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[OOC] Elven Navy Delta Squad (Spelljammer)
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<blockquote data-quote="Mirth" data-source="post: 664240" data-attributes="member: 5242"><p>Gru,</p><p></p><p>I'm really sorry about taking so long to get a character up for this game. I started making Rorza, the Drow PsyWar and I just felt that he was too close to two other characters I'm running in PbP games (Tarowyn & Kajhin in my sig). I decided to scrap him and come up with another character altogether. Just so you don't think I've forgotten, here's my nature-lovin' Bugbear named Chjargal. He's almost done. Let me know if it's still okay for me to get into the game. Again I apologize and I would completely understand if I'm too late.</p><p></p><p>Chjargal</p><p>Ranger 1 / Druid 2</p><p>Male Bugbear</p><p>Size: M</p><p>Alignment: Neutral Good</p><p>Height/Weight: 7 ft. 7 in./378 lbs.</p><p>Abilities: </p><p>---STR 20</p><p>---DEX 18</p><p>---CON 16</p><p>---INT 12</p><p>---WIS 16</p><p>---CHA 10</p><p>HP: 49</p><p>AC: 21 (Dex +4, Armor +4, Natural +3)</p><p>Init: 4 (Dex +4)</p><p>Speed: 30</p><p>Saves: </p><p>---Fort +9 (+5 Base, +3 Con, +1 Race)</p><p>---Ref +7 (+4 Dex, +3 Race)</p><p>---Will +7 (+3 Base, +3 Wis, +1 Race)</p><p>Base Attack Bonus: +4 (+2 Race)</p><p>Melee Attack Bonus: +9 (+5 Str)</p><p>Ranged Attack Bonus: +8 (+4 Dex)</p><p>Weapons:</p><p>---Scimitar +1 [1D6+6/18-20/x2]</p><p>---Sickle [1D6+5/x2]</p><p>---Masterwork Mighty Composite Longbow (Str +5) [1D8+5/x3]</p><p>Special Attacks: None</p><p>Special Qualities: </p><p>---+2 BAB [Race]</p><p>---+3 ECL [Race]</p><p>---1st Favored Enemy (Magical Beasts)</p><p>---Nature Sense</p><p>---Animal Companion</p><p>---Woodland Stride</p><p>Feats: (2 more left to choose)</p><p>---Alertness [Race]</p><p>---Ambidexterity [Virutal]</p><p>---Track [Bonus]</p><p>---Two-Weapon Fighting [Virtual]</p><p>Skills: </p><p>---Climb +10 (+5 Str, +2 Rank, +2 Race)</p><p>---Hide +10 (+4 Dex, +4 Rank, +2 Race)</p><p>---Jump +6 (+5 Str, +1 Rank)</p><p>---Knowledge (nature) +4 (+1 Int, +3 Rank)</p><p>---Listen +7 (+3 Wis, +3 Rank, +1 Race)</p><p>---Move Silently +10 (+4 Dex, +2 Rank, +4 Race)</p><p>---Scry +4 (+1 Int, +3 Rank)</p><p>---Search +3 (+1 Int, +2 Rank)</p><p>---Spellcraft +4 (+1 Int, +3 Rank)</p><p>---Spot +7 (+3 Wis, +3 Rank, +1 Race)</p><p>---Swim +6 (+5 Str, +1 Rank)</p><p>---Use Rope +5 (+4 Dex, +1 Rank)</p><p>---Wilderness Lore +4 (+3 Wis, +1 Rank)</p><p>Druid Spells 4/3</p><p>Orisons</p><p>---Detect Magic. Detects spells and magic items within 60 ft.</p><p>---Detect Poison. Detects poison in one creature or object.</p><p>---Purify Food and Drink. Purifies 1 cu. ft./level of food or water.</p><p>---Read Magic. Read scrolls and spellbooks.</p><p>1st Level</p><p>---Cure Light Wounds. Cures 1D8 +1/level damage (max +5).</p><p>---Endure Elements. ignores 5 damage/round from one energy type.</p><p>---Entangle. Plants entangle everyone in 40-ft.-radius circle.</p><p></p><p>Description, Background, Remaining Feats & Equipment to follow shortly.</p></blockquote><p></p>
[QUOTE="Mirth, post: 664240, member: 5242"] Gru, I'm really sorry about taking so long to get a character up for this game. I started making Rorza, the Drow PsyWar and I just felt that he was too close to two other characters I'm running in PbP games (Tarowyn & Kajhin in my sig). I decided to scrap him and come up with another character altogether. Just so you don't think I've forgotten, here's my nature-lovin' Bugbear named Chjargal. He's almost done. Let me know if it's still okay for me to get into the game. Again I apologize and I would completely understand if I'm too late. Chjargal Ranger 1 / Druid 2 Male Bugbear Size: M Alignment: Neutral Good Height/Weight: 7 ft. 7 in./378 lbs. Abilities: ---STR 20 ---DEX 18 ---CON 16 ---INT 12 ---WIS 16 ---CHA 10 HP: 49 AC: 21 (Dex +4, Armor +4, Natural +3) Init: 4 (Dex +4) Speed: 30 Saves: ---Fort +9 (+5 Base, +3 Con, +1 Race) ---Ref +7 (+4 Dex, +3 Race) ---Will +7 (+3 Base, +3 Wis, +1 Race) Base Attack Bonus: +4 (+2 Race) Melee Attack Bonus: +9 (+5 Str) Ranged Attack Bonus: +8 (+4 Dex) Weapons: ---Scimitar +1 [1D6+6/18-20/x2] ---Sickle [1D6+5/x2] ---Masterwork Mighty Composite Longbow (Str +5) [1D8+5/x3] Special Attacks: None Special Qualities: ---+2 BAB [Race] ---+3 ECL [Race] ---1st Favored Enemy (Magical Beasts) ---Nature Sense ---Animal Companion ---Woodland Stride Feats: (2 more left to choose) ---Alertness [Race] ---Ambidexterity [Virutal] ---Track [Bonus] ---Two-Weapon Fighting [Virtual] Skills: ---Climb +10 (+5 Str, +2 Rank, +2 Race) ---Hide +10 (+4 Dex, +4 Rank, +2 Race) ---Jump +6 (+5 Str, +1 Rank) ---Knowledge (nature) +4 (+1 Int, +3 Rank) ---Listen +7 (+3 Wis, +3 Rank, +1 Race) ---Move Silently +10 (+4 Dex, +2 Rank, +4 Race) ---Scry +4 (+1 Int, +3 Rank) ---Search +3 (+1 Int, +2 Rank) ---Spellcraft +4 (+1 Int, +3 Rank) ---Spot +7 (+3 Wis, +3 Rank, +1 Race) ---Swim +6 (+5 Str, +1 Rank) ---Use Rope +5 (+4 Dex, +1 Rank) ---Wilderness Lore +4 (+3 Wis, +1 Rank) Druid Spells 4/3 Orisons ---Detect Magic. Detects spells and magic items within 60 ft. ---Detect Poison. Detects poison in one creature or object. ---Purify Food and Drink. Purifies 1 cu. ft./level of food or water. ---Read Magic. Read scrolls and spellbooks. 1st Level ---Cure Light Wounds. Cures 1D8 +1/level damage (max +5). ---Endure Elements. ignores 5 damage/round from one energy type. ---Entangle. Plants entangle everyone in 40-ft.-radius circle. Description, Background, Remaining Feats & Equipment to follow shortly. [/QUOTE]
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