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[OOC] Arcanis: The Spear of the Lohgin
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<blockquote data-quote="Byrons_Ghost" data-source="post: 943237" data-attributes="member: 7396"><p>Blockader-</p><p></p><p>The ranks add up to 48 exactly, but that's not counting the languages. You spent 2 ranks each on Balance and Craft (4 pts total), 4 ranks on Knowledge (arcana), and 8 ranks each on Escape Artist, Jump, Listen, Tumble, and Wilderness Lore (because it it a cross-class skill and costs double): that's 40 ranks for those skills, plus 4+4 from the others gives 48 total.</p><p></p><p>As for the languages, they do in fact count as cross-class skills, which means that purchasing a language would be 2 points for your character. Some classes, such as bard and loremaster, get Speak Language as a class skill. See the write-up for Speak Language in the PHB or SRD:</p><p></p><p><a href="http://www.wizards.com/d20/files/srdskillsii.rtf" target="_blank">http://www.wizards.com/d20/files/srdskillsii.rtf</a> </p><p></p><p>Now, for feats. You're correct in that a human fighter would start with three feats- but the bonus feat is a class feature for fighters. Other humans would only begin with two- the one standard for all characters, and the bonus racial one. Your third feat would come at level 3, giving you a total of three feats. Your next one will occur at level 6.</p><p></p><p>Don't forget to add the crossbow and rewrite the BABs when you get the chance to edit your sheet.</p><p></p><p>As for monastic orders, I looked over the book and there seem to be two that would fit your character. The first is the Order of the Iron Soul, which is associated with the Temple of Anshar. The order looks after outcasts and the unwanted, and so would be the sort to take in a lot of orphans. Because many of those who come to the Order are angry and bitter at their abandonments, the Order teaches strict control of emotion. This grants a +2 to Will saves, but the emphasis on meditation causes them to neglect physical training, costing them -1 to Reflex saves.</p><p></p><p>The other is the Order of the Blade, which is associated with the Temple of Hurrian. This, of course, would give you a tie to Gideon. The Order of the Blade is run by former warriors of Hurrian who have retired to lives of contemplation and training the next generation. Because of this background, their monks are proficient in longswords and may use them as a special monk weapon (think of some of the HKAT swordsmen in movies).</p><p></p><p>You don't have to choose an order. If you do, you still don't have to take their special trait, as you may not want to take the Reflex penalty or bother with a longsword. It's up to you.</p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 943237, member: 7396"] Blockader- The ranks add up to 48 exactly, but that's not counting the languages. You spent 2 ranks each on Balance and Craft (4 pts total), 4 ranks on Knowledge (arcana), and 8 ranks each on Escape Artist, Jump, Listen, Tumble, and Wilderness Lore (because it it a cross-class skill and costs double): that's 40 ranks for those skills, plus 4+4 from the others gives 48 total. As for the languages, they do in fact count as cross-class skills, which means that purchasing a language would be 2 points for your character. Some classes, such as bard and loremaster, get Speak Language as a class skill. See the write-up for Speak Language in the PHB or SRD: [URL=http://www.wizards.com/d20/files/srdskillsii.rtf]http://www.wizards.com/d20/files/srdskillsii.rtf[/URL] Now, for feats. You're correct in that a human fighter would start with three feats- but the bonus feat is a class feature for fighters. Other humans would only begin with two- the one standard for all characters, and the bonus racial one. Your third feat would come at level 3, giving you a total of three feats. Your next one will occur at level 6. Don't forget to add the crossbow and rewrite the BABs when you get the chance to edit your sheet. As for monastic orders, I looked over the book and there seem to be two that would fit your character. The first is the Order of the Iron Soul, which is associated with the Temple of Anshar. The order looks after outcasts and the unwanted, and so would be the sort to take in a lot of orphans. Because many of those who come to the Order are angry and bitter at their abandonments, the Order teaches strict control of emotion. This grants a +2 to Will saves, but the emphasis on meditation causes them to neglect physical training, costing them -1 to Reflex saves. The other is the Order of the Blade, which is associated with the Temple of Hurrian. This, of course, would give you a tie to Gideon. The Order of the Blade is run by former warriors of Hurrian who have retired to lives of contemplation and training the next generation. Because of this background, their monks are proficient in longswords and may use them as a special monk weapon (think of some of the HKAT swordsmen in movies). You don't have to choose an order. If you do, you still don't have to take their special trait, as you may not want to take the Reflex penalty or bother with a longsword. It's up to you. [/QUOTE]
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