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[ooc] dnd - the nameless [thread closed]
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<blockquote data-quote="doghead" data-source="post: 1515584" data-attributes="member: 8243"><p>Nac Mac Feegle,</p><p></p><p>The idea of keeping the persona of Archer going is just a idiosyncratic quirk of mine, and not something I want to push on anyone. </p><p></p><p>It wouldn't make any difference if the stats changed as all the outcomes to date could be possible with either set. Nor would it involve keeping the 'red polka dotted handkerchief' (I wouldn't) etc and background (except for the aformentioned auntie in Seven and the gift of the Cloak of Elvankind). The background you presented could be substituted.</p><p></p><p>Its your choice, and I'd prefer you to go with whichever suits you better.</p><p></p><p>The concept looks good. But there are some things to consider. </p><p></p><p>Based on the feel of the description, I would peg him at around 4-5th level. I use an adaption of Sean K Reynolds' <a href="http://www.seankreynolds.com/rpgfiles/misc/theoryaboutpeasants.html" target="_blank"><em>Theory about Peasants</em></a> to get approximate levels for NPCs in the game</p><p style="text-align: center">XP = (Age - Childhood) x 660</p><p>In your case (32-16)x660 or about 10,560XP. Just into level 5. Probably should be a bit more given that he supported himself with little assistance from the age of 14.</p><p></p><p>Forests cover alot of the land, and they are home to various unfriendly creatures which have over the years, plagued mankind. Only in the lands of the oldest and most powerful nations have the forests been 'tamed'. As a result, almost everyone lives within walls. Even the villages have simple defenses. </p><p></p><p>There are exceptions of course. It is still doable as is, so let me know what you think.</p><p></p><p>Finally, the party is part of the town guard. The default option would be to have your character a member of the gurad to. I haven't had a chance to give the alternatives much thought, so if you havew any suggestions, feel free to post them up.</p><p></p><p>I gotta dash now. I'll get back to this tomorrow.</p></blockquote><p></p>
[QUOTE="doghead, post: 1515584, member: 8243"] Nac Mac Feegle, The idea of keeping the persona of Archer going is just a idiosyncratic quirk of mine, and not something I want to push on anyone. It wouldn't make any difference if the stats changed as all the outcomes to date could be possible with either set. Nor would it involve keeping the 'red polka dotted handkerchief' (I wouldn't) etc and background (except for the aformentioned auntie in Seven and the gift of the Cloak of Elvankind). The background you presented could be substituted. Its your choice, and I'd prefer you to go with whichever suits you better. The concept looks good. But there are some things to consider. Based on the feel of the description, I would peg him at around 4-5th level. I use an adaption of Sean K Reynolds' [url=http://www.seankreynolds.com/rpgfiles/misc/theoryaboutpeasants.html][i]Theory about Peasants[/i][/url] to get approximate levels for NPCs in the game [center]XP = (Age - Childhood) x 660[/center] In your case (32-16)x660 or about 10,560XP. Just into level 5. Probably should be a bit more given that he supported himself with little assistance from the age of 14. Forests cover alot of the land, and they are home to various unfriendly creatures which have over the years, plagued mankind. Only in the lands of the oldest and most powerful nations have the forests been 'tamed'. As a result, almost everyone lives within walls. Even the villages have simple defenses. There are exceptions of course. It is still doable as is, so let me know what you think. Finally, the party is part of the town guard. The default option would be to have your character a member of the gurad to. I haven't had a chance to give the alternatives much thought, so if you havew any suggestions, feel free to post them up. I gotta dash now. I'll get back to this tomorrow. [/QUOTE]
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[ooc] dnd - the nameless [thread closed]
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