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(OOC) Fitz's Folly (ToA PBP)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7938350" data-attributes="member: 59816"><p>Oh, it occurs to me that we should do a single Long Rest before the skill challenge begins. If it's not enough, you can take a second one (and do the getting-the-rod on the third day).</p><p></p><p><strong>Death Curse:</strong> You now must spend Hit Dice to regain HP in a Long Rest (as well as a Short one) and you only regain 1 HD at the end of a Long Rest. Additionally, Short Rests take 2 Hours. Everything else about resting follows the usual book-rules. </p><p></p><p>... So we need some HD rolls. This will primarily effect Dellrak and Kasqa, and Rodrigo to a lesser extent. If the above seems a bit unclear, it's basically that you get one hit die "for free" (in that you'll get it back at the end of the long rest) but those of you who are beat up will probably net-loose hit dice, even when long resting (unless you get lots of rests in a row).</p><p></p><p>Now that you're feeding them the crew will regain a level of exhaustion too. Here's how they are doing (still pretty rough, which is why they're getting you to do the skill challenge):</p><p></p><p>[GM][spoiler="Recovery"]</p><p>(Crew)</p><p><strong>Thas Bravewing (Captain)</strong> HP 20/29 HD 1/4 EX3</p><p><strong>Falx (Man-at-arms)</strong> AC13 HP 17/38 HD 1/5 EX3</p><p><strong>Ra-nas (Navigator)</strong> AC13 HP 11/18 HD 0/3 EX3 (Diseased)</p><p><strong>Nhar (Crew2)</strong> AC11 HP 12/16 EX3 HD 0/2 EX3</p><p><strong>Veliod (Crew3)</strong> AC11 HP 11/16 EX3 HD 0/2 EX3</p><p>[/spoiler][spoiler="Rolls"]</p><p>Crew "Free" Hit Die Long Rest<a href="http://roll.coyotecode.net/lookup.php?rollid=235321" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235321" target="_blank">Captain: 1D8+1 = [4]+1 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235321" target="_blank">Falx: 1D8+2 = [3]+2 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235321" target="_blank">Ra-nas: 1D8+1 = [3]+1 = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235321" target="_blank">Nhar: 1D8+1 = [3]+1 = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235321" target="_blank">Veliod: 1D8+1 = [2]+1 = 3</a></p><p>Ra-nas dc11 Con Save vs Shivering Sickness<a href="http://roll.coyotecode.net/lookup.php?rollid=235322" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235322" target="_blank">Save: 1D20+1 = [9]+1 = 10</a> (Hmm... not today). His healing is halved, so 2 for him.</p><p>Ralx will spend an extra Hit Die: <a href="http://roll.coyotecode.net/lookup.php?rollid=235324" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=235324" target="_blank">Rest: 1D8+2 = [8]+2 = 10</a> </p><p>[/spoiler][/GM]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7938350, member: 59816"] Oh, it occurs to me that we should do a single Long Rest before the skill challenge begins. If it's not enough, you can take a second one (and do the getting-the-rod on the third day). [B]Death Curse:[/B] You now must spend Hit Dice to regain HP in a Long Rest (as well as a Short one) and you only regain 1 HD at the end of a Long Rest. Additionally, Short Rests take 2 Hours. Everything else about resting follows the usual book-rules. ... So we need some HD rolls. This will primarily effect Dellrak and Kasqa, and Rodrigo to a lesser extent. If the above seems a bit unclear, it's basically that you get one hit die "for free" (in that you'll get it back at the end of the long rest) but those of you who are beat up will probably net-loose hit dice, even when long resting (unless you get lots of rests in a row). Now that you're feeding them the crew will regain a level of exhaustion too. Here's how they are doing (still pretty rough, which is why they're getting you to do the skill challenge): [GM][spoiler="Recovery"] (Crew) [B]Thas Bravewing (Captain)[/b] HP 20/29 HD 1/4 EX3 [B]Falx (Man-at-arms)[/b] AC13 HP 17/38 HD 1/5 EX3 [B]Ra-nas (Navigator)[/b] AC13 HP 11/18 HD 0/3 EX3 (Diseased) [B]Nhar (Crew2)[/b] AC11 HP 12/16 EX3 HD 0/2 EX3 [B]Veliod (Crew3)[/b] AC11 HP 11/16 EX3 HD 0/2 EX3 [/spoiler][spoiler="Rolls"] Crew "Free" Hit Die Long Rest[url=http://roll.coyotecode.net/lookup.php?rollid=235321] Captain: 1D8+1 = [4]+1 = 5 Falx: 1D8+2 = [3]+2 = 5 Ra-nas: 1D8+1 = [3]+1 = 4 Nhar: 1D8+1 = [3]+1 = 4 Veliod: 1D8+1 = [2]+1 = 3[/url] Ra-nas dc11 Con Save vs Shivering Sickness[url=http://roll.coyotecode.net/lookup.php?rollid=235322] Save: 1D20+1 = [9]+1 = 10[/url] (Hmm... not today). His healing is halved, so 2 for him. Ralx will spend an extra Hit Die: [url=http://roll.coyotecode.net/lookup.php?rollid=235324] Rest: 1D8+2 = [8]+2 = 10[/url] [/spoiler][/GM] [/QUOTE]
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