Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[OOC] Citadel of the Iron Crown starting point discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dlsharrock" data-source="post: 4189597" data-attributes="member: 55833"><p><strong><span style="color: YellowGreen">The game has started!</span></strong></p><p>Thread link at the bottom of this post. Please read the waffle first.</p><p></p><p>I have everyone's character sheets (with a few queries/possible problems I'll address as they arise to be honest rather than nitpick through them all in this thread. Nothing major I should add). I have some things to discuss with Binder_Fred re. tunnel combat feat and his weapons choices. And we're waiting for Fenris to present his healer character. I think Fenris that you should join in where you can once your character is approved. I think it's better if the PC is encountered or comes to the logging camp as a visitor, rather than his being an integral part of the camp. I previously mentioned the possibility of hiring an NPC healer, perhaps your PC can fulfill this role?? Of course if the game is relatively sedentary at the beginning you may be able to slip your PC into proceedings as camp healer or something.</p><p></p><p>Some loose ends to tie up - I'm beginning the game as a linear introduction, with Baran and Ulfang together in Baran's hut, chatting and, I daresay, drinking. They disturb the burglars and give chase. I'm not going to roleplay the whole of this as it means some players are forced to sit and watch. Rather, the intro is an intro and the game begins once the intro is over. Other players should bring their characters in at appropriate points. Please all players bear in mind that this introduction has a twofold purpose: one is to start the game off with a bit of excitement and some possible plot hooks, the other is to bring the group together. The secondary purpose is more important than the first. Once the group are established, we can move on and roleplay in a less self-conscious way.</p><p></p><p><strong>Some notes on the game in general (in no particular order):</strong></p><p></p><p>- <strong>Rulesplay and Rules Lawyers Rn't Us</strong>. As you all know, we're playing D&D 3.5ed rules. Where rules are appropriate I'll use them. If rules get in the way of our enjoyment of the game, I'll omit them. If rules seem inappropriate to the setting I may alter them accordingly (and hopefully intelligently). My games usually emphasise roleplay over rulesplay, and I've had no complaints in more than 10 years of running such games. Rules lawyers are welcome to play in my games, though as a caveat, I don't usually listen to them and have, in the past, asked over-active pedants to either tone it down or find a different game more suited to their... er... preferences. The rules, IMO, are background foundations, not foreground scenery.</p><p></p><p>- <strong>Lookout for Number One and Each Other</strong>. If a situation calls for rules specific to your character, or another PC, and I overlook such a rule, feel free to shout about it. Sometimes it's late, I'm tired or my mind isn't entirely enshrined within the pages of the Core books due to a head cold or my GF nattering at me or something. In such situations please don't be afraid to let me know.</p><p></p><p>- <strong>First person, third person once removed etc</strong>. Whether you refer to your PC by name 'ie, Fubar opens the door', or use the first person 'I open the door' doesn't matter to me. I'd prefer present tense 'Fubar opens the door' or future tense 'Fubar will open the door' to past tense 'Fubar opened the door' but it's no biggie.</p><p></p><p>- <strong>Map making</strong>. I recommend one player volunteers themselves as group map-keeper.</p><p></p><p>- <strong>Sticking Together</strong>. Sometimes splitting up will be necessary, but this is officially a group game and I only really have time to moderate one IC thread, so I'd appreciate if players could do their best, using a mix of logic and common sense, to keep the group together. Where this really makes no sense whatsoever, use your best judgement.</p><p></p><p><strong><span style="color: YellowGreen">!!The game thread is here!!</span></strong></p><p><a href="http://www.enworld.org/showthread.php?t=224827" target="_blank">http://www.enworld.org/showthread.php?t=224827</a></p><p></p><p>See you in the game! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4189597, member: 55833"] [B][COLOR=YellowGreen]The game has started![/COLOR][/B] Thread link at the bottom of this post. Please read the waffle first. I have everyone's character sheets (with a few queries/possible problems I'll address as they arise to be honest rather than nitpick through them all in this thread. Nothing major I should add). I have some things to discuss with Binder_Fred re. tunnel combat feat and his weapons choices. And we're waiting for Fenris to present his healer character. I think Fenris that you should join in where you can once your character is approved. I think it's better if the PC is encountered or comes to the logging camp as a visitor, rather than his being an integral part of the camp. I previously mentioned the possibility of hiring an NPC healer, perhaps your PC can fulfill this role?? Of course if the game is relatively sedentary at the beginning you may be able to slip your PC into proceedings as camp healer or something. Some loose ends to tie up - I'm beginning the game as a linear introduction, with Baran and Ulfang together in Baran's hut, chatting and, I daresay, drinking. They disturb the burglars and give chase. I'm not going to roleplay the whole of this as it means some players are forced to sit and watch. Rather, the intro is an intro and the game begins once the intro is over. Other players should bring their characters in at appropriate points. Please all players bear in mind that this introduction has a twofold purpose: one is to start the game off with a bit of excitement and some possible plot hooks, the other is to bring the group together. The secondary purpose is more important than the first. Once the group are established, we can move on and roleplay in a less self-conscious way. [B]Some notes on the game in general (in no particular order):[/B] - [B]Rulesplay and Rules Lawyers Rn't Us[/B]. As you all know, we're playing D&D 3.5ed rules. Where rules are appropriate I'll use them. If rules get in the way of our enjoyment of the game, I'll omit them. If rules seem inappropriate to the setting I may alter them accordingly (and hopefully intelligently). My games usually emphasise roleplay over rulesplay, and I've had no complaints in more than 10 years of running such games. Rules lawyers are welcome to play in my games, though as a caveat, I don't usually listen to them and have, in the past, asked over-active pedants to either tone it down or find a different game more suited to their... er... preferences. The rules, IMO, are background foundations, not foreground scenery. - [B]Lookout for Number One and Each Other[/B]. If a situation calls for rules specific to your character, or another PC, and I overlook such a rule, feel free to shout about it. Sometimes it's late, I'm tired or my mind isn't entirely enshrined within the pages of the Core books due to a head cold or my GF nattering at me or something. In such situations please don't be afraid to let me know. - [B]First person, third person once removed etc[/B]. Whether you refer to your PC by name 'ie, Fubar opens the door', or use the first person 'I open the door' doesn't matter to me. I'd prefer present tense 'Fubar opens the door' or future tense 'Fubar will open the door' to past tense 'Fubar opened the door' but it's no biggie. - [B]Map making[/B]. I recommend one player volunteers themselves as group map-keeper. - [B]Sticking Together[/B]. Sometimes splitting up will be necessary, but this is officially a group game and I only really have time to moderate one IC thread, so I'd appreciate if players could do their best, using a mix of logic and common sense, to keep the group together. Where this really makes no sense whatsoever, use your best judgement. [B][COLOR=YellowGreen]!!The game thread is here!![/COLOR][/B] [url]http://www.enworld.org/showthread.php?t=224827[/url] See you in the game! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC] Citadel of the Iron Crown starting point discussion
Top