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[OOC] Constables of the 14th Ward
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<blockquote data-quote="KerlanRayne" data-source="post: 4604166" data-attributes="member: 7776"><p>Here is a preliminary sheet. I am still working on the background, spells, and some other details. I used a UA variant to trade my Wizard Scribe Scroll feat for Improved Initiative and I used a couple of skill tricks from Complete Scoundrel. Let me know you have a problem with these or anything else. </p><p></p><p>[SBLOCK=Tauvelak]</p><p><strong>Tauvelak Dusksprocket</strong> aka Tau (as in Tower)</p><p><em>Description: </em> </p><p>Gender: Male, Race: Illuman</p><p>Sizecategory: Medium, 5'10" tall, 156 lbs, 30 yrs old</p><p>Red hair; Blue eyes; pale skin</p><p>Alignment: Neutral Good</p><p>Class: Focused Conjuration Specialist Wizard 3 / Archivist 3</p><p>XP: 17,740 / 21,000</p><p></p><p>Speaks Common, Illuman, Elven, Dwarven, and Draconic. </p><p></p><p><strong>Statistics</strong><span style="font-family: 'courier'"></span></p><p><span style="font-family: 'courier'">Str 08 (-1 Mod) = 08 ( 0 pts) ()</span></p><p><span style="font-family: 'courier'">Dex 14 (+2 Mod) = 14 ( 6 pts) ()</span></p><p><span style="font-family: 'courier'">Con 14 (+2 Mod) = 14 ( 6 pts) ()</span></p><p><span style="font-family: 'courier'">Int 20 (+5 Mod) = 18 (16 pts) (+1 Lvl, +1 Enhancement)</span></p><p><span style="font-family: 'courier'">Wis 10 (+0 Mod) = 10 ( 2 pts) ()</span></p><p><span style="font-family: 'courier'">Cha 10 (+0 Mod) = 10 ( 2 pts) ()</span></p><p></p><p>Hit Points: 32 = 6 + (2d6) + (3d4) + (6*2 CON)</p><p>AC 14 (10 Base, +2 DEX, +2 Shield) </p><p> • Touch 12 (10 Base, +2 DEX) </p><p> • Flat 12 (10 Base, +2 Shield) </p><p> • Both 10 (10 Base)</p><p>Init +8 (+2 DEX, +2 Sigil, +4 Feat)</p><p>BAB +3; Grap +2 (-1 STR, +3 BAB)</p><p>Speed: 30' (base 30')</p><p>Carrying Capacity: 26/53/80</p><p>Weight Carried: xxx lbs</p><p></p><p><strong>AC Modifiers:</strong> </p><p>+2 when Fighting Defensively (-4 to all attacks)</p><p>+4 with Full Defence (No Attacks)</p><p>+2 vs Ranged when Kneeling (-2 AC vs Melee)</p><p>+4 vs Ranged when Prone (-4 AC vs Melee)</p><p></p><p><strong>Saves:</strong> (+2 vs Shadow spells) <span style="font-family: 'courier'"></span></p><p><span style="font-family: 'courier'">Fort +4 (+2 base, +2 CON)</span></p><p><span style="font-family: 'courier'">Refl +4 (+2 base, +2 DEX)</span></p><p><span style="font-family: 'courier'">Will +6 (+6 base, +0 WIS)</span></p><p></p><p><strong>Attacks:</strong></p><p><u>+2 Melee, Mwk Truncheon, 1d4, 20/x2</u></p><p> • To Hit: (+3 BAB, -1 STR)</p><p><u>+2 Melee, Dagger, 1d4-1, 19-20/x2</u></p><p> • To Hit: (+3 BAB, -1 STR)</p><p><u>+6 Ranged, Mwk Light Crosbow, 1d8, 20/x2, 