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[OOC] Citadel of the Iron Crown starting point discussion
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<blockquote data-quote="Dlsharrock" data-source="post: 4180061" data-attributes="member: 55833"><p><strong><span style="color: YellowGreen">RUMOURS</span></strong></p><p>(heard by any or all in the logging camp and the region thereabouts, and to be used as players see fit).</p><p></p><p><span style="color: DeepSkyBlue">- Most know of The Brown Man who has lived in the south since our home was known as Greenwood and famed as a land of Elves. Long have his footsteps been observed crossing the plains and wild lands yonder. He heals the Beornings and the Northmen if they call upon his door with their ailments and wounds. But beware the south, if you seek the Brown Man or any who dwell there, for they are wilder still since the passing of Gondor's jurisdiction, and the Riders of Wain oft travel hence seeking sport. Indeed, the Brown Man may yet be dead at their hands.</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- Mirkwood of late has become a riven place of shadow and fear where even Elves fear to tread beyond their newly limited domain of the Forest River. The old roads and paths are no more, or too fraught with peril to walk in safety, and rumours abound of fell creatures abroad whose appearance is unfamiliar, even to those luckless souls who have witnessed the foul visage of orc and goblin.</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- It is a tall citadel of dark spires they say, risen in the west, upon the fringe of Mirkwood. I have heard the Elves speak of a Necromancer who lodges there and they speak too of foul hosts; goblinoids, whose black drooling ilk and brethren loiter in the grounds and spill forth unto the Vale and the woods. Though the wood is thick and I do not fully trust the lore of Elves, we are but a week's march from the place. </span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- Travel if you must, or if your feet itch, but fear ere you walk or ride the valleys north of the Ettenmoors and may your soul be shriven ere you return. For there lies a land of witches and wizards whose black arts shake the Earth and unnerve even the hearts of the strong Men of Arnor. Ha! Don't look so afeared. The Misty Mountains march twixt here and there, not to say the width of Anduin and the broad shoulders of Mirkwood. We are safe in our spot, such as it is.</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- This work is for fools. Moreover, fools we are to toil here when gems and stones as like to the legends of old lie unknown 'neath the mountains yonder, ripe for the plucking! Aye, there they stand on the lip of the world, great teeth of rock, once the spur of dwarf Kingdoms, you can see them clear as the nose on your face. And you know well what dwarfs covet best and keep well locked in their underdark. Treasures and troves! Well, you can gaze and dream my friend. Those are the Iron Hills, not best suited for the likes of yours or mine. I suppose we'd best tend back to this wood and water for the while and the gold of old Dwarfs can keep, eh? Heh.</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- Yea, I heard it from my nephew's cousin, once removed, a far traveller, just back from Dale after business with the Elves in the West! He spake it to my nephew, and I heard it from him. A town, fallen to ruin, beyond the woods and the mountains thereafter, and the stones of the town speak of words and deeds! Stones that speak! Just imagine. Though I don't say as I believe a word of it, nor hold to visit such a place myself. </span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- Wizards are real, yes of course they are. There is a deal of legend about them, and not all you may hear is true. Like as not, most of what you think you know you probably don't and the rest you should probably learn anew. I do know of Men who know of those who hear tell of the Grey Wizard in these very woods! He stands three times as tall as the tallest man you know, and from his long grey beard swing the skulls of his enemies. He carries a stave of scarlet and from his fingertips come sparks of fire, kindling trees, or like as not the clothes on your back if you get in his way.</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- There's one here who harks from their ranks, or at least his brethren do. Masters of horses they are, and they seek the spirits of the horse gods from the northerly climbs of the Anduin and as far as the Wold of Gondor. Their steeds are thoroughbred; best horses on all the Earth. If you want to travel with swiftness you'd do well to seek their lands at Greylin and Langwell, though you'll need plenty of gold. Not lightly do the Men of the North trade their steeds.