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<blockquote data-quote="Goonalan" data-source="post: 6697679" data-attributes="member: 16069"><p>Chapter 19: A new day. ONGOING</p><p></p><p>The adventurers rise and shine in the Stonehill Inn, first stop breakfast and then out the doors into the town of Phandalin. Their tasks, divided up over the early repast, to visit with a variety of inhabitants of the town, and to gauge the mood. Particularly in respect of the Redbrands, just how bad are they.</p><p></p><p>Sildar Hallwinter joins them for the meal and asks to meet with them again for lunch at the Inn, at which point he too will have further information, and be able to pay them for getting him safely to Phandalin; he also cautions the adventurers to take care while they are on their travels.</p><p></p><p>This in mind the quintet exit the Inn, and are immediately hailed by Pip, the eight year old son of their hosts, the Stonehills.</p><p>“Silver for a secret?” The young lad offers, his eyes gleaming.</p><p>Grimm is on familiar ground here, he ruffles the young lads hair and proffers a shiny silver coin.</p><p>“This one's for the secret, the second”, he opens his other hand to reveal another silver coin, “the second is for you to keep your eyes open, anything you see and hear that sounds important, anything that you think we should now about Got it?” Grimm smiles warmly down at the young chap.</p><p>Pip nods and grins back.</p><p>“Good. Now the secret?” Grimm asks.</p><p>“My friend Carp says he's seen them Redbrands coming out of a tunnel in the woods, near the old manor house.” Pip grins up at the paladin, confident of the value of his information.</p><p>“That's the kind of thing we need to know.” Grimm nods and smiles some more.</p><p>“Now where can we find your friend Carp?” The paladin asks.</p><p>“The Alderleaf farm”, Pip grabs at Grimm and points with his other hand, keen to make the paladin follow his gaze.</p><p></p><p>A moment or two later Grimm shares his news with his companions, a follow up is a priority, the Alderleaf farm is on the list of places they intend to visit.</p><p></p><p>The rest of the morning is spent circling the town, although mainly sticking to the centre of the settlement, a pair and a trio, the adventurers reconvene at the Inn for lunch. They all have tales to tell, as does their dinning companion, Sildar.</p><p></p><p>In no particular order they unearth the following information-</p><p></p><p>Sister Garaele, the priestess of Tymora, reported injured by Narth the farmer, is mortified to hear the rumour- she is, as Grimm candidly attests, in fine fettle. The beautiful elf is however clearly concerned with the situation in Phandalin, the Redbrands she states are “nothing more than brigands.” Something should be done about them she suggests, Grimm nods conspiratorially, the priestess goes so far as to offer her healing powers to aid any group that seeks to accomplish the task. Very kind, Grimm promises to return with good news, the Lady willing.</p><p></p><p>The fiery Linene from the Lionshield Coster reiterates Garaele's feelings with regard to the Redbrands, the woman is over-joyed to also learn that the adventurers have located her missing shipment. She agrees to pay 50 gold coins and give a 10% discount on her goods for its return in full, Zalt negotiates the salary, the adventurers are it sems guaranteed further employment. Good work. Linene also directs the adventurers to Halia Thornton at the Phandalin Miner's Exchange, Halia may have further information about the Redbrands, she has her fingers in many pies.</p><p></p><p>Ken Lee, who has somehow insinuated himself into the group, without asking, does much of the talking when the adventurers visit the Alderleaf farm. A halfling farm as it turns out, and beautifully turned out, Qelline Alderleaf, Carp's mother is a little suspicious at first- what has Carp been up to? Why do you need to speak with him? Eventually Carp is called to give evidence. After a good deal of chatter, most of it placatory, the adventurers are given a guided tour of the local woods with special attention given to the hidden tunnel out of which a duo of Redbrands emerged. Carp even gets the chance to employ the 'silver for a secret' offer, Grimm repeats his routine and Carp tells them that he also saw three big hairy goblins enter the tunnel about three nights past. </p><p></p><p>Later, after lunch with Sildar, Grimm meets with the young halfling again, chaperoned by Qelline, and shows the young chap their captive- Klarg; Carp is amazed and a little frightened, however he identifies the figures he saw- three bugbears. The adventurers are less pleased with this news.</p><p></p><p>Daran Edermath, a half-elf ex-adventurer is pleased to speak with the adventurers, and even more pleased to make the acquaintance of Ken Lee. The wizard was told to meet with the Daran by his master back in Waterdeep, he remembers now. Daran it seems has been keeping an eye on the Redbrands, and like many other inhabitants of Phandalin is keen for something to be done about them. He estimates that there are approximately twenty Redbrand ruffians, lead by a character called Glasstaff- furthermore the mercenaries are located in the cellar beneath Tresendar Manor, although a group of them also drink most evenings in the Sleeping Giant Taphouse- a dive, he advises. The ex-adventurer implores Ken Lee and his friends to take care of the problem, he would be pleased to offer further employment to the adventurers should they first take care of the Redbrand problem.</p><p></p><p>Last stop on the adventurers circuit, prior to lunch with Sildar, is a visit with Halia at the Phandalin Miner's Exchange, the upshot of the meeting is the adventurers are offered 100 gold coins to rid the town of the Redbrands, to kill Glasstaff and to locate any correspondence the leader has. Halia believes that the mercenary group are perhaps aligned with a larger organisation, she also repeats much of the information the adventurers have gathered about the gang already.</p><p></p><p>All of the inhabitants are also questioned about Harbin Wester, the Townmaster, their comments are universally negative, the man is somewhere between 'a fool' and 'a dangerous idiot.'