80'r</u></p><p> • To Hit: (+3 BAB, +2 DEX, +1 Enhancement)</p><p><u>+5 Ranged, Sling, 1d6-1, 20/x2, 30'r</u></p><p> • To Hit: (+3 BAB, +2 DEX)</p><p></p><p><strong><u>Combat Modifiers: Attack & Damage</u></strong></p><p>+? to Melee/Ranged (Condition)</p><p></p><p><strong>Skills:</strong> (36 Archivist, 18 points Wiz) </p><p>+12 Concentration = (6 Arc, 3 Wiz) (+2 CON, +1 Shield)</p><p>+16 Spellcraft = (6 Arc, 3 Wiz) (+5 INT, +2 Synergy, +2 Scrolls)</p><p>+15 Knowledge (Arcana) = (6 Arc, 2 Wiz) (+5 INT, +2 Class)</p><p>+6 Knowledge (The Planes) = (1 Arc) (+5 INT)</p><p>+6 Knowledge (Religion) = (1 Arc) (+5 INT)</p><p>+6 Knowledge (Nature) = (1 Arc) (+5 INT)</p><p>+6 Knowledge (Dungeoneering) = (1 Arc) (+5 INT)</p><p>+6 Knowledge (Engineering) = (1 Arc) (+5 INT)</p><p>+6 Knowledge (Geography) = (1 Arc) (+5 INT)</p><p>+6 Knowledge (History) = (1 Arc) (+5 INT)</p><p>+6 Craft (Alchemy) = (1 Wiz) (+5 INT)</p><p>+12 Decipher Script = (5 Wiz) (+5 INT, +2 Class)</p><p>+6 Heal = (6 Arc) (+0 Wis)</p><p>+0 Survival = (0 Ranks) (+0 WIS)</p><p>+5 Search = (0 Ranks) (+5 INT)</p><p>+4 Balance = (0 Ranks) (+2 DEX, +2 Sigil)</p><p>+4 Escape Artist = (0 Ranks) (+2 DEX, +2 Sigil)</p><p>+4 Tumble = (0 Ranks) (+2 DEX, +2 Sigil)</p><p>+4 Listen = (2cc Arc, 2cc Wiz) (+0 WIS) </p><p>+4 Spot = (2cc Arc, 2cc Wiz) (+0 WIS)</p><p>+4 Move Silently = (0 Ranks) (+2 DEX, +2 Sigil)</p><p>+4 Hide = (0 Ranks) (+2 DEX, +2 Sigil)</p><p>-1 Climb = (0 Ranks) (-1 STR)</p><p>+4 Jump = (0 Ranks) (+2 DEX, +2 Sigil)</p><p>Collector of Stories skill trick (2 Arc Skill Points) +5 Knowledge to ID Monsters</p><p>Healing Hands skill trick (2 Arc Skill Points) Heal 1d6 when stabilizing someone</p><p></p><p><strong>Feats:</strong></p><p>Level 1 - Empower Spell</p><p>Archivist 1 - [Scribe Scroll]</p><p>Level 3 - Craft Wondrous Item</p><p>Wizard 1 - [Improved Initiative]</p><p>Level 6 - </p><p></p><p><strong>Illuman Racial Traits:</strong></p><p> • Krau Sigil: +2 to all Caster Levels. </p><p> • Uur Sigil: +2 to all DEX checks and skills. </p><p> • Uurkrau Word: Bonus Archivist spells based in DEX.</p><p> • Speak Language is always a class skill.</p><p></p><p><strong>Archivist Class Abilities:</strong></p><p> • Proficient with all simple weapons plus the hand crossbow, rapier, shortbow, and short sword. </p><p> • Bonus Feat: [Scribe Scroll]. </p><p> • Spellcasting: 4 0th, 3 1st, 2 2nd</p><p> • Dark Knowledge</p><p></p><p><strong>Wizard Class Abilities:</strong></p><p> • Proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff.</p><p> • Martial variant (UA) - Bonus Feat: Improved Initiative.