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[OOC] Dungeon Adv. Path: Life's Bazaar
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<blockquote data-quote="Old Fezziwig" data-source="post: 664547" data-attributes="member: 59"><p>Hey, it's all good. I'm still finalizing things, but I'll take enthusiasm any day. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> So far, this seems like the list of interested people...</p><p></p><p>(1) Ftr/Bbn/Rgr/Pal — Douane</p><p>(2) Sor/Wiz —</p><p>(3) Clr — Dog Faced God</p><p>(4) Rog — GWolf (Gnome)</p><p>(5) Wildcard 1 — Jalon Odessa (Elf Brd)</p><p>(6) Wildcard 2 — rangerjohn (Hobgoblin Pal)</p><p></p><p>Not set in stone by any means, but something that can help with planning. I'll throw a link to this thread up in Gamers Seeking Gamers, too, for a little cross-forum pimping. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>As far as details, I'm going to be honest here — I'm inserting this into a homebrew that's not 100% complete, but I figure if we start with Cauldron (the city from Life's Bazaar), we can start to build it out from there. You'll notice that the race writeups have some flavor text in them — I've got a map, and I'll try and do a rough of it up in some sort of mapping program (when I get my taxes back, I'll be picking up some version of CC2 for maps and whatnot, but I can probably whip up something before then). Until then, here's some information that you might find helpful/interesting, I hope. I refer to this part of my map as The Northern Reach, it's a peninsula roughly 170 miles wide at it's widest and 280 miles from north to south. And, it's in the north of the world. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>The Arandhine</strong> — Mountain range on the SE coast of the peninsula. Contains a number of active and dormant volcanoes as well as the town of Cauldron.</p><p></p><p><strong>Arándhe</strong> — One of the twin cities of the southern half of the peninsula, along with Sufford. Mostly human.</p><p></p><p><strong>Araudine</strong> — Elven colony on the Floodrun Isles.</p><p></p><p><strong>The Broken Lands</strong> — ancestral lands of the hill dwarves, abandoned during the Fourth Pelorian Crusade. As far north as you can go before heading towards the Ice Seas. Very hilly and currently home to an obscene amount of undead and other fell creatures.</p><p></p><p><strong>Caerrhen</strong> — Northernmost village on the peninsula. Only remaining outpost of civilization in the Broken Lands.</p><p></p><p><strong>The Caerrhenians</strong> — Mountain range on the NW coast of the Northern Reaches.</p><p></p><p><strong>Cauldron</strong> — ancient town built around the inner bowl of a nameless, dormant volcano. The bowl itself is filled with a crystal clear, cold lake. </p><p></p><p><strong>Chandoth</strong> — Elven colony on the Nortide Archipelago.</p><p></p><p><strong>The Chasm</strong> — Canyon located due west of Caerrhen. Home to numerous hobgoblin and half-orc tribes.</p><p></p><p><strong>Floodrun</strong> — Key elven port on the western coast. Controls all legal shipping routes to Araudine. Formerly a human town of little importance.</p><p></p><p><strong>Floodrun Isles</strong> — Island cluster off the NW coast of the Reach. Swampy and hilly. Elven colony of Araudine settled there fifty years ago. Largely unexplored still.</p><p></p><p><em>See below for more notes!</em></p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 664547, member: 59"] Hey, it's all good. I'm still finalizing things, but I'll take enthusiasm any day. :) So far, this seems like the list of interested people... (1) Ftr/Bbn/Rgr/Pal — Douane (2) Sor/Wiz — (3) Clr — Dog Faced God (4) Rog — GWolf (Gnome) (5) Wildcard 1 — Jalon Odessa (Elf Brd) (6) Wildcard 2 — rangerjohn (Hobgoblin Pal) Not set in stone by any means, but something that can help with planning. I'll throw a link to this thread up in Gamers Seeking Gamers, too, for a little cross-forum pimping. :p As far as details, I'm going to be honest here — I'm inserting this into a homebrew that's not 100% complete, but I figure if we start with Cauldron (the city from Life's Bazaar), we can start to build it out from there. You'll notice that the race writeups have some flavor text in them — I've got a map, and I'll try and do a rough of it up in some sort of mapping program (when I get my taxes back, I'll be picking up some version of CC2 for maps and whatnot, but I can probably whip up something before then). Until then, here's some information that you might find helpful/interesting, I hope. I refer to this part of my map as The Northern Reach, it's a peninsula roughly 170 miles wide at it's widest and 280 miles from north to south. And, it's in the north of the world. ;) [b]The Arandhine[/b] — Mountain range on the SE coast of the peninsula. Contains a number of active and dormant volcanoes as well as the town of Cauldron. [b]Arándhe[/b] — One of the twin cities of the southern half of the peninsula, along with Sufford. Mostly human. [b]Araudine[/b] — Elven colony on the Floodrun Isles. [b]The Broken Lands[/b] — ancestral lands of the hill dwarves, abandoned during the Fourth Pelorian Crusade. As far north as you can go before heading towards the Ice Seas. Very hilly and currently home to an obscene amount of undead and other fell creatures. [b]Caerrhen[/b] — Northernmost village on the peninsula. Only remaining outpost of civilization in the Broken Lands. [b]The Caerrhenians[/b] — Mountain range on the NW coast of the Northern Reaches. [b]Cauldron[/b] — ancient town built around the inner bowl of a nameless, dormant volcano. The bowl itself is filled with a crystal clear, cold lake. [b]Chandoth[/b] — Elven colony on the Nortide Archipelago. [b]The Chasm[/b] — Canyon located due west of Caerrhen. Home to numerous hobgoblin and half-orc tribes. [b]Floodrun[/b] — Key elven port on the western coast. Controls all legal shipping routes to Araudine. Formerly a human town of little importance. [b]Floodrun Isles[/b] — Island cluster off the NW coast of the Reach. Swampy and hilly. Elven colony of Araudine settled there fifty years ago. Largely unexplored still. [i]See below for more notes![/i] [/QUOTE]
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