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OOC Against the Crimson Tide (Closed)
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<blockquote data-quote="Paxus Asclepius" data-source="post: 1577855" data-attributes="member: 15175"><p>I will allow the void incarnate; it's powerful, but given the loss of sneak attack progression (and thus the reduction of ability to bypass uncanny dodge), I'm inclined to say not overpowerful.</p><p></p><p>Silentspace, while I understand your aggravation, I'd just like to explain why, precisely, I felt the incantatrix overpowered. I assume that, at 25th level, you will have a +12 Int mod, (17 base, +5 from a Tome, +6 from an item, +6 from levels) and maximum ranks in Spellcraft. With the Incantatrix abilities, I'd also imagine that you'd be likely to pick up a +15 item of circumstance bonus to Spellcraft, and possibly to acquire Epic Skill Focus: Spellcraft. With those collectively, you would have a +65 modifier to your Spellcraft roll, and thus be able to, 15 times a day, apply metamagic modifiers to your ongoing spells and those of your fellow party member that would increase the spell to 16th level with no chance of failure, to 19th if not in combat and able to take 10. The idea of numerous Intensified, Empowered, Extended Elemental Swarms isn't something that seems balanced to me, nor a Persistent Shapechange or three. It may be that I have a more min-maxing mindset than you do, and if so I understand why the class didn't look overpowered to you, but 19th level metamagics are a frightening, frightening thing to a DM.</p></blockquote><p></p>
[QUOTE="Paxus Asclepius, post: 1577855, member: 15175"] I will allow the void incarnate; it's powerful, but given the loss of sneak attack progression (and thus the reduction of ability to bypass uncanny dodge), I'm inclined to say not overpowerful. Silentspace, while I understand your aggravation, I'd just like to explain why, precisely, I felt the incantatrix overpowered. I assume that, at 25th level, you will have a +12 Int mod, (17 base, +5 from a Tome, +6 from an item, +6 from levels) and maximum ranks in Spellcraft. With the Incantatrix abilities, I'd also imagine that you'd be likely to pick up a +15 item of circumstance bonus to Spellcraft, and possibly to acquire Epic Skill Focus: Spellcraft. With those collectively, you would have a +65 modifier to your Spellcraft roll, and thus be able to, 15 times a day, apply metamagic modifiers to your ongoing spells and those of your fellow party member that would increase the spell to 16th level with no chance of failure, to 19th if not in combat and able to take 10. The idea of numerous Intensified, Empowered, Extended Elemental Swarms isn't something that seems balanced to me, nor a Persistent Shapechange or three. It may be that I have a more min-maxing mindset than you do, and if so I understand why the class didn't look overpowered to you, but 19th level metamagics are a frightening, frightening thing to a DM. [/QUOTE]
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