</p><p> • Focused Specialist variant (CM): -1 spell/level, +2 Conjuration spells/level. </p><p> • Banned Schools: Illusion, Enchantment, Necromancy. </p><p> • Abrupt Jaunt Alternative Class Feature (PHB2): Lose Familiar, Teleport 10' as Immediate INT/Day. </p><p></p><p><strong>Memorized Wizard Spells</strong> [3+3 0th, 1+1+3 1st, 0+1+3 2nd] (Caster Level: 5)</p><p>0th (DC 15): Launch Bolt, Launch Bolt, Launch Bolt, (Caltrops), (Caltrops), (Caltrops)</p><p>1st (DC 16): Shield, Fist of Stone, (Lesser Orb of Acid), (Kelgore's Fire Bolt), (Kelgore's Fire Bolt)</p><p>2nd (DC 17): Cloud of Bewilderment, (Web), (Web), (Web)</p><p></p><p><strong>Memorized Archivist Spells</strong> [4 0th, 3+1 1st, 2+1 2nd] (Caster Level: 5)</p><p>0th (DC 15): x, x, x, x</p><p>1st (DC 16): x, x, x, (x)</p><p>2nd (DC 17): x, x, (x)</p><p></p><p><strong>Spellbook:</strong> [14 1st, 4 2nd] [* = Conjuration Spells] <ul> <li data-xf-list-type="ul"> <strong>0th:</strong> Acid Splash*, Amanuensis (SC), Arcane Mark, Caltrops* (SC), Detect Magic, Flare, Launch Bolt (SC), Launch Item (SC), Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage (SC), Resistance</li> <li data-xf-list-type="ul"> <strong>1st:</strong> Burning Hands, Feather Fall, Fist of Stone (SC), Grease*, Kelgore’s Fire Bolt* (PH2), Lesser Orb of Acid* (SC), Shield, Wall of Smoke*</li> <li data-xf-list-type="ul"> <strong>2nd:</strong>Alter Self, Cloud of Bewilderment* (SC), Glitterdust*, Web*</li> </ul><p></p><p><strong>Prayerbook:</strong> [14 1st, 4 2nd] [* = Conjuration Spells] <ul> <li data-xf-list-type="ul"> <strong>0th:</strong> Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, Purify Food and Drink, Read Magic, Resistance, Virtue</li> <li data-xf-list-type="ul"> <strong>1st:</strong> Shield of Faith, Comprehend Languages, Protection from Evil, Magic Stone, Hide from Undead, Sanctuary, Magic Weapon<br /> Resurgence, Scholar's Touch</li> <li data-xf-list-type="ul"> <strong>2nd:</strong> Cure Moderate Wounds, Spiritual Weapon</li> </ul><p></p><p></p><p><strong>Equipment:</strong> [99 gp, 67 sp, 16 cp]</p><p>Explorer's Outfit (Worn, 0 lbs)</p><p>Component Pouch (Worn, 2 lbs) 5 gp</p><p>Wooden Holy Symbols (Boccob, Aulasha) 2 gp</p><p>Haversack (5 lbs)</p><p> • Peasant's Outfit (2 lbs) 1 sp</p><p> • Scholar’s Outfit (6 lbs) 5 gp</p><p> • Bedroll (5 lbs.) 1 sp </p><p> • Blanket, winter (3 lbs.) 5 sp </p><p> • Canvas [2 sq. yds.] (2 lbs.) 2 sp </p><p> • Crowbar (5 lbs.) 2 gp </p><p> • Grappling Hook (4 lbs.) 1 gp </p><p> • Shovel (8 lbs.) 2 gp </p><p> • Block and Tackle (5 lbs) 5 gp</p><p> • Bucket [x2] (4 lbs) 10 sp</p><p> • Manacles (2 lbs) 15 gp</p><p> • Tent (20 lbs.) 10 gp </p><p> • Candles [10] 1 sp </p><p> • Oil (1-pint flask) [x5] (5 lb) 5 sp </p><p> • Fishhooks [x10] 1 gp</p><p> • Sewing Needles [x5] 25 sp </p><p> • Flask [empty, x2] (3 lbs) 6 cp </p><p> • Parchment [10 sheets] 2 gp </p><p> • Rations [2 days] ( 1 lb) 5 sp </p><p> • Rope, silk [50 ft.] (5 lbs) 10 gp </p><p> • Sack [empty, x2] (1 lb) 2 sp </p><p> • Torches [x10] (10 lbs) 10 cp</p><p> • Waterskin (4 lbs) 1 gp </p><p> • Spellbook (3 lbs) 15 gp </p><p> • Prayerbook (3 lbs) 15 gp </p><p>Belt Pouch [x2] (1 lb) 2 gp</p><p> • Scroll Case (½ lb) 1 gp </p><p> • Chalk [10 pieces] 1 sp </p><p> • Flint and steel, 1 gp </p><p> • Ink [1 oz. vial] 8 gp </p><p> • Inkpen, 1 sp </p><p> • Mirror, small steel (½ lb) 10 gp</p><p> • Signal whistle, 8 sp </p><p> • Vial, ink or potion (1/10 lb) 1 gp </p><p></p><p><strong>Magic Items</strong> [2,805 gp] (* = Self Crafted)</p><p>Heward's Handy Haversack (Worn, 5 lbs) [2,000 gp]</p><p>Githcraft Darkwood Buckler +1 (Worn, 2½ lbs) [1,805 gp]</p><p>Armband of Elusive Action* [400 gp, 32 xp] 1/day avoid provoking an AoO</p><p>Artificier's Monocle* [750 gp, 60 xp] Identify using Detect Magic</p><p>Headband of Magic</p><p> • Headband of Intellect +1* [500 gp, 40 xp]</p><p> • Burning Veil [1,000 gp] 3/day +1d6 dmg to Fire spell </p><p>Adventurer's Belt</p><p> • Caustic Veil* [1,000 gp, 80 xp] 3/day +2d6 dmg to Acid spell</p><p> • Healing Belt* [750 gp, 60 xp]</p><p>Magician's Gloves</p><p> • Gloves of the Starry Sky [1,100 gp] Light at will, 3/day Magic Missile</p><p> • Arcanist's Gloves* [325 gp, 30 xp] 2/day +2 CL to 1st lvl spell</p><p></p><p><strong>Weapons:</strong> [65 gp]</p><p>Masterwork Truncheon (Held, 1 lb) FREE</p><p>Dagger (Waist, 1lb) 2 gp</p><p>Dagger [Silver] (Pouch, 1 lb) 22 gp</p><p>Dagger [Cold Iron] (Pouch, 1 lb) 4 gp</p><p>Masterwork Light Crossbow (4 lbs) 335 gp</p><p>20 bolts (Back, 2 lbs) 2 gp</p><p>Sling (Pouch, 0 lbs) 0 gp</p><p>Quarterstaff (Hand, 4 lbs) 0 gp</p><p></p><p><strong>Scrolls:</strong> [*=Self Crafted] [25 gp, 0 xp] </p><p>1st: Magic Weapon (CL1) [25 gp]</p><p>2nd: </p><p></p><p><strong>Potions:</strong> [0 gp]</p><p><strong>Wands:</strong></p><p></p><p><strong>Possessions at Home:</strong> </p><p>Scholar’s Outfit (6 lbs) [5 gp]</p><p>Monthly Wages [50 gp/month]</p><p>Upper Middle Class Monthly Expenses [50 gp/month]</p><p>Life Insurance Policy [1,000 gp]</p><p>Insurance Fee [5 gp/month] 1 year prepaid [60 gp]</p><p></p><p>Total Money Used: <strong><span style="color: RED">3,374 gp 68 sp 16 cp</span></strong></p><p>Total Money Left: <strong>2019 gp 0 sp 4 cp</strong></p><p>Total XP Spent: <strong>0 xp</strong></p><p>[SBLOCK=Used Items]</p><p>[/SBLOCK]</p><p></p><p><strong>Appearance / Personality:</strong></p><p></p><p></p><p><strong>Background:</strong></p><p></p><p></p><p><strong>Rolls:</strong></p><p><a href="http://invisiblecastle.com/search/?name=Tauvelak+Dusksprocket" target="_blank">All Rolls</a></p><p><a href="http://invisiblecastle.com/find.py?id=0000000" target="_blank">Blank Link</a>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="KerlanRayne, post: 4604166, member: 7776"] Here is a preliminary sheet. I am still