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[OOC] A Light Hearted Princes of Elemental Evil Hack and Slash
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<blockquote data-quote="Shayuri" data-source="post: 6676285" data-attributes="member: 4936"><p>Hafrogman, gotcha. I applaud your commitment to your concept! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And sheet!</p><p></p><p>Still fluffing out background, but the basic concept is: A wild elf, bitten by a werecreature, flees community to protect them and learns to control the curse of lycanthropy via the druidic arts. Becomes a bounty hunter; a hunter of men, hoping one day to find the creature who bit her and use its blood in a rite to cleanse her of the curse once and for all.</p><p></p><p>[sblock]<strong><span style="font-size: 12px">Aridha</span></strong></p><p><em>Neutral Wood Elf Druid of the Moon 3</em></p><p></p><p><strong>Str </strong>14</p><p><strong>Dex </strong>20</p><p><strong>Con </strong>16</p><p><strong>Int </strong>13</p><p><strong>Wis </strong>18</p><p><strong>Cha </strong>15</p><p></p><p><strong>HP </strong>26</p><p><strong>AC </strong>17 (10 + 5 dex +1 leather + 1 shield)</p><p><strong>Prof Bonus</strong> +2</p><p><strong>Init </strong>+5</p><p></p><p><strong>Race </strong></p><p>Wood Elf</p><p>+2 dex, +1 wis</p><p>Darkvision</p><p>Weapon Training (long/shortsword, long/shortbow)</p><p>Keen senses (trained in Perception)</p><p>Adv vs Charm, immune to magic sleep</p><p>Trance (4 hrs rest)</p><p>Fleet of Foot: base speed 35'</p><p>Mask of the Wild: Can hide with only light obscurement in natural environment</p><p></p><p><strong>Class </strong></p><p>Druid</p><p>Druidic Language</p><p>Spellcasting</p><p>Wildshape (CR 1, no fly/swim), 2x any rest</p><p>Circle of the Moon</p><p></p><p><strong>Proficiencies</strong></p><p>Armor: Light, Medium, shields (only nonmetal armor)</p><p>Weapons: Clubs, daggers, darts, jevelins, maces, staves, scimitars, sickles, slings, spears</p><p>Tools: Herbalism Kit</p><p>Saves: Intelligence and Wisdom</p><p></p><p><strong>Background</strong></p><p>Outlander</p><p>Skills: Athletics and Survival</p><p>Tools: Any one musical instrument (Panflute)</p><p>Bonus Language</p><p>Origin: Bounty Hunter</p><p>Feature: Wanderer (excellent memory for maps and geography, can find food and water for group)</p><p></p><p><strong>Skills</strong></p><p>Athletics +4</p><p>Perception +6</p><p>Survival +6</p><p>Nature +4</p><p>Insight +6</p><p></p><p><strong>Languages</strong></p><p>Common, Elf, Druidic, Sylvan</p><p></p><p><strong>Spellcasting </strong>(Save DC 13)</p><p>Slots 1 - 4, 2 - 2</p><p>Cantrips</p><p>- Guidence</p><p>- Thorn Whip</p><p>Prepared</p><p>1 - Cure Wounds, Entangle, Faerie Fire</p><p>2 - Enhance Ability, Hold Person, Moonbeam, Spike Growth</p><p></p><p><strong>Equipment</strong></p><p>Cash: 10gp</p><p></p><p><strong>Weapons</strong></p><p>Scimitar, +7 atk, 1d6+5 slash dmg</p><p>Staff, +4 atk, 1d6+2 blud dmg</p><p></p><p><strong>Armor </strong></p><p>Leather armor</p><p>Wooden shield</p><p></p><p><strong>Gear</strong></p><p>Skull totem (spellcasting focus)</p><p>Explorer's pack</p><p>Hunting Trap</p><p>A single caltrop, made from bone[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6676285, member: 4936"] Hafrogman, gotcha. I applaud your commitment to your concept! :) And sheet! Still fluffing out background, but the basic concept is: A wild elf, bitten by a werecreature, flees community to protect them and learns to control the curse of lycanthropy via the druidic arts. Becomes a bounty hunter; a hunter of men, hoping one day to find the creature who bit her and use its blood in a rite to cleanse her of the curse once and for all. [sblock][B][SIZE=3]Aridha[/SIZE][/B] [I]Neutral Wood Elf Druid of the Moon 3[/I] [B]Str [/B]14 [B]Dex [/B]20 [B]Con [/B]16 [B]Int [/B]13 [B]Wis [/B]18 [B]Cha [/B]15 [B]HP [/B]26 [B]AC [/B]17 (10 + 5 dex +1 leather + 1 shield) [B]Prof Bonus[/B] +2 [B]Init [/B]+5 [B]Race [/B] Wood Elf +2 dex, +1 wis Darkvision Weapon Training (long/shortsword, long/shortbow) Keen senses (trained in Perception) Adv vs Charm, immune to magic sleep Trance (4 hrs rest) Fleet of Foot: base speed 35' Mask of the Wild: Can hide with only light obscurement in natural environment [B]Class [/B] Druid Druidic Language Spellcasting Wildshape (CR 1, no fly/swim), 2x any rest Circle of the Moon [B]Proficiencies[/B] Armor: Light, Medium, shields (only nonmetal armor) Weapons: Clubs, daggers, darts, jevelins, maces, staves, scimitars, sickles, slings, spears Tools: Herbalism Kit Saves: Intelligence and Wisdom [b]Background[/b] Outlander Skills: Athletics and Survival Tools: Any one musical instrument (Panflute) Bonus Language Origin: Bounty Hunter Feature: Wanderer (excellent memory for maps and geography, can find food and water for group) [B]Skills[/B] Athletics +4 Perception +6 Survival +6 Nature +4 Insight +6 [B]Languages[/B] Common, Elf, Druidic, Sylvan [B]Spellcasting [/B](Save DC 13) Slots 1 - 4, 2 - 2 Cantrips - Guidence - Thorn Whip Prepared 1 - Cure Wounds, Entangle, Faerie Fire 2 - Enhance Ability, Hold Person, Moonbeam, Spike Growth [B]Equipment[/B] Cash: 10gp [B]Weapons[/B] Scimitar, +7 atk, 1d6+5 slash dmg Staff, +4 atk, 1d6+2 blud dmg [B]Armor [/B] Leather armor Wooden shield [B]Gear[/B] Skull totem (spellcasting focus) Explorer's pack Hunting Trap A single caltrop, made from bone[/sblock] [/QUOTE]
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[OOC] A Light Hearted Princes of Elemental Evil Hack and Slash
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