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[OOC] Ethend Game: The Hunt for Cantus [Recruiting]
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<blockquote data-quote="magic_gathering2001" data-source="post: 2456658" data-attributes="member: 32001"><p><span style="font-size: 12px"><strong><u>Braerthalas Alathatka</u></strong></span></p><p><span style="font-size: 12px"><em><span style="font-size: 9px">Elven Swashbuckler 6 Dulest 1</span></em></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span><span style="font-size: 10px"><strong>Age:</strong> 153</span></p><p><span style="font-size: 10px"><strong>Gender:</strong> Male</span></p><p><span style="font-size: 10px"><strong>Height:</strong> 4'8''</span></p><p><span style="font-size: 10px"><strong>Weight:</strong> 121</span></p><p><span style="font-size: 10px"><strong>Eyes:</strong> Gray</span></p><p><span style="font-size: 10px"><strong>Hair:</strong> Waist Length, Dark Brown</span></p><p><span style="font-size: 10px"><strong>Skin:</strong> Pale</span></p><p> </p><p><strong>STR:</strong> 13 [+1] (5 points) </p><p><strong>DEX:</strong> 18 [+4] (8 points +2 Racial +1 Lvl) </p><p><strong>CON:</strong> 10 [0] (4 points -2 Racial) </p><p><strong>INT:</strong> 15 [+2] (8 points ) </p><p><strong>WIS:</strong> 10 [0] (2 points) </p><p><strong>CHA:</strong> 14 [+2] (6 points)</p><p> </p><p><strong>Wound Points:</strong> 10</p><p><strong>Vitality Dice:</strong> 7d10</p><p><strong>VP:</strong> 55</p><p><strong>Armor Class:</strong> 19 (10 base + 4 Dex + 4 Class +1 Int)</p><p><strong>Class Defense Bonus: +4</strong></p><p><strong>Initiative:</strong> +4</p><p><strong>BAB:</strong> +7/+2</p><p>- <strong>Melee:</strong> +8/+3</p><p>- <strong>Ranged:</strong> +11/+6</p><p> </p><p><strong>Speed:</strong> 30’</p><p> </p><p><strong>FORT:</strong> +5 (5 Base + 0 Con)</p><p><strong>REFL:</strong> +9 (4 Base + 4 Dex +1 Grace)</p><p><strong>WILL:</strong> +2 (2 Base + 0 Wis)</p><p> </p><p><u><strong>Abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px"></span>[size=-2]- +2 racial bonus against telepathic and mind-affecting powers and effects</p><p>- Weapon Proficiency: longbow, shortbow, composite versions, short spear, and kukri</p><p>- +2 racial bonus on Spot and Listen</p><p>- Fey: not affected by spells or powers that only target humanoids</p><p>- +2 racial bonus on Survival; Survival always a class skill</p><p>[/size]<span style="font-size: 9px"> - Weapon Finesse: May add Dexterity bonus to attack rolls instead of Strength with light weapons or a rapier whip or spiked chain</span></p><p><span style="font-size: 9px">- Grace: +1 Adds a +1 Competance bonus on reflex saves.</span></p><p><span style="font-size: 9px">- Insightful Strike: Adds Intelligence to damage in addition to Strength</span></p><p><span style="font-size: 9px">- Dodge: Gains a +1 Dogee bonus to AC for a single target.(stacks with dodge the feat)</span></p><p><span style="font-size: 9px">- Acrobatic Chaarge: May Charge over Difficult Terrain.