</p><p></p><p>Next stop lunch at the Stonehill.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6697679, member: 16069"] Chapter 19: A new day. ONGOING The adventurers rise and shine in the Stonehill Inn, first stop breakfast and then out the doors into the town of Phandalin. Their tasks, divided up over the early repast, to visit with a variety of inhabitants of the town, and to gauge the mood. Particularly in respect of the Redbrands, just how bad are they. Sildar Hallwinter joins them for the meal and asks to meet with them again for lunch at the Inn, at which point he too will have further information, and be able to pay them for getting him safely to Phandalin; he also cautions the adventurers to take care while they are on their travels. This in mind the quintet exit the Inn, and are immediately hailed by Pip, the eight year old son of their hosts, the Stonehills. “Silver for a secret?” The young lad offers, his eyes gleaming. Grimm is on familiar ground here, he ruffles the young lads hair and proffers a shiny silver coin. “This one's for the secret, the second”, he opens his other hand to reveal another silver coin, “the second is for you to keep your eyes open, anything you see and hear that sounds important, anything that you think we should now about Got it?” Grimm smiles warmly down at the young chap. Pip nods and grins back. “Good. Now the secret?” Grimm asks. “My friend Carp says he's seen them Redbrands coming out of a tunnel in the woods, near the old manor house.” Pip grins up at the paladin, confident of the value of his information. “That's the kind of thing we need to know.” Grimm nods and smiles some more. “Now where can we find your friend Carp?” The paladin asks. “The Alderleaf farm”, Pip grabs at Grimm and points with his other hand, keen to make the paladin follow his gaze. A moment or two later Grimm shares his news with his companions, a follow up is a priority, the Alderleaf farm is on the list of places they intend to visit. The rest of the morning is spent circling the town, although mainly sticking to the centre of the settlement, a pair and a trio, the adventurers reconvene at the Inn for lunch. They all have tales to tell, as does their dinning companion, Sildar. In no particular order they unearth the following information- Sister Garaele, the priestess of Tymora, reported injured by Narth the farmer, is mortified to hear the rumour- she is, as Grimm candidly attests, in fine fettle. The beautiful elf is however clearly concerned with the situation in Phandalin, the Redbrands she states are “nothing more than brigands.” Something should be done about them she suggests, Grimm nods conspiratorially, the priestess goes so far as to offer her healing powers to aid any group that seeks to accomplish the task. Very kind, Grimm promises to return with good news, the Lady willing. The fiery Linene from the Lionshield Coster reiterates Garaele's feelings with regard to the Redbrands, the woman is over-joyed to also learn that the adventurers have located her missing shipment. She agrees to pay 50 gold coins and give a 10% discount on her goods for its return in full, Zalt negotiates the salary, the adventurers are it sems guaranteed further employment. Good work. Linene also directs the adventurers to Halia Thornton at the Phandalin Miner's Exchange, Halia may have further information about the Redbrands, she has her fingers in many pies. Ken Lee, who has somehow insinuated himself into the group, without asking, does much of the talking when the adventurers visit the Alderleaf farm. A halfling farm as it turns out, and beautifully turned out, Qelline Alderleaf, Carp's mother is a little suspicious at first- what has Carp been up to? Why do you need to speak with him? Eventually Carp is called to give evidence. After a good deal of chatter, most of it placatory, the adventurers are given a guided tour of the local woods with special attention given to the hidden tunnel out of which a duo of Redbrands emerged. Carp even gets the chance to employ the 'silver for a secret' offer, Grimm repeats his routine and Carp tells them that he also saw three big hairy goblins enter the tunnel about three nights past. Later, after lunch with Sildar, Grimm meets with the young halfling again, chaperoned by Qelline, and shows the young chap their captive- Klarg; Carp is amazed and a little frightened, however he identifies the figures he saw- three bugbears. The adventurers are less pleased with this news. Daran Edermath, a half-elf ex-adventurer is pleased to speak with the adventurers, and even more pleased to make the acquaintance of Ken Lee. The wizard was told to meet with the Daran by his master back in Waterdeep, he remembers now. Daran it seems has been keeping an eye on the Redbrands, and like many other inhabitants of Phandalin is keen for something to be done about them. He estimates that there are approximately twenty Redbrand ruffians, lead by a character called Glasstaff- furthermore the mercenaries are located in the cellar beneath Tresendar Manor, although a group of them also drink most evenings in the Sleeping Giant Taphouse- a dive, he advises. The ex-adventurer implores Ken Lee and his friends to take care of the problem, he would be pleased to offer further employment to the adventurers should they first take care of the Redbrand problem. Last stop on the adventurers circuit, prior to lunch with Sildar, is a visit with Halia at the Phandalin Miner's Exchange, the upshot of the meeting is the adventurers are offered 100 gold coins to rid the town of the Redbrands, to kill Glasstaff and to locate any correspondence the leader has. Halia believes that the mercenary group are perhaps aligned with a larger organisation, she also repeats much of the information the adventurers have gathered about the gang already. All of the inhabitants are also questioned about Harbin Wester, the Townmaster, their comments are universally negative, the man is somewhere between 'a fool' and 'a dangerous idiot.' Next stop lunch at the Stonehill. [/QUOTE]
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