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[OOC] Dichotomy's Age of Worms: The Whispering Cairn
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<blockquote data-quote="Amal Shukup" data-source="post: 2907796" data-attributes="member: 6291"><p>I understand - that indecisiveness has kept me from posting as well.</p><p></p><p></p><p></p><p>I AM iffy. This was my first PbP game (after 20+ years of gaming and several years on this board). I was very pumped up in the beginning, and things were fun. I felt invested in what was going on. Then the game went up in smoke when the boards went down - which really took the wind out of my sails. Then the game was reconstituted, but it never seemed to regain it's stride...</p><p></p><p>And at this point, we're effectively looking at starting over. I'm quite discouraged. I can only imagine that it's about 100% worse for you (the DM). I know I'd be significantly vexxed.</p><p></p><p><em>And I'm not saying that I'm angry at the departing players - life is life and things come up, I get that. Happens in my table top game too. </em></p><p><em></em></p><p>I guess what it boils down to is: If PbP means reconstituting the party from scratch every two or three encounters then it's not a format that's going to work for me. Then again, I've exactly one sample to base that concern on. Perhaps this is really unusual and I ought to give it another shot. I'm very open to convincing on that front. </p><p></p><p>Also, it's not like I'm going anywhere, and I really like Sprout; so IF this game IS going to continue, then I'm perfectly willing to give it another shot (and I can commit to holding up Sprout's end). If it isn't, then this is the best time to end it.</p><p></p><p></p><p></p><p>I agree. One NPC can be useful (good for nudging the PCs), but too many and it starts to feel as if the DM is playing a game with himself and the PCs are just spectating.</p><p></p><p> </p><p></p><p>In my home game, I'd continue with the PCs I have and perhaps one NPC (adjusting encounters as appropriate) - Still a party of four - which should be perfectly viable.</p><p></p><p>A'Mal</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 2907796, member: 6291"] I understand - that indecisiveness has kept me from posting as well. I AM iffy. This was my first PbP game (after 20+ years of gaming and several years on this board). I was very pumped up in the beginning, and things were fun. I felt invested in what was going on. Then the game went up in smoke when the boards went down - which really took the wind out of my sails. Then the game was reconstituted, but it never seemed to regain it's stride... And at this point, we're effectively looking at starting over. I'm quite discouraged. I can only imagine that it's about 100% worse for you (the DM). I know I'd be significantly vexxed. [I]And I'm not saying that I'm angry at the departing players - life is life and things come up, I get that. Happens in my table top game too. [/I] I guess what it boils down to is: If PbP means reconstituting the party from scratch every two or three encounters then it's not a format that's going to work for me. Then again, I've exactly one sample to base that concern on. Perhaps this is really unusual and I ought to give it another shot. I'm very open to convincing on that front. Also, it's not like I'm going anywhere, and I really like Sprout; so IF this game IS going to continue, then I'm perfectly willing to give it another shot (and I can commit to holding up Sprout's end). If it isn't, then this is the best time to end it. I agree. One NPC can be useful (good for nudging the PCs), but too many and it starts to feel as if the DM is playing a game with himself and the PCs are just spectating. In my home game, I'd continue with the PCs I have and perhaps one NPC (adjusting encounters as appropriate) - Still a party of four - which should be perfectly viable. A'Mal [/QUOTE]
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