working on the background, spells, and some other details. I used a UA variant to trade my Wizard Scribe Scroll feat for Improved Initiative and I used a couple of skill tricks from Complete Scoundrel. Let me know you have a problem with these or anything else. [SBLOCK=Tauvelak] [B]Tauvelak Dusksprocket[/B] aka Tau (as in Tower) [I]Description: [/I] Gender: Male, Race: Illuman Sizecategory: Medium, 5'10" tall, 156 lbs, 30 yrs old Red hair; Blue eyes; pale skin Alignment: Neutral Good Class: Focused Conjuration Specialist Wizard 3 / Archivist 3 XP: 17,740 / 21,000 Speaks Common, Illuman, Elven, Dwarven, and Draconic. [B]Statistics[/B][FONT=courier] Str 08 (-1 Mod) = 08 ( 0 pts) () Dex 14 (+2 Mod) = 14 ( 6 pts) () Con 14 (+2 Mod) = 14 ( 6 pts) () Int 20 (+5 Mod) = 18 (16 pts) (+1 Lvl, +1 Enhancement) Wis 10 (+0 Mod) = 10 ( 2 pts) () Cha 10 (+0 Mod) = 10 ( 2 pts) ()[/FONT] Hit Points: 32 = 6 + (2d6) + (3d4) + (6*2 CON) AC 14 (10 Base, +2 DEX, +2 Shield) • Touch 12 (10 Base, +2 DEX) • Flat 12 (10 Base, +2 Shield) • Both 10 (10 Base) Init +8 (+2 DEX, +2 Sigil, +4 Feat) BAB +3; Grap +2 (-1 STR, +3 BAB) Speed: 30' (base 30') Carrying Capacity: 26/53/80 Weight Carried: xxx lbs [B]AC Modifiers:[/B] +2 when Fighting Defensively (-4 to all attacks) +4 with Full Defence (No Attacks) +2 vs Ranged when Kneeling (-2 AC vs Melee) +4 vs Ranged when Prone (-4 AC vs Melee) [B]Saves:[/B] (+2 vs Shadow spells) [FONT=courier] Fort +4 (+2 base, +2 CON) Refl +4 (+2 base, +2 DEX) Will +6 (+6 base, +0 WIS)[/FONT] [B]Attacks:[/B] [U]+2 Melee, Mwk Truncheon, 1d4, 20/x2[/U] • To Hit: (+3 BAB, -1 STR) [U]+2 Melee, Dagger, 1d4-1, 19-20/x2[/U] • To Hit: (+3 BAB, -1 STR) [U]+6 Ranged, Mwk Light Crosbow, 1d8, 20/x2, 80'r[/U] • To Hit: (+3 BAB, +2 DEX, +1 Enhancement) [U]+5 Ranged, Sling, 1d6-1, 20/x2, 30'r[/U] • To Hit: (+3 BAB, +2 DEX) [B][U]Combat Modifiers: Attack & Damage[/U][/B][U][/U] +? to Melee/Ranged (Condition) [B]Skills:[/B] (36 Archivist, 18 points Wiz) +12 Concentration = (6 Arc, 3 Wiz) (+2 CON, +1 Shield) +16 Spellcraft = (6 Arc, 3 Wiz) (+5 INT, +2 Synergy, +2 Scrolls) +15 Knowledge (Arcana) = (6 Arc, 2 Wiz) (+5 INT, +2 Class) +6 Knowledge (The Planes) = (1 Arc) (+5 INT) +6 Knowledge (Religion) = (1 Arc) (+5 INT) +6 Knowledge (Nature) = (1 Arc) (+5 INT) +6 Knowledge (Dungeoneering) = (1 Arc) (+5 INT) +6 Knowledge (Engineering) = (1 Arc) (+5 INT) +6 Knowledge (Geography) = (1 Arc) (+5 INT) +6 Knowledge (History) = (1 Arc) (+5 INT) +6 Craft (Alchemy) = (1 Wiz) (+5 INT) +12 Decipher Script = (5 Wiz) (+5 INT, +2 Class) +6 Heal = (6 Arc) (+0 Wis) +0 Survival = (0 Ranks) (+0 WIS) +5 Search = (0 Ranks) (+5 INT) +4 Balance = (0 Ranks) (+2 DEX, +2 Sigil) +4 Escape Artist = (0 Ranks) (+2 DEX, +2 Sigil) +4 Tumble = (0 Ranks) (+2 DEX, +2 Sigil) +4 Listen = (2cc Arc, 2cc Wiz) (+0 