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[OOC] [D&D 3.5: FR] Silverdale
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<blockquote data-quote="Scott DeWar" data-source="post: 5211618" data-attributes="member: 49929"><p>ok then, I will have a character soon. halfling scout / outrider is a combo i have always wanted to play.</p><p></p><p>[sblock= Halfling scout][code]</p><p></p><p>Halfling Scout 1</p><p></p><p>Barton Slyfoot of clan hillhearth of the hillhearth village.</p><p></p><p>st 14 6 pt 12 +1</p><p>dx 14 6 pt 16 +3</p><p>cn 14 6 pt 14 +2</p><p>in 14 6 pt 14 +2</p><p>ws 14 6 pt 14 +2</p><p>ch 10 6 pt 10 +0</p><p></p><p>bab +0 </p><p>grapp -3 (+0 BAB, +1 Str, -4 Size)</p><p>Init +3 </p><p>hd d8 + 2</p><p>HP: </p><p>Speed 20</p><p></p><p>Saves: total base abil misc notes</p><p>Fort +3 +0 +2 +1</p><p>Ref +6 +2 +3 +1</p><p>Will +3 +0 +2 +1 +1 addtl vs fear (race)</p><p>Misc = race</p><p></p><p>[b]Feats and features[/b]</p><p>Skirmish (+ 1d6 to damage whe movement of at least 10 feet)</p><p>Trapfinding ( search skill to find traps with gtr then dc 20; </p><p> disable divice to bypass norm or magic traps</p><p>LV 1 </p><p></p><p>Skills total ranks abil misc notes</p><p>Balence (dx) +5 +3 +2 --</p><p>Climb (st) +5 +2 +1 +2 race</p><p>craft: </p><p> -Bow/Fletch (In) +4 +2 +2 --</p><p>Escape art (dx) +5 +2 +3 --</p><p>Hide (dx) +9 +2 +3 +4 size</p><p>Jump (st) +5 +2 +1 +2 race</p><p>Know: </p><p> -geog (in) +4 +2 +2 --</p><p> -Dung (in) +3 +1 +2 --</p><p> -nature (in) +4 +2 +2 -- </p><p>Listen (ws) +6 +2 +2 +2 race</p><p>move silent (dx) +7 +2 +3 +2 race</p><p>Ride (dx) +4 +2 +2 -- </p><p>Search (ws) +4 +2 +2 --</p><p>sense motive (ws) +4 +2 +2 --</p><p>speak lang (na) +2 +2 -- --</p><p>spot (ws) +4 +2 +2 --</p><p>survival (ws) +4 +2 +2 --</p><p>swim (st) +3 +2 +1 --</p><p>tumble (dx) +5 +2 +3 --</p><p>use rope (dx) +5 +2 +3 --</p><p></p><p>skill points: lv 1 (8 +2 ) X 4 = 40</p><p></p><p>carrieing capacity ( .75 of normal for race)</p><p></p><p>starting gold 200</p><p></p><p>[/code][/sblock]</p><p></p><p></p><p>Halfling traits:</p><p># +2 Dexterity, -2 Strength.</p><p># Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.</p><p># Halfling base land speed is 20 feet.</p><p># +2 racial bonus on Climb, Jump, Listen, and Move Silently checks.</p><p># +1 racial bonus on all saving throws.</p><p># +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.</p><p># +1 racial bonus on attack rolls with thrown weapons and slings.</p><p># Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.</p><p># Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing</p><p></p><p>[sblock= plan outrider]</p><p></p><p>from comp warr</p><p></p><p>reqm</p><p>BAB +5</p><p>Skills: Listen 3 ranks; ride 6 ranks; spot 3 ranks</p><p>Feats: Mounted Combat; Mounted Archery</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 5211618, member: 49929"] ok then, I will have a character soon. halfling scout / outrider is a combo i have always wanted to play. [sblock= Halfling scout][code] Halfling Scout 1 Barton Slyfoot of clan hillhearth of the hillhearth village. st 14 6 pt 12 +1 dx 14 6 pt 16 +3 cn 14 6 pt 14 +2 in 14 6 pt 14 +2 ws 14 6 pt 14 +2 ch 10 6 pt 10 +0 bab +0 grapp -3 (+0 BAB, +1 Str, -4 Size) Init +3 hd d8 + 2 HP: Speed 20 Saves: total base abil misc notes Fort +3 +0 +2 +1 Ref +6 +2 +3 +1 Will +3 +0 +2 +1 +1 addtl vs fear (race) Misc = race [b]Feats and features[/b] Skirmish (+ 1d6 to damage whe movement of at least 10 feet) Trapfinding ( search skill to find traps with gtr then dc 20; disable divice to bypass norm or magic traps LV 1 Skills total ranks abil misc notes Balence (dx) +5 +3 +2 -- Climb (st) +5 +2 +1 +2 race craft: -Bow/Fletch (In) +4 +2 +2 -- Escape art (dx) +5 +2 +3 -- Hide (dx) +9 +2 +3 +4 size Jump (st) +5 +2 +1 +2 race Know: -geog (in) +4 +2 +2 -- -Dung (in) +3 +1 +2 -- -nature (in) +4 +2 +2 -- Listen (ws) +6 +2 +2 +2 race move silent (dx) +7 +2 +3 +2 race Ride (dx) +4 +2 +2 -- Search (ws) +4 +2 +2 -- sense motive (ws) +4 +2 +2 -- speak lang (na) +2 +2 -- -- spot (ws) +4 +2 +2 -- survival (ws) +4 +2 +2 -- swim (st) +3 +2 +1 -- tumble (dx) +5 +2 +3 -- use rope (dx) +5 +2 +3 -- skill points: lv 1 (8 +2 ) X 4 = 40 carrieing capacity ( .75 of normal for race) starting gold 200 [/code][/sblock] Halfling traits: # +2 Dexterity, -2 Strength. # Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character. # Halfling base land speed is 20 feet. # +2 racial bonus on Climb, Jump, Listen, and Move Silently checks. # +1 racial bonus on all saving throws. # +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. # +1 racial bonus on attack rolls with thrown weapons and slings. # Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. # Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing [sblock= plan outrider] from comp warr reqm BAB +5 Skills: Listen 3 ranks; ride 6 ranks; spot 3 ranks Feats: Mounted Combat; Mounted Archery [/sblock] [/QUOTE]
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