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[OOC] Dungeon Adv. Path: Life's Bazaar
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<blockquote data-quote="Jalon Odessa" data-source="post: 666706" data-attributes="member: 2189"><p>Hmmm... there's been alot of action in this thread since I went to sleep to last night - I guess that's what I get for living in a different hemisphere to most of you. </p><p></p><p>Love the characters, guys, especially Hu'ka. It looks like we're gonna be a group of misfits though - a kobold, gnome and elf running around with a couple of hobgoblins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Thanks for the map, KL, will make it much easier to finalise Lia's background. Coincidentally enough, an Expansionist/Victorian british aristocracy was pretty much the flavour I was envisioning for Liandra's family.</p><p></p><p>Just a quick clarificaion on how you'll be handling bardic music in the game: In most of the games I run I treat bard songs as requiring a standard action to begin singing, but afterwards the bard is free to act in combat whilst she continues to sing for the duration of the song. I understand, however, that there are two other common methods for dealing with bardic music (either that it requires a misc. free action to start singing, and a free action to continue every round thereafter, which I feel is terribly overpowered, or that it requires a standard action to start singing, and another standard action to continue singing for every round of the song's duration). </p><p></p><p>I'm perfectly fine with any of these methods, and it makes no difference to my choice of playing a bard, but it'd make it easier to plan Lia's combat actions if I knew in advance. Thanks.</p></blockquote><p></p>
[QUOTE="Jalon Odessa, post: 666706, member: 2189"] Hmmm... there's been alot of action in this thread since I went to sleep to last night - I guess that's what I get for living in a different hemisphere to most of you. Love the characters, guys, especially Hu'ka. It looks like we're gonna be a group of misfits though - a kobold, gnome and elf running around with a couple of hobgoblins. :D Thanks for the map, KL, will make it much easier to finalise Lia's background. Coincidentally enough, an Expansionist/Victorian british aristocracy was pretty much the flavour I was envisioning for Liandra's family. Just a quick clarificaion on how you'll be handling bardic music in the game: In most of the games I run I treat bard songs as requiring a standard action to begin singing, but afterwards the bard is free to act in combat whilst she continues to sing for the duration of the song. I understand, however, that there are two other common methods for dealing with bardic music (either that it requires a misc. free action to start singing, and a free action to continue every round thereafter, which I feel is terribly overpowered, or that it requires a standard action to start singing, and another standard action to continue singing for every round of the song's duration). I'm perfectly fine with any of these methods, and it makes no difference to my choice of playing a bard, but it'd make it easier to plan Lia's combat actions if I knew in advance. Thanks. [/QUOTE]
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