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[OOC] Ethend Game: The Hunt for Cantus [Recruiting]
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<blockquote data-quote="Ferrix" data-source="post: 2453817" data-attributes="member: 6115"><p>This won't be first come first served so post a character concept up. Now to address everyone individually.</p><p></p><p>Dichotomy - Interesting elven concept, I like the idea that her spirit stayed in the spirit realm until her body was ready. How would she fall in with the resistance?</p><p></p><p>DrZombie - Cool <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Brother Shatterstone - I'd allow the Leadership feat and it would actually be fitting for the "followers" to be more of contacts within the resistance. If you go that direction it might be a good leader character. Regarding Flaws, I do allow them and a mute flaw would be interesting, however I generally am pretty picky on what the replacement feat will be, as it should somehow play off of that characters weakness (flaw), a good example would be Olivia the Blind Seer who was one of the original characters, she received Blind-Fight as her extra feat.</p><p></p><p>As to the hierarchy of the barbarian tribes, I would go with chief. There would be no king of the barbarians at this point, they are too scattered and varied. Also, spirit shamans often have a place of honor within their society. Gender rules, I'd say a visible male structure of dominance with women playing important roles behind the scenes. Also there would be no structure for the spirit shamans, it would be dependent on the tribe and the specific tradition. I'd say this isn't a hard and fast a rule, but a good guideline.</p><p></p><p>RillianPA - Interesting narrative, I think I could go for it. Flesh it out a bit more and make me love it!</p><p></p><p>TroyXavier, Ringmereth, Rino - Get a background and personality up, I'll look through peoples characters and stuff and at some point give a deadline for submission and then select who makes the cut.</p><p></p><p>magic_gathering2001 - I like it, and it makes sense, the elves are not flighty, but are still prone to their whims and it would make sense that they would venture out of Laerendhor. And despite them "hiding" there, it's a massive forest, think like half of russia/ussr. Also, duelists are fine, however the tradition comes more from Agoria than Cihairdun. There is also no real noble class in Cihairdun, just like much of anywhere else except Zoduka, the Mythar stamped out most traditional hierarchies when they took over. There are those that serve the Mythar as lackeys and gain land/power/sovereignty and there are those that serve under those people. Additionally, why would your character be involved in the resistance?</p><p></p><p>I think that's about it.</p><p></p><p>One important thing to think about when making your character is how they would be involved with the resistance or a group of characters who are resistance fighters. They don't have to be part of the resistance yet, but that's sort of the idea of the game.</p><p></p><p>If you have questions that you don't want to ask here, you can e-mail me at ferrix (at) gmail (dot) com.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2453817, member: 6115"] This won't be first come first served so post a character concept up. Now to address everyone individually. Dichotomy - Interesting elven concept, I like the idea that her spirit stayed in the spirit realm until her body was ready. How would she fall in with the resistance? DrZombie - Cool :) Brother Shatterstone - I'd allow the Leadership feat and it would actually be fitting for the "followers" to be more of contacts within the resistance. If you go that direction it might be a good leader character. Regarding Flaws, I do allow them and a mute flaw would be interesting, however I generally am pretty picky on what the replacement feat will be, as it should somehow play off of that characters weakness (flaw), a good example would be Olivia the Blind Seer who was one of the original characters, she received Blind-Fight as her extra feat. As to the hierarchy of the barbarian tribes, I would go with chief. There would be no king of the barbarians at this point, they are too scattered and varied. Also, spirit shamans often have a place of honor within their society. Gender rules, I'd say a visible male structure of dominance with women playing important roles behind the scenes. Also there would be no structure for the spirit shamans, it would be dependent on the tribe and the specific tradition. I'd say this isn't a hard and fast a rule, but a good guideline. RillianPA - Interesting narrative, I think I could go for it. Flesh it out a bit more and make me love it! TroyXavier, Ringmereth, Rino - Get a background and personality up, I'll look through peoples characters and stuff and at some point give a deadline for submission and then select who makes the cut. magic_gathering2001 - I like it, and it makes sense, the elves are not flighty, but are still prone to their whims and it would make sense that they would venture out of Laerendhor. And despite them "hiding" there, it's a massive forest, think like half of russia/ussr. Also, duelists are fine, however the tradition comes more from Agoria than Cihairdun. There is also no real noble class in Cihairdun, just like much of anywhere else except Zoduka, the Mythar stamped out most traditional hierarchies when they took over. There are those that serve the Mythar as lackeys and gain land/power/sovereignty and there are those that serve under those people. Additionally, why would your character be involved in the resistance? I think that's about it. One important thing to think about when making your character is how they would be involved with the resistance or a group of characters who are resistance fighters. They don't have to be part of the resistance yet, but that's sort of the idea of the game. If you have questions that you don't want to ask here, you can e-mail me at ferrix (at) gmail (dot) com. [/QUOTE]
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