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(OOC) D&D 3.5 - Paridon: The Dark Metropolis (Ravenloft)
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<blockquote data-quote="InVinoVeritas" data-source="post: 3110855" data-attributes="member: 41485"><p>Everyone:</p><p></p><p>Regarding firearms: We'll use <a href="http://www.montecook.com/images/Technology.pdf" target="_blank">Monte Cook's </a> rules. All firearms are going to be treated as exotic weapons. The available weapons are: Dragon Pistol, Sting, Double Pistol, Dragon Rifle. The Dragon Rifle takes a full round to reload, and all firearms require two hands (of which one or both may hold the firearm) to reload. The Powder Bomb and Smoke Bomb are available, and can be thrown as any alchemical weapon (alchemist's fire, etc.) </p><p></p><p>Regarding HP: Full HP for first level. 3/4 HP (round down) for each additional level.</p><p></p><p>Regarding Languages: Assume the standard languages in the PHB. It's not canon Ravenloft, but it will work just fine here. </p><p></p><p>Regarding extra rules: I don't own any of the "Complete" series, campaign worlds, etc. That's why I'm only looking for Core stuff. I am willing to grow the campaign ruleset to include some things from the Supplemental SRD, and the Firearms rules above, but that's it. Thugs, Infiltrators, and Urban Rangers already have an OK by me. I'm afraid I won't be able to allow the Warlock or Warmage for these reasons (although you might want to check out the Battle Sorcerer or Battle Wizard in the Supplemental SRD if you're looking for something like that). </p><p></p><p>Regarding crafting magic items: Since the PCs are only 4th level, that means that only potions and scrolls (of up to 2nd level) will be crafted. With this in mind, I'm not going to worry about the XP needs at this time. I reserve the right to review the character and change my mind before we start play, though, just in case there's some risk I'm not recognizing.</p><p></p><p>Regarding evil in Ravenloft: Note that the nature of Ravenloft nerfs Detect Evil and Know Alignment-type magics pretty severely. Don't expect to be able to use them to quickly tell the good guys from the bad guys.</p><p></p><p>So far, I see eight interested players... Great! Unfortunately, I won't be able to take everyone, but here's the big things I want to see:</p><p></p><ul> <li data-xf-list-type="ul">Completeness of the character. Stats, purchases, etc. should be complete.</li> <li data-xf-list-type="ul">An interesting and relevant background. You will all be members of the city's constabulary; take it into account. I know I haven't given many details of the city, but that's okay. Use that to build a history you like.</li> </ul><p></p><p>If anyone has concerns about overlapping character niches, feel free to discuss it here, as well. I'd like a group that feels like they can work well together. </p><p></p><p>I'll decide characters done throughout the week; characters completed earlier get preference over characters completed later. If anyone completes a character early, but I have concerns about it, I'll let you know ASAP so you have a chance to fix it and not get bumped out. </p><p></p><p>Everyone: If your character is ready, let me know. I know the rulings above may change some minds.</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 3110855, member: 41485"] Everyone: Regarding firearms: We'll use [URL=http://www.montecook.com/images/Technology.pdf]Monte Cook's [/URL] rules. All firearms are going to be treated as exotic weapons. The available weapons are: Dragon Pistol, Sting, Double Pistol, Dragon Rifle. The Dragon Rifle takes a full round to reload, and all firearms require two hands (of which one or both may hold the firearm) to reload. The Powder Bomb and Smoke Bomb are available, and can be thrown as any alchemical weapon (alchemist's fire, etc.) Regarding HP: Full HP for first level. 3/4 HP (round down) for each additional level. Regarding Languages: Assume the standard languages in the PHB. It's not canon Ravenloft, but it will work just fine here. Regarding extra rules: I don't own any of the "Complete" series, campaign worlds, etc. That's why I'm only looking for Core stuff. I am willing to grow the campaign ruleset to include some things from the Supplemental SRD, and the Firearms rules above, but that's it. Thugs, Infiltrators, and Urban Rangers already have an OK by me. I'm afraid I won't be able to allow the Warlock or Warmage for these reasons (although you might want to check out the Battle Sorcerer or Battle Wizard in the Supplemental SRD if you're looking for something like that). Regarding crafting magic items: Since the PCs are only 4th level, that means that only potions and scrolls (of up to 2nd level) will be crafted. With this in mind, I'm not going to worry about the XP needs at this time. I reserve the right to review the character and change my mind before we start play, though, just in case there's some risk I'm not recognizing. Regarding evil in Ravenloft: Note that the nature of Ravenloft nerfs Detect Evil and Know Alignment-type magics pretty severely. Don't expect to be able to use them to quickly tell the good guys from the bad guys. So far, I see eight interested players... Great! Unfortunately, I won't be able to take everyone, but here's the big things I want to see: [list] [*]Completeness of the character. Stats, purchases, etc. should be complete. [*]An interesting and relevant background. You will all be members of the city's constabulary; take it into account. I know I haven't given many details of the city, but that's okay. Use that to build a history you like. [/list] If anyone has concerns about overlapping character niches, feel free to discuss it here, as well. I'd like a group that feels like they can work well together. I'll decide characters done throughout the week; characters completed earlier get preference over characters completed later. If anyone completes a character early, but I have concerns about it, I'll let you know ASAP so you have a chance to fix it and not get bumped out. Everyone: If your character is ready, let me know. I know the rulings above may change some minds. [/QUOTE]
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