WIS) +4 Spot = (2cc Arc, 2cc Wiz) (+0 WIS) +4 Move Silently = (0 Ranks) (+2 DEX, +2 Sigil) +4 Hide = (0 Ranks) (+2 DEX, +2 Sigil) -1 Climb = (0 Ranks) (-1 STR) +4 Jump = (0 Ranks) (+2 DEX, +2 Sigil) Collector of Stories skill trick (2 Arc Skill Points) +5 Knowledge to ID Monsters Healing Hands skill trick (2 Arc Skill Points) Heal 1d6 when stabilizing someone [B]Feats:[/B] Level 1 - Empower Spell Archivist 1 - [Scribe Scroll] Level 3 - Craft Wondrous Item Wizard 1 - [Improved Initiative] Level 6 - [B]Illuman Racial Traits:[/B] • Krau Sigil: +2 to all Caster Levels. • Uur Sigil: +2 to all DEX checks and skills. • Uurkrau Word: Bonus Archivist spells based in DEX. • Speak Language is always a class skill. [B]Archivist Class Abilities:[/B] • Proficient with all simple weapons plus the hand crossbow, rapier, shortbow, and short sword. • Bonus Feat: [Scribe Scroll]. • Spellcasting: 4 0th, 3 1st, 2 2nd • Dark Knowledge [B]Wizard Class Abilities:[/B] • Proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff. • Martial variant (UA) - Bonus Feat: Improved Initiative. • Focused Specialist variant (CM): -1 spell/level, +2 Conjuration spells/level. • Banned Schools: Illusion, Enchantment, Necromancy. • Abrupt Jaunt Alternative Class Feature (PHB2): Lose Familiar, Teleport 10' as Immediate INT/Day. [B]Memorized Wizard Spells[/B] [3+3 0th, 1+1+3 1st, 0+1+3 2nd] (Caster Level: 5) 0th (DC 15): Launch Bolt, Launch Bolt, Launch Bolt, (Caltrops), (Caltrops), (Caltrops) 1st (DC 16): Shield, Fist of Stone, (Lesser Orb of Acid), (Kelgore's Fire Bolt), (Kelgore's Fire Bolt) 2nd (DC 17): Cloud of Bewilderment, (Web), (Web), (Web) [B]Memorized Archivist Spells[/B] [4 0th, 3+1 1st, 2+1 2nd] (Caster Level: 5) 0th (DC 15): x, x, x, x 1st (DC 16): x, x, x, (x) 2nd (DC 17): x, x, (x) [B]Spellbook:[/B] [14 1st, 4 2nd] [* = Conjuration Spells][LIST] [*] [B]0th:[/B] Acid Splash*, Amanuensis (SC), Arcane Mark, Caltrops* (SC), Detect Magic, Flare, Launch Bolt (SC), Launch Item (SC), Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage (SC), Resistance [*] [B]1st:[/B] Burning Hands, Feather Fall, Fist of Stone (SC), Grease*, Kelgore’s Fire Bolt* (PH2), Lesser Orb of Acid* (SC), Shield, Wall of Smoke* [*] [B]2nd:[/B]Alter Self, Cloud of Bewilderment* (SC), Glitterdust*, Web*[/LIST] [B]Prayerbook:[/B] [14 1st, 4 2nd] [* = Conjuration Spells][LIST] [*] [B]0th:[/B] Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, Purify Food and Drink, Read Magic, Resistance, Virtue [*] [B]1st:[/B] Shield of Faith, Comprehend Languages, Protection from Evil, Magic Stone, Hide from Undead, Sanctuary, Magic Weapon Resurgence, Scholar's Touch [*] [B]2nd:[/B] Cure Moderate Wounds, Spiritual Weapon [/LIST] [B]Equipment:[/B] [99 gp, 67 sp, 16 cp] Explorer's Outfit (Worn, 0 lbs) Component Pouch (Worn, 