out about the party's passage through the town, and take it as a sign of sorts that he should rejoin them. As for why he travelled across the mountains, I can think of a few reasons... Let me know how you feel about the above, and what ideas you might have on your own, before I expound any further. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC] A Game of Trust
Top