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[OOC] Academy of Drell, Part II
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<blockquote data-quote="Zhure" data-source="post: 821720" data-attributes="member: 308"><p>Charlotte, Rallyn, Mortimer, Sildarin, Lyrique, now Keith and Travellios. </p><p></p><p>Ellie's and Victor's players are both MIA but would be welcome back.</p><p></p><p>There are few other characters from wayyy back, like Maerath, but they are also MIA and I don't hold out much hope for their return. Although a few days ago I would've said the same of Keith, so things change. I think Keith will bring a strong dynamic back to the group.</p><p></p><p></p><p></p><p>You should probably read the last few pages of part 5 (<a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=35409&perpage=40&pagenumber=8" target="_blank">http://enworld.cyberstreet.com/showthread.php?s=&threadid=35409&perpage=40&pagenumber=8</a>); page 8 has a short summary at the start.</p><p></p><p>For completeness, here's the original first post of the game, wayyyyyy back on 4-26-02</p><p></p><p>------ </p><p>Academy of Drell, Part I </p><p>The air is brisk with the sharp bite of coming winter on its breath. Blowing steadily from the north, skimming across Northport's bleak houses, you can smell water on the air. A storm is brewing, probably bringing snow. A few gulls pepper the morning sky in search of the sea's meager bounty, but few citizens of the Empire are about.</p><p></p><p>The winter session is about to begin on the Island of Drell. It's a quiet time of contemplation and deep study. Most who attend there won't be around for the winter session -- it's too cold and bleak. Many of the instructors spend the icy season in the warm southern capitol, earning their keep as tutors to the rich, or vacationing. A few teachers will be on the island and will hold sporadic classes.</p><p></p><p>Likewise the students who are at Drell this time of year will generally be of two bents: studious avid learners, or those whose prospects in the south are poor. Generally the lackluster students in the winter are either escaping a poor homelife, but a few have foes and enemies they wish to avoid by living on the Imperial Estate that is Drell. </p><p></p><p>The Academy Guard changes at dawn, the individual soldiers exchange brief pleasantries with their replacement shift and go their own ways. Some walk north up the wide cobblestones of the Emperor's Road toward their homes and hearths, halberds slung juantily over their shoulders. A few stroll into a small tavern near the ocean's edge from whence the hearty smell of baking wafts.</p><p></p><p><span style="font-size: 9px">Footnotes:</span></p><p><span style="font-size: 9px">The Emperor's Road is pervasive throughout the Empire. Established almost two millenia ago, the road is mandated by law to be 5 yards wide, with no foliage within 5 yards of either edge. In times of conflict, the Empire's soldiers use these roadways to travel at relatively great speeds with little fear of ambush.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Right of way on these roads is always given to those who bear the Emperor's scarlet banner.</span></p><p></p><p>-----</p><p></p><p>That scene was in Northport, the small village directly south of the Academy's island. Drell is both the name of the Academy and the name of the island, the northernmost part of the vast Empire. Outside the Empire are a few scattered barbarian tribes, usually holding land the Empire doesn't care about. Case in point: the northern orcs which have been such a pain for the islanders here of late.</p><p></p><p>Drell has a small village along the shore. The Academy proper is about a half mile up the hill on a plateau overlooking the island. Behind the Academy, is sheer mountainous terrain. The Academy is surrounded by the remnants of a low, five-foot or so, stone wall that was once a defensive perimeter when Drell often served as a large fort.</p><p></p><p>Beyond that information, the rest is a bit secretive, although the PC's know a lot more than that in snippets of lore here and there.</p><p></p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 821720, member: 308"] Charlotte, Rallyn, Mortimer, Sildarin, Lyrique, now Keith and Travellios. Ellie's and Victor's players are both MIA but would be welcome back. There are few other characters from wayyy back, like Maerath, but they are also MIA and I don't hold out much hope for their return. Although a few days ago I would've said the same of Keith, so things change. I think Keith will bring a strong dynamic back to the group. You should probably read the last few pages of part 5 ([url]http://enworld.cyberstreet.com/showthread.php?s=&threadid=35409&perpage=40&pagenumber=8[/url]); page 8 has a short summary at the start. For completeness, here's the original first post of the game, wayyyyyy back on 4-26-02 ------ Academy of Drell, Part I The air is brisk with the sharp bite of coming winter on its breath. Blowing steadily from the north, skimming across Northport's bleak houses, you can smell water on the air. A storm is brewing, probably bringing snow. A few gulls pepper the morning sky in search of the sea's meager bounty, but few citizens of the Empire are about. The winter session is about to begin on the Island of Drell. It's a quiet time of contemplation and deep study. Most who attend there won't be around for the winter session -- it's too cold and bleak. Many of the instructors spend the icy season in the warm southern capitol, earning their keep as tutors to the rich, or vacationing. A few teachers will be on the island and will hold sporadic classes. Likewise the students who are at Drell this time of year will generally be of two bents: studious avid learners, or those whose prospects in the south are poor. Generally the lackluster students in the winter are either escaping a poor homelife, but a few have foes and enemies they wish to avoid by living on the Imperial Estate that is Drell. The Academy Guard changes at dawn, the individual soldiers exchange brief pleasantries with their replacement shift and go their own ways. Some walk north up the wide cobblestones of the Emperor's Road toward their homes and hearths, halberds slung juantily over their shoulders. A few stroll into a small tavern near the ocean's edge from whence the hearty smell of baking wafts. [size=1]Footnotes: The Emperor's Road is pervasive throughout the Empire. Established almost two millenia ago, the road is mandated by law to be 5 yards wide, with no foliage within 5 yards of either edge. In times of conflict, the Empire's soldiers use these roadways to travel at relatively great speeds with little fear of ambush. Right of way on these roads is always given to those who bear the Emperor's scarlet banner.[/size] ----- That scene was in Northport, the small village directly south of the Academy's island. Drell is both the name of the Academy and the name of the island, the northernmost part of the vast Empire. Outside the Empire are a few scattered barbarian tribes, usually holding land the Empire doesn't care about. Case in point: the northern orcs which have been such a pain for the islanders here of late. Drell has a small village along the shore. The Academy proper is about a half mile up the hill on a plateau overlooking the island. Behind the Academy, is sheer mountainous terrain. The Academy is surrounded by the remnants of a low, five-foot or so, stone wall that was once a defensive perimeter when Drell often served as a large fort. Beyond that information, the rest is a bit secretive, although the PC's know a lot more than that in snippets of lore here and there. Greg [/QUOTE]
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