2 lbs) 5 gp Wooden Holy Symbols (Boccob, Aulasha) 2 gp Haversack (5 lbs) • Peasant's Outfit (2 lbs) 1 sp • Scholar’s Outfit (6 lbs) 5 gp • Bedroll (5 lbs.) 1 sp • Blanket, winter (3 lbs.) 5 sp • Canvas [2 sq. yds.] (2 lbs.) 2 sp • Crowbar (5 lbs.) 2 gp • Grappling Hook (4 lbs.) 1 gp • Shovel (8 lbs.) 2 gp • Block and Tackle (5 lbs) 5 gp • Bucket [x2] (4 lbs) 10 sp • Manacles (2 lbs) 15 gp • Tent (20 lbs.) 10 gp • Candles [10] 1 sp • Oil (1-pint flask) [x5] (5 lb) 5 sp • Fishhooks [x10] 1 gp • Sewing Needles [x5] 25 sp • Flask [empty, x2] (3 lbs) 6 cp • Parchment [10 sheets] 2 gp • Rations [2 days] ( 1 lb) 5 sp • Rope, silk [50 ft.] (5 lbs) 10 gp • Sack [empty, x2] (1 lb) 2 sp • Torches [x10] (10 lbs) 10 cp • Waterskin (4 lbs) 1 gp • Spellbook (3 lbs) 15 gp • Prayerbook (3 lbs) 15 gp Belt Pouch [x2] (1 lb) 2 gp • Scroll Case (½ lb) 1 gp • Chalk [10 pieces] 1 sp • Flint and steel, 1 gp • Ink [1 oz. vial] 8 gp • Inkpen, 1 sp • Mirror, small steel (½ lb) 10 gp • Signal whistle, 8 sp • Vial, ink or potion (1/10 lb) 1 gp [B]Magic Items[/B] [2,805 gp] (* = Self Crafted) Heward's Handy Haversack (Worn, 5 lbs) [2,000 gp] Githcraft Darkwood Buckler +1 (Worn, 2½ lbs) [1,805 gp] Armband of Elusive Action* [400 gp, 32 xp] 1/day avoid provoking an AoO Artificier's Monocle* [750 gp, 60 xp] Identify using Detect Magic Headband of Magic • Headband of Intellect +1* [500 gp, 40 xp] • Burning Veil [1,000 gp] 3/day +1d6 dmg to Fire spell Adventurer's Belt • Caustic Veil* [1,000 gp, 80 xp] 3/day +2d6 dmg to Acid spell • Healing Belt* [750 gp, 60 xp] Magician's Gloves • Gloves of the Starry Sky [1,100 gp] Light at will, 3/day Magic Missile • Arcanist's Gloves* [325 gp, 30 xp] 2/day +2 CL to 1st lvl spell [B]Weapons:[/B] [65 gp] Masterwork Truncheon (Held, 1 lb) FREE Dagger (Waist, 1lb) 2 gp Dagger [Silver] (Pouch, 1 lb) 22 gp Dagger [Cold Iron] (Pouch, 1 lb) 4 gp Masterwork Light Crossbow (4 lbs) 335 gp 20 bolts (Back, 2 lbs) 2 gp Sling (Pouch, 0 lbs) 0 gp Quarterstaff (Hand, 4 lbs) 0 gp [B]Scrolls:[/B] [*=Self Crafted] [25 gp, 0 xp] 1st: Magic Weapon (CL1) [25 gp] 2nd: [B]Potions:[/B] [0 gp] [B]Wands:[/B] [B]Possessions at Home:[/B] Scholar’s Outfit (6 lbs) [5 gp] Monthly Wages [50 gp/month] Upper Middle Class Monthly Expenses [50 gp/month] Life Insurance Policy [1,000 gp] Insurance Fee [5 gp/month] 1 year prepaid [60 gp] Total Money Used: [B][COLOR=RED]3,374 gp 68 sp 16 cp[/COLOR][/B] Total Money Left: [B]2019 gp 0 sp 4 cp[/B] Total XP Spent: [B]0 xp[/B] [SBLOCK=Used Items] [/SBLOCK] [B]Appearance / Personality:[/B] [B]Background:[/B] [B]Rolls:[/B] [URL=http://invisiblecastle.com/search/?name=Tauvelak+Dusksprocket]All Rolls[/URL] [URL=http://invisiblecastle.com/find.py?id=0000000]Blank Link[/URL][/SBLOCK] [/QUOTE]
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