Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(OOC) Fitz's Folly (ToA PBP)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 7603051" data-attributes="member: 59816"><p>On a meta level, I think we should just keep going and see what happens. I mean, I never intended to run this adventure with you at all - we were just going to do the pre-adventure. Trouble is, we all knew the plot-blurb of the adventure, so you all made characters that cared about the Death-Curse. The Pre-Adventure didn't get into that at all (and I got bored of running it myself) so we just went into the "real" adventure. </p><p></p><p>Don't get me wrong, I've already been levelling you faster than would happen in a F2F game so we can get to the "bigger" places (and I plan to continue that trend). But also, I think exploring Chult has been fun to write, so I'm fine with just keeping going and see what happens. </p><p></p><p>I suppose if you all feel like advancing along faster, I can gloss over stuff a bit more, but I've been enjoying writing the NPCs. I mean, Nanny Pupu (for example) was fun, even if you didn't really interact with her much.</p><p></p><p>I dunno, I expect we'll keep playing it by ear. Anyone have any opinions on it? </p><p></p><p>(That includes you, Ancalagon - did you have anything in mind when you asked, or are you just checking what everyone else is thinking?)</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7603051, member: 59816"] On a meta level, I think we should just keep going and see what happens. I mean, I never intended to run this adventure with you at all - we were just going to do the pre-adventure. Trouble is, we all knew the plot-blurb of the adventure, so you all made characters that cared about the Death-Curse. The Pre-Adventure didn't get into that at all (and I got bored of running it myself) so we just went into the "real" adventure. Don't get me wrong, I've already been levelling you faster than would happen in a F2F game so we can get to the "bigger" places (and I plan to continue that trend). But also, I think exploring Chult has been fun to write, so I'm fine with just keeping going and see what happens. I suppose if you all feel like advancing along faster, I can gloss over stuff a bit more, but I've been enjoying writing the NPCs. I mean, Nanny Pupu (for example) was fun, even if you didn't really interact with her much. I dunno, I expect we'll keep playing it by ear. Anyone have any opinions on it? (That includes you, Ancalagon - did you have anything in mind when you asked, or are you just checking what everyone else is thinking?) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(OOC) Fitz's Folly (ToA PBP)
Top