</span></p><p> </p><p><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">1st Level</span></p><p><span style="font-size: 9px">- Dodge</span></p><p><span style="font-size: 9px">3rd Level</span></p><p><span style="font-size: 9px">- Mobility</span></p><p><span style="font-size: 9px">6th Level</span></p><p><span style="font-size: 9px">-Spring Attack</span></p><p> </p><p><u><strong>Skills:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">Balance +16 (10 ranks, +4 Dex, +2 Synergy)</span></p><p><span style="font-size: 9px">Bluff +9 (7 ranks, +2 Cha)</span></p><p><span style="font-size: 9px">Diplomacy +14 (10 ranks, +2 Cha, +2 Synergy)</span></p><p><span style="font-size: 9px">Jump +13 (10 ranks, +1 Str, +2 Synergy)</span></p><p><span style="font-size: 9px">Listen +5 (3 ranks +2 Racial)</span></p><p><span style="font-size: 9px">Perform +5 (3 ranks, +2 Cha)</span></p><p><span style="font-size: 9px">Sense Motive +7 (7 ranks)</span></p><p><span style="font-size: 9px">Tumble +16 (10 ranks, +4 Dex, +2 Synergy)</span></p><p> </p><p> </p><p><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- <em>Common</em></span></p><p><em><span style="font-size: 9px">- Elven</span></em></p><p><em><span style="font-size: 9px">- Agorian</span></em></p><p><em><span style="font-size: 9px">- Mythar</span></em></p><p> </p><p> </p><p><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Melee weapons</strong></span></p><p><span style="font-size: 9px">- Masterwork Rapier +12/+7 (1d6+3, 18-20) <em>Description</em> (320gp, 2 lbs)</span></p><p><span style="font-size: 9px">- 2 Masterwork Daggers +12/+7 (1d4+3, 19-20)<em>Description</em> (602gp, 1lb)each</span><span style="font-size: 9px"></span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Ranged weapons</strong></span></p><p><span style="font-size: 9px">- 2 Masterwork Daggers +12/+7 (1d4+1, 19-20)<em>Description</em> (602gp, 1lb)each</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Mundane equipment</strong></span></p><p><span style="font-size: 9px">- Traveller’s Outfit (1gp, 5 lbs)</span></p><p><span style="font-size: 9px">- Signet Ring (.5 gp)</span></p><p><span style="font-size: 9px">- Various Jewelry (100 gp, ?? lbs) at house</span></p><p><span style="font-size: 9px">- Noble Outfit (75 gp, 10 lbs) at house</span></p><p><span style="font-size: 9px">- backpack (2 gp, 2 lbs + contents)</span></p><p><span style="font-size: 9px">- 7 days worth of trail rations (3.5 gp, 7 lbs)</span></p><p><span style="font-size: 9px">- Small Steel Mirror (10 gp, .5 lbs)</span><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- 3 Traveller’s Outfits (3gp, 15 lbs)</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Weight Carried: 33 lbs with pack 9 with out</span></p><p><span style="font-size: 9px">Remain money: 1884gp - cost of house</span></p><p> </p><p><strong><u>Description</u></strong></p><p>Braer is slight compared to the humans he lives with, but posseses hidden strength despite his size. His single braid of dark brown hair stops at his waist. He only reaches the shoulders of most humans.</p><p> </p><p><strong><u>Personality</u></strong></p><p>Braer is stll getting used to the city even though he has been there longer than some humans live. He compensates for this by trying to keep all conversation and comments directed away from city life so his ignorance will be missed. He enjoys verbal sparring as much as physical and keeps others off balance with sudden changes in attitude, position, and topic. He is much the same in physical combat switching direction, opponent, speed, and whether he is on the offensive or defensive quite frequently.