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[ooc] dnd - the nameless [thread closed]
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<blockquote data-quote="doghead" data-source="post: 1519697" data-attributes="member: 8243"><p>Rules. Rules ? Oh Rules! We don't have them.</p><p></p><p>New class options are dependent on getting some form of IC opening or exposure. A real hard core realist might say that your character could spend a lifetime waiting and never get such an opportunity. I'm not that hard core. There are a few characters hoping to take levels in ranger and/or druid so I'll work towards working in something. Actually, there has already been one encountered who could provide a way in.</p><p></p><p>Start with whatever equipment fits the concept. As for the magical item, in the initial character generation, the players had the choice of any item up to (I think) 2000gp in value. I'll leave it up to you. If you choose to take the staff, I'd like to see some mention of how you came by it in your background.</p><p></p><p>Just a thought, if you are particularly attached to the idea of having lived in the mountains, the those to the northeast would be the best. That would put you about two weeks travel from your home right now. Thats fairly isolated. The region has been fairly stable for the last few decades, so safe enough. But that is changing. Perhaps that would explain why your character left them for more 'civilised' parts.</p><p></p><p>cheers</p><p></p><p>the head of the dog</p></blockquote><p></p>
[QUOTE="doghead, post: 1519697, member: 8243"] Rules. Rules ? Oh Rules! We don't have them. New class options are dependent on getting some form of IC opening or exposure. A real hard core realist might say that your character could spend a lifetime waiting and never get such an opportunity. I'm not that hard core. There are a few characters hoping to take levels in ranger and/or druid so I'll work towards working in something. Actually, there has already been one encountered who could provide a way in. Start with whatever equipment fits the concept. As for the magical item, in the initial character generation, the players had the choice of any item up to (I think) 2000gp in value. I'll leave it up to you. If you choose to take the staff, I'd like to see some mention of how you came by it in your background. Just a thought, if you are particularly attached to the idea of having lived in the mountains, the those to the northeast would be the best. That would put you about two weeks travel from your home right now. Thats fairly isolated. The region has been fairly stable for the last few decades, so safe enough. But that is changing. Perhaps that would explain why your character left them for more 'civilised' parts. cheers the head of the dog [/QUOTE]
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[ooc] dnd - the nameless [thread closed]
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