</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">- There are those who dwell in the woods and spin their webs betwixt the trees and spindle. And there are those who, I know from stories past, once harvested the web and made good use of its nature and substance, afore the woods became too thick with shadow and rumour. But, there are those in Dale and possibly Esgaroth who would harken to talk of trade, and rich trade, were we to follow in the steps of those web-catchers of old. Tis a dangerous road, but the great rewards might improve our temper ere we returned laden with web!</span></p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4180061, member: 55833"] [B][COLOR=YellowGreen]RUMOURS[/COLOR][/B] (heard by any or all in the logging camp and the region thereabouts, and to be used as players see fit). [COLOR=DeepSkyBlue]- Most know of The Brown Man who has lived in the south since our home was known as Greenwood and famed as a land of Elves. Long have his footsteps been observed crossing the plains and wild lands yonder. He heals the Beornings and the Northmen if they call upon his door with their ailments and wounds. But beware the south, if you seek the Brown Man or any who dwell there, for they are wilder still since the passing of Gondor's jurisdiction, and the Riders of Wain oft travel hence seeking sport. Indeed, the Brown Man may yet be dead at their hands. - Mirkwood of late has become a riven place of shadow and fear where even Elves fear to tread beyond their newly limited domain of the Forest River. The old roads and paths are no more, or too fraught with peril to walk in safety, and rumours abound of fell creatures abroad whose appearance is unfamiliar, even to those luckless souls who have witnessed the foul visage of orc and goblin. - It is a tall citadel of dark spires they say, risen in the west, upon the fringe of Mirkwood. I have heard the Elves speak of a Necromancer who lodges there and they speak too of foul hosts; goblinoids, whose black drooling ilk and brethren loiter in the grounds and spill forth unto the Vale and the woods. Though the wood is thick and I do not fully trust the lore of Elves, we are but a week's march from the place. - Travel if you must, or if your feet itch, but fear ere you walk or ride the valleys north of the Ettenmoors and may your soul be shriven ere you return. For there lies a land of witches and wizards whose black arts shake the Earth and unnerve even the hearts of the strong Men of Arnor. Ha! Don't look so afeared. The Misty Mountains march twixt here and there, not to say the width of Anduin and the broad shoulders of Mirkwood. We are safe in our spot, such as it is. - This work is for fools. Moreover, fools we are to toil here when gems and stones as like to the legends of old lie unknown 'neath the mountains yonder, ripe for the plucking! Aye, there they stand on the lip of the world, great teeth of rock, once the spur of dwarf Kingdoms, you can see them clear as the nose on your face. And you know well what dwarfs covet best and keep well locked in their underdark. Treasures and troves! Well, you can gaze and dream my friend. Those are the Iron Hills, not best suited for the likes of yours or mine. I suppose we'd best tend back to this wood and water for the while and the gold of old Dwarfs can keep, eh? Heh. - Yea, I heard it from my nephew's cousin, once removed, a far traveller, just back from Dale after business with the Elves in the West! He spake it to my nephew, and I heard it from him. A town, fallen to ruin, beyond the woods and the mountains thereafter, and the stones of the town speak of words and deeds! Stones that speak! Just imagine. Though I don't say as I believe a word of it, nor hold to visit such a place myself. - Wizards are real, yes of course they are. There is a deal of legend about them, and not all you may hear is true. Like as not, most of what you think you know you probably don't and the rest you should probably learn anew. I do know of Men who know of those who hear tell of the Grey Wizard in these very woods! He stands three times as tall as the tallest man you know, and from his long grey beard swing the skulls of his enemies. He carries a stave of scarlet and from his fingertips come sparks of fire, kindling trees, or like as not the clothes on your back if you get in his way. - There's one here who harks from their ranks, or at least his brethren do. Masters of horses they are, and they seek the spirits of the horse gods from the northerly climbs of the Anduin and as far as the Wold of Gondor. Their steeds are thoroughbred; best horses on all the Earth. If you want to travel with swiftness you'd do well to seek their lands at Greylin and Langwell, though you'll need plenty of gold. Not lightly do the Men of the North trade their steeds. - There are those who dwell in the woods and spin their webs betwixt the trees and spindle. And there are those who, I know from stories past, once harvested the web and made good use of its nature and substance, afore the woods became too thick with shadow and rumour. But, there are those in Dale and possibly Esgaroth who would harken to talk of trade, and rich trade, were we to follow in the steps of those web-catchers of old. Tis a dangerous road, but the great rewards might improve our temper ere we returned laden with web![/COLOR] [/QUOTE]
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