</p><p><strong><u>Background</u></strong></p><p> </p><p>Growing up with his tribe Braer was never content. He needed something more than the existance of his kin. He did not bellieve that his tribe sould hide from the other people who passed through Laerendhor. Further, he had no aptitude for the Druidic Arts and was uninterested in Spirit Magic. Increasingly bored in tribal life he made up his mind to leave when he came of age. On tha day he partook in a hunt for the wild boar to sacrifice and please the spirits as was custom. He never fouund it, instead he came apon a band of human travellers from White Cliff. The travellers were hopelessly lost in the unfamiliar trees and when they saw Braer they cried out in Joy. Though he knew little of their language Braer managed to reach an agreement with them; he would lead them out of the orest and in return they would show him to their city.</p><p> </p><p>Never having seen anything but the villages of the elves, Braer was speechless. He stood simply gawking at the gates taking it all in for five full minutes. When he was done, he knew in his heart this was where he bellonged. The travellers, whos names he had learned to be Raphael and Elizabeth, gave him a gold coin and bid him farewell. With the single coin, he joined a local Fencing establishment under the care of Maestro Tagen Quickstrike. Under the maestros guidnce he learned how to fight, how to talk, how to fit in, and how to make money off of those things. Eventually, Braer surpased his master in all of these things and is trying to become a member of he noble caste.</p></blockquote><p></p>
[QUOTE="magic_gathering2001, post: 2456658, member: 32001"] [size=3][b][u]Braerthalas Alathatka[/u][/b] [i][size=1]Elven Swashbuckler 6 Dulest 1[/size][/i][size=1][/size] [/size][size=2][b]Age:[/b] 153 [b]Gender:[/b] Male [b]Height:[/b] 4'8'' [b]Weight:[/b] 121 [b]Eyes:[/b] Gray [b]Hair:[/b] Waist Length, Dark Brown [b]Skin:[/b] Pale[/size] [b]STR:[/b] 13 [+1] (5 points) [b]DEX:[/b] 18 [+4] (8 points +2 Racial +1 Lvl) [b]CON:[/b] 10 [0] (4 points -2 Racial) [b]INT:[/b] 15 [+2] (8 points ) [b]WIS:[/b] 10 [0] (2 points) [b]CHA:[/b] 14 [+2] (6 points) [b]Wound Points:[/b] 10 [b]Vitality Dice:[/b] 7d10 [b]VP:[/b] 55 [b]Armor Class:[/b] 19 (10 base + 4 Dex + 4 Class +1 Int) [b]Class Defense Bonus: +4[/b] [b]Initiative:[/b] +4 [b]BAB:[/b] +7/+2 - [b]Melee:[/b] +8/+3 - [b]Ranged:[/b] +11/+6 [b]Speed:[/b] 30’ [b]FORT:[/b] +5 (5 Base + 0 Con) [b]REFL:[/b] +9 (4 Base + 4 Dex +1 Grace) [b]WILL:[/b] +2 (2 Base + 0 Wis) [u][b]Abilities:[/b][/u][size=1] [/size][size=-2]- +2 racial bonus against telepathic and mind-affecting powers and effects - Weapon Proficiency: longbow, shortbow, composite versions, short spear, and kukri - +2 racial bonus on Spot and Listen - Fey: not affected by spells or powers that only target humanoids - +2 racial bonus on Survival; Survival always a class skill [/size][size=1] - Weapon Finesse: May add Dexterity bonus to attack rolls instead of Strength with light weapons or a rapier whip or spiked chain[/size] [size=1]- Grace: +1 Adds a +1 Competance bonus on reflex saves.[/size] [size=1]- Insightful Strike: Adds Intelligence to damage in addition to Strength[/size] [size=1]- Dodge: Gains a +1 Dogee bonus to AC for a single target.(stacks with dodge the feat)[/size] [size=1]- Acrobatic Chaarge: May Charge over Difficult Terrain.[/size] [u][b]Feats:[/b][/u][size=1] 1st Level - Dodge[/size] [size=1]3rd Level[/size] [size=1]- Mobility[/size] [size=1]6th Level[/size] [size=1]-Spring Attack[/size] [u][b]Skills:[/b][/u][size=1] Balance +16 (10 ranks, +4 Dex, +2 Synergy)[/size] [size=1]Bluff +9 (7 ranks, +2 Cha)[/size] [size=1]Diplomacy +14 (10 ranks, +2 Cha, +2 Synergy)[/size] [size=1]Jump +13 (10 ranks, +1 Str, +2 Synergy)[/size] [size=1]Listen +5 (3 ranks +2 Racial)[/size] [size=1]Perform +5 (3 ranks, +2 Cha)[/size] [size=1]Sense Motive +7 (7 ranks)[/size] [size=1]Tumble +16 (10 ranks, +4 Dex, +2 Synergy)[/size] [u][b]Languages:[/b][/u][size=1] - [i]Common[/i][/size] [i][size=1]- Elven[/size][/i] [i][size=1]- Agorian[/size][/i] [i][size=1]- Mythar[/size][/i] [u][b]Equipment:[/b][/u][size=1] [b]Melee weapons[/b] - Masterwork Rapier +12/+7 (1d6+3, 18-20) [i]Description[/i] (320gp, 2 lbs)[/size] [size=1]- 2 Masterwork Daggers +12/+7 (1d4+3, 19-20)[i]Description[/i] (602gp, 1lb)each[/size][size=1] [b]Ranged weapons[/b] - 2 Masterwork Daggers +12/+7 (1d4+1, 19-20)[i]Description[/i] (602gp, 1lb)each [b]Mundane equipment[/b] - Traveller’s Outfit (1gp, 5 lbs)[/size] [size=1]- Signet Ring (.5 gp)[/size] [size=1]- Various Jewelry (100 gp, ?? lbs) at house[/size] [size=1]- Noble Outfit (75 gp, 10 lbs) at house[/size] [size=1]- backpack (2 gp, 2 lbs + contents)[/size] [size=1]- 7 days worth of trail rations (3.5 gp, 7 lbs) - Small Steel Mirror (10 gp, .5 lbs)[/size][size=1] - 3 Traveller’s Outfits (3gp, 15 lbs) Weight Carried: 33 lbs with pack 9 with out Remain money: 1884gp - cost of house[/size] [b][u]Description[/u][/b] Braer is slight compared to the humans he lives with, but posseses hidden strength despite his size. His single braid of dark brown hair stops at his waist. He only reaches the shoulders of most humans. [b][u]Personality[/u][/b] Braer is stll getting used to the city even though he has been there longer than some humans live. He compensates for this by trying to keep all conversation and comments directed away from city life so his ignorance will be missed. He enjoys verbal sparring as much as physical and keeps others off balance with sudden changes in attitude, position, and topic. He is much the same in physical combat switching direction, opponent, speed, and whether he is on the offensive or defensive quite frequently. [b][u]Background[/u][/b] Growing up with his tribe Braer was never content. He needed something more than the existance of his kin. He did not bellieve that his tribe sould hide from the other people who passed through Laerendhor. Further, he had no aptitude for the Druidic Arts and was uninterested in Spirit Magic. Increasingly bored in tribal life he made up his mind to leave when he came of age. On tha day he partook in a hunt for the wild boar to sacrifice and please the spirits as was custom. He never fouund it, instead he came apon a band of human travellers from White Cliff. The travellers were hopelessly lost in the unfamiliar trees and when they saw Braer they cried out in Joy. Though he knew little of their language Braer managed to reach an agreement with them; he would lead them out of the orest and in return they would show him to their city. Never having seen anything but the villages of the elves, Braer was speechless. He stood simply gawking at the gates taking it all in for five full minutes. When he was done, he knew in his heart this was where he bellonged. The travellers, whos names he had learned to be Raphael and Elizabeth, gave him a gold coin and bid him farewell. With the single coin, he joined a local Fencing establishment under the care of Maestro Tagen Quickstrike. Under the maestros guidnce he learned how to fight, how to talk, how to fit in, and how to make money off of those things. Eventually, Braer surpased his master in all of these things and is trying to become a member of he noble caste. [/QUOTE]
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[OOC] Ethend Game: The Hunt for Cantus [Recruiting]
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