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(OOC) A Hard Time in Harrowdale
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<blockquote data-quote="Arkhandus" data-source="post: 4703301" data-attributes="member: 13966"><p>Abde'ragman needs a patron deity. His hit points should be 8. He has 4 skill points remaining from his human bonus. Profession (alchemist) should be changed since he can already make a living through Craft (alchemy). His wand should be noted as a Wand of Magic Missiles. You'll need to list his prepared spells.</p><p></p><p>Your spent GP is off. You have 120 total to spend, and you've spent over 200. You shouldn't buy the morningstar because you can't use it proficiently (you'd rarely hit with the -4 penalty).</p><p></p><p>Quarterstaves don't cost anything; they're just sticks easily carved to useability. You don't have any ammunition for your crossbow; it's 1 GP per 10 bolts. You need a spell component pouch as well, which is 5 GP. And you get a free starting outfit that you haven't chosen yet (scholar's, traveler's, explorer's, or whatever, just not a courtier's, noble's, or royal's). You should likely have a bedroll, flint and steel, waterskins, and trail rations, as well.</p><p></p><p>Your 11 HP was, I assume, from your Toad familiar, but it costs 100 GP to summon the familiar. So unless you ditch the acid and alchemist's fire, along with the crossbow and morningstar, you won't be able to afford summoning the familiar yet.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4703301, member: 13966"] Abde'ragman needs a patron deity. His hit points should be 8. He has 4 skill points remaining from his human bonus. Profession (alchemist) should be changed since he can already make a living through Craft (alchemy). His wand should be noted as a Wand of Magic Missiles. You'll need to list his prepared spells. Your spent GP is off. You have 120 total to spend, and you've spent over 200. You shouldn't buy the morningstar because you can't use it proficiently (you'd rarely hit with the -4 penalty). Quarterstaves don't cost anything; they're just sticks easily carved to useability. You don't have any ammunition for your crossbow; it's 1 GP per 10 bolts. You need a spell component pouch as well, which is 5 GP. And you get a free starting outfit that you haven't chosen yet (scholar's, traveler's, explorer's, or whatever, just not a courtier's, noble's, or royal's). You should likely have a bedroll, flint and steel, waterskins, and trail rations, as well. Your 11 HP was, I assume, from your Toad familiar, but it costs 100 GP to summon the familiar. So unless you ditch the acid and alchemist's fire, along with the crossbow and morningstar, you won't be able to afford summoning the familiar yet. [